Player Matchup

Artemis
Artemis
CHRIS-S-PAZZA
Artemis
Level 123
God Stats
14W - 7L
1,711 SR
Queue Stats
387W - 367L
1,515 Elo+
Solo
Janus
Janus
Kaazarinos
Janus
Level 105
God Stats
9W - 7L
1,517 SR
Queue Stats
309W - 188L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
Roein_Ahm07
Gilgamesh
Level 67
God Stats
9W - 5L
1,461 SR
Queue Stats
148W - 92L
1,588 Elo+
Party 2
Team Averages
Level 98
1,563 SR
1,569 Elo+

VS

Team Averages
Level 108
1,683 SR
1,549 Elo+
Bakasura
Bakasura
Sir Anubeys
Bakasura
Level 152
God Stats
5W - 13L
1,745 SR
Queue Stats
156W - 145L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
XxViedixX
Baron Samedi
Level 88
God Stats
3W - 2L
1,812 SR
Queue Stats
226W - 235L
1,534 Elo+
Party 1
Tyr
Tyr
atej1
Tyr
Level 84
God Stats
9W - 15L
1,491 SR
Queue Stats
196W - 192L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
7 / 3 / 6
14,045
702
18,845
11,074
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
19
7 / 5 / 6
13,880
694
17,804
15,325
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Roein_Ahm07
Gilgamesh
18
2 / 3 / 13
12,885
644
12,921
22,221
20,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sir Anubeys
Bakasura
15
4 / 5 / 3
12,333
617
8,569
18,654
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XxViedixX
Baron Samedi
18
2 / 5 / 7
12,534
627
19,019
17,691
8,538
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tyr
atej1
Tyr
17
5 / 6 / 5
12,830
642
14,053
22,051
23,345
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
11
11
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
3
6
3.33
W
Janus
7
5
6
2
W
Gilgamesh
Roein_Ahm07
Gilgamesh
2
3
13
2.83
L
Bakasura
Sir Anubeys
Bakasura
4
5
3
1.1
L
Baron Samedi
XxViedixX
Baron Samedi
2
5
7
1.1
L
Tyr
atej1
Tyr
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,570
Damage
41,641
48,620
Taken
58,396
30,358
Mitigated
40,688
7,142
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
18,845
8,360
0
1,391
11,074
4,339
2,180
4,963
5,651
0
73,220
W
Janus
17,804
1,715
1,015
3,792
15,325
5,808
380
4,481
10,369
78,676
0
W
Gilgamesh
Roein_Ahm07
Gilgamesh
12,921
2,965
0
944
22,221
20,211
195
9,575
11,776
0
28,536
L
Bakasura
Sir Anubeys
Bakasura
8,569
5,196
0
2,706
18,654
8,805
852
4,610
13,760
0
24,735
L
Baron Samedi
XxViedixX
Baron Samedi
19,019
743
3,029
6,255
17,691
8,538
436
4,998
12,451
80,796
0
L
Tyr
atej1
Tyr
14,053
1,157
0
3,573
22,051
23,345
0
7,153
14,381
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
37,697
250
Minions Killed
212
0
Camps Cleared
0
1,095,843
Distance Traveled
1,035,376
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,045
702
107
5
0
352,367
6
W
Janus
13,880
694
114
6
0
350,911
1
W
Gilgamesh
12,885
644
29
1
0
392,565
5
L
Bakasura
12,333
617
41
2
0
339,742
3
L
Baron Samedi
12,534
627
136
7
0
339,623
2
L
Tyr
12,830
642
35
2
0
356,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role