Player Matchup

Medusa
Medusa
Faihl
Medusa
Level 25
God Stats
7W - 2L
1,644 SR
Queue Stats
102W - 109L
1,407 Elo+
Party 1
Nemesis
Nemesis
HelgeAvecL2
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,290 Elo+
Party 1
Cabrakan
Cabrakan
TShirt1441
Cabrakan
Level 26
God Stats
38W - 33L
1,585 SR
Queue Stats
87W - 92L
1,337 Elo+
Party 1
Osiris
Osiris
Wingman14414301
Osiris
Level 24
God Stats
3W - 4L
1,278 SR
Queue Stats
97W - 105L
1,380 Elo+
Party 1
Janus
Janus
ger_RzMakeIt
Janus
Level 29
God Stats
15W - 16L
1,675 SR
Queue Stats
56W - 64L
1,520 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,387 Elo+

VS

Team Averages
Level 14
1,518 SR
1,483 Elo+
Heimdallr
Heimdallr
Alpha4shot4kills
Heimdallr
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,774 Elo+
Party 2
Thor
Thor
Der__Otte
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,240 Elo+
Solo
Ra
Ra
Kostuch420
Ra
Level 27
God Stats
11W - 11L
1,450 SR
Queue Stats
17W - 20L
1,398 Elo+
Solo
Ganesha
Ganesha
adrignac16
Ganesha
Level 6
God Stats
8W - 6L
1,563 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 2
Fenrir
Fenrir
art_steppa
Fenrir
Level 29
God Stats
11W - 8L
1,575 SR
Queue Stats
515W - 548L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Faihl
Medusa
9
4 / 3 / 0
5,698
570
4,047
6,097
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
HelgeAvecL2
Nemesis
5
0 / 4 / 1
4,143
414
1,882
5,349
1,091
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
TShirt1441
Cabrakan
7
0 / 2 / 4
5,319
532
2,289
6,975
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,375
538
3,884
7,396
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 0 / 1
5,364
536
2,245
1,690
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
7 / 0 / 0
7,309
731
7,487
5,117
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
6
0 / 2 / 3
4,560
456
808
5,452
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 3 / 0
4,431
443
493
2,272
614
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
adrignac16
Ganesha
10
2 / 3 / 5
5,645
565
4,924
5,561
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
art_steppa
Fenrir
9
1 / 3 / 0
5,510
551
3,988
7,909
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
9
Kills
10
10
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
7
0
0
7
W
Thor
0
2
3
0.75
L
Medusa
Faihl
Medusa
4
3
0
1.33
L
Nemesis
HelgeAvecL2
Nemesis
0
4
1
0.13
W
0
3
0
0
L
Cabrakan
TShirt1441
Cabrakan
0
2
4
1
L
2
1
0
2
W
Ganesha
adrignac16
Ganesha
2
3
5
1.5
W
Fenrir
art_steppa
Fenrir
1
3
0
0.33
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
17,700
27,507
Taken
26,311
12,302
Mitigated
8,757
6,740
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
7,487
3,923
0
2,731
5,117
1,952
1,421
0
5,117
0
42,326
W
Thor
808
315
0
554
5,452
1,269
156
1,106
4,346
0
7,940
L
Medusa
Faihl
Medusa
4,047
1,312
0
1,508
6,097
1,623
722
1,539
4,277
0
23,149
L
Nemesis
HelgeAvecL2
Nemesis
1,882
726
0
55
5,349
1,091
0
1,033
4,242
0
7,061
W
493
46
235
284
2,272
614
0
1,502
770
11,727
0
L
Cabrakan
TShirt1441
Cabrakan
2,289
433
0
2,049
6,975
4,107
119
1,833
4,978
15,486
0
L
3,884
1,995
0
3,124
7,396
5,076
0
0
7,396
0
24,720
W
Ganesha
adrignac16
Ganesha
4,924
377
0
500
5,561
2,314
119
1,324
4,237
23,021
0
W
Fenrir
art_steppa
Fenrir
3,988
743
0
1,544
7,909
2,608
0
602
7,307
0
33,048
L
2,245
59
0
4
1,690
405
210
493
1,197
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
27,455
156
Minions Killed
210
0
Camps Cleared
0
1,049,640
Distance Traveled
843,643
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,309
731
83
8
0
183,101
2
W
Thor
4,560
456
26
3
0
194,692
0
L
Medusa
5,698
570
47
5
0
229,687
3
L
Nemesis
4,143
414
13
1
0
267,861
0
W
Ra
4,431
443
18
2
0
109,629
2
L
Cabrakan
5,319
532
16
2
0
180,486
0
L
Osiris
5,375
538
48
5
0
227,749
0
W
Ganesha
5,645
565
23
2
0
177,649
2
W
Fenrir
5,510
551
60
6
0
178,572
1
L
Janus
5,364
536
32
3
0
143,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role