Player Matchup

Awilix
Awilix
AtoMic_vHxpnotic
Awilix
Level 81
God Stats
3W - 6L
1,453 SR
Queue Stats
170W - 166L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
DrakonnKenn
Cthulhu
Level 25
God Stats
8W - 3L
1,609 SR
Queue Stats
28W - 33L
1,358 Elo+
Party 1
Medusa
Medusa
Guyane89
Medusa
Level 47
God Stats
21W - 14L
1,546 SR
Queue Stats
90W - 91L
1,423 Elo+
Party 1
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 16
God Stats
56W - 37L
1,626 SR
Queue Stats
59W - 42L
1,476 Elo+
Party 1
Chaac
Chaac
TheDelalex
Chaac
Level 29
God Stats
9W - 10L
1,453 SR
Queue Stats
108W - 103L
1,408 Elo+
Party 1
Team Averages
Level 40
1,537 SR
1,422 Elo+

VS

Team Averages
Level 66
1,465 SR
1,446 Elo+
Achilles
Achilles
Alexpro102006
Achilles
Level 61
God Stats
3W - 4L
1,448 SR
Queue Stats
63W - 66L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
DarkGamer146
Amaterasu
Level 47
God Stats
14W - 18L
1,547 SR
Queue Stats
337W - 316L
1,481 Elo+
Solo
Ymir
Ymir
JAEUO
Ymir
Level 45
God Stats
6W - 15L
1,301 SR
Queue Stats
50W - 61L
1,364 Elo+
Party 2
Janus
Janus
MegaXzZ
Janus
Level 108
God Stats
15W - 22L
1,526 SR
Queue Stats
680W - 651L
1,517 Elo+
Party 2
Chiron
Chiron
Ozaes
Chiron
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 82L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,820
620
3,068
3,989
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DrakonnKenn
Cthulhu
9
1 / 1 / 0
5,589
508
1,628
5,463
2,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Guyane89
Medusa
9
0 / 2 / 2
5,426
493
3,303
5,057
1,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
6,384
580
3,308
4,107
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
12
0 / 0 / 1
7,087
644
5,356
4,730
2,166
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexpro102006
Achilles
1
0 / 0 / 0
3,612
328
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
DarkGamer146
Amaterasu
11
0 / 1 / 0
5,631
512
2,307
7,989
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
JAEUO
Ymir
8
0 / 2 / 1
5,271
479
1,781
5,499
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
MegaXzZ
Janus
11
2 / 4 / 0
5,924
539
3,669
7,315
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Ozaes
Chiron
10
2 / 0 / 1
5,732
521
4,455
4,334
1,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alexpro102006
Achilles
0
0
0
0
W
5
0
1
5.5
L
Amaterasu
DarkGamer146
Amaterasu
0
1
0
0
W
Cthulhu
DrakonnKenn
Cthulhu
1
1
0
1
W
Medusa
Guyane89
Medusa
0
2
2
0.5
L
Ymir
JAEUO
Ymir
0
2
1
0.25
L
Janus
MegaXzZ
Janus
2
4
0
0.5
L
Chiron
Ozaes
Chiron
2
0
1
2.5
W
1
1
2
2
W
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
12,212
23,346
Taken
25,137
8,259
Mitigated
12,235
6,637
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alexpro102006
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
3,068
1,310
0
420
3,989
1,092
0
100
3,889
0
30,962
L
Amaterasu
DarkGamer146
Amaterasu
2,307
990
0
3,190
7,989
4,453
0
0
7,654
0
24,700
W
Cthulhu
DrakonnKenn
Cthulhu
1,628
130
0
962
5,463
2,152
0
832
4,631
13,820
0
W
Medusa
Guyane89
Medusa
3,303
883
0
1,175
5,057
1,362
63
1,792
3,265
0
23,150
L
Ymir
JAEUO
Ymir
1,781
280
0
1,092
5,499
4,477
0
1,926
3,573
14,401
0
L
Janus
MegaXzZ
Janus
3,669
348
0
1,095
7,315
2,143
0
2,071
5,244
35,685
0
L
Chiron
Ozaes
Chiron
4,455
1,537
414
1,945
4,334
1,162
0
596
3,738
0
33,368
W
3,308
1,820
27
1,122
4,107
1,487
1,859
2,826
1,281
31,568
3,683
W
Chaac
5,356
2,284
0
2,931
4,730
2,166
0
0
4,730
0
44,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
26,170
309
Minions Killed
213
0
Camps Cleared
0
1,038,463
Distance Traveled
841,280
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,612
328
0
0
0
208
0
W
Awilix
6,820
620
70
6
0
240,654
3
L
Amaterasu
5,631
512
57
5
0
205,515
1
W
Cthulhu
5,589
508
30
3
0
212,482
0
W
Medusa
5,426
493
34
3
0
202,981
1
L
Ymir
5,271
479
23
2
0
193,501
2
L
Janus
5,924
539
65
6
0
234,545
0
L
Chiron
5,732
521
68
6
0
207,511
1
W
Olorun
6,384
580
64
6
0
168,662
1
W
Chaac
7,087
644
111
10
0
213,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role