Player Matchup

Danzaburou
Danzaburou
Ampekko
Danzaburou
Level 14
God Stats
7W - 10L
1,263 SR
Queue Stats
34W - 38L
1,283 Elo+
Party 1
Susano
Susano
Arlenius
Susano
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,292 Elo+
Solo
Horus
Horus
Duckmanp
Horus
Level 25
God Stats
23W - 13L
1,998 SR
Queue Stats
108W - 127L
1,327 Elo+
Party 1
Ymir
Ymir
NAZURTH
Ymir
Level 18
God Stats
4W - 3L
1,553 SR
Queue Stats
31W - 35L
1,364 Elo+
Party 3
Guan Yu
Guan Yu
NeptuneFox
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 18
1,563 SR
1,353 Elo+

VS

Team Averages
Level 16
1,435 SR
1,233 Elo+
Sylvanus
Sylvanus
Deejay84
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Mercury
Mercury
Luttaz
Mercury
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 25L
1,274 Elo+
Party 2
Pele
Pele
TimeTearsDown
Pele
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
53W - 46L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
WarriorSzandra
Kukulkan
Level 17
God Stats
10W - 11L
1,173 SR
Queue Stats
24W - 26L
1,197 Elo+
Solo
Yemoja
Yemoja
lama360
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ampekko
Danzaburou
15
15 / 1 / 13
10,969
609
14,483
11,256
4,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Arlenius
Susano
15
12 / 3 / 9
10,492
583
10,484
13,539
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Duckmanp
Horus
13
3 / 3 / 24
10,086
560
4,930
14,059
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
NAZURTH
Ymir
15
9 / 3 / 12
10,200
567
14,856
17,108
11,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NeptuneFox
Guan Yu
12
3 / 3 / 12
8,559
476
4,287
10,552
9,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deejay84
Sylvanus
12
1 / 12 / 5
7,850
436
4,504
13,261
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Luttaz
Mercury
13
3 / 11 / 5
9,068
504
8,136
15,948
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 8 / 2
9,250
514
18,953
16,513
5,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
11
1 / 10 / 2
7,453
414
4,837
11,018
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
lama360
Yemoja
6
0 / 3 / 2
6,027
335
638
3,145
1,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
42
Kills
10
13
Deaths
44
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ampekko
Danzaburou
15
1
13
21.5
W
Susano
Arlenius
Susano
12
3
9
5.5
L
Sylvanus
Deejay84
Sylvanus
1
12
5
0.29
W
Horus
Duckmanp
Horus
3
3
24
5
L
Mercury
Luttaz
Mercury
3
11
5
0.5
W
Ymir
NAZURTH
Ymir
9
3
12
5
W
Guan Yu
NeptuneFox
Guan Yu
3
3
12
3
L
5
8
2
0.75
L
Kukulkan
1
10
2
0.2
L
Yemoja
lama360
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,040
Damage
37,068
66,514
Taken
59,885
48,942
Mitigated
19,281
21,868
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ampekko
Danzaburou
14,483
5,385
0
5,035
11,256
4,737
4,941
1,974
9,282
0
60,654
W
Susano
Arlenius
Susano
10,484
3,204
0
3,203
13,539
4,877
2,216
870
12,345
0
47,247
L
Sylvanus
Deejay84
Sylvanus
4,504
1,834
554
587
13,261
4,931
145
4,819
8,418
16,816
3,344
W
Horus
Duckmanp
Horus
4,930
1,902
1,900
4,172
14,059
18,191
1,216
2,378
11,681
0
22,028
L
Mercury
Luttaz
Mercury
8,136
3,555
0
3,042
15,948
4,492
0
1,754
14,194
0
38,588
W
Ymir
NAZURTH
Ymir
14,856
3,473
208
3,956
17,108
11,695
1,025
1,480
15,628
53,952
0
W
Guan Yu
NeptuneFox
Guan Yu
4,287
620
758
2,636
10,552
9,442
587
2,854
7,698
0
17,996
L
18,953
4,335
0
4,141
16,513
5,611
0
4,891
11,521
0
53,312
L
Kukulkan
4,837
687
0
410
11,018
3,142
0
3,392
7,546
25,982
0
L
Yemoja
lama360
Yemoja
638
213
33
0
3,145
1,105
75
0
3,145
3,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
39,648
324
Minions Killed
230
0
Camps Cleared
0
1,502,293
Distance Traveled
1,106,292
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,969
609
84
5
0
298,632
3
W
Susano
10,492
583
76
4
0
312,945
3
L
Sylvanus
7,850
436
39
2
0
241,425
0
W
Horus
10,086
560
18
1
0
332,032
0
L
Mercury
9,068
504
68
4
0
268,457
0
W
Ymir
10,200
567
109
6
0
301,432
1
W
Guan Yu
8,559
476
37
2
0
257,252
0
L
Pele
9,250
514
76
4
0
306,372
0
L
Kukulkan
7,453
414
43
2
0
227,360
2
L
Yemoja
6,027
335
4
0
0
62,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role