Player Matchup

Cerberus
Cerberus
Bladepoint
Cerberus
Level 101
God Stats
1W - 1L
1,818 SR
Queue Stats
116W - 93L
1,522 Elo+
Party 2
Izanami
Izanami
Jadedcrazy88s
Izanami
Level 17
God Stats
1W - 3L
1,382 SR
Queue Stats
33W - 47L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
KaijuREDUX
Danzaburou
Level 15
God Stats
21W - 10L
1,968 SR
Queue Stats
103W - 56L
1,691 Elo+
Party 3
Tyr
Tyr
ScholarCormier
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 81L
1,641 Elo+
Party 3
Zeus
Zeus
magg
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 22L
1,713 Elo+
Party 3
Team Averages
Level 42
1,634 SR
1,604 Elo+

VS

Team Averages
Level 97
1,505 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dunner3467
Heimdallr
Level 116
God Stats
16W - 11L
1,564 SR
Queue Stats
361W - 359L
1,557 Elo+
Party 1
Zeus
Zeus
NvrseenB4
Zeus
Level 62
God Stats
35W - 40L
1,477 SR
Queue Stats
422W - 404L
1,461 Elo+
Party 4
Vulcan
Vulcan
Papa Doomy
Vulcan
Level 127
God Stats
21W - 26L
1,430 SR
Queue Stats
387W - 386L
1,574 Elo+
Party 1
Rama
Rama
sixfacesofdeath
Rama
Level 35
God Stats
18W - 16L
1,553 SR
Queue Stats
158W - 160L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bladepoint
Cerberus
15
1 / 5 / 5
9,267
927
5,709
16,553
16,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
15
0 / 5 / 1
8,428
843
4,147
11,415
3,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KaijuREDUX
Danzaburou
15
2 / 8 / 3
9,764
976
10,716
16,049
4,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 6 / 4
8,983
898
5,462
19,756
19,393
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
magg
Zeus
15
3 / 7 / 3
9,782
978
9,074
12,164
3,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

134

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
16 / 3 / 9
12,982
1,298
20,219
13,587
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Dunner3467
Heimdallr
18
3 / 0 / 19
10,587
1,059
9,356
8,060
3,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
5 / 1 / 11
10,664
1,066
14,002
3,716
1,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Papa Doomy
Vulcan
17
3 / 0 / 13
10,132
1,013
20,344
3,409
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 14
9,877
988
8,273
9,545
3,793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
7
Kills
31
31
Deaths
7
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
16
3
9
6.83
L
Cerberus
Bladepoint
Cerberus
1
5
5
0.7
W
Heimdallr
Dunner3467
Heimdallr
3
0
19
12.5
L
Izanami
0
5
1
0.1
L
Danzaburou
KaijuREDUX
Danzaburou
2
8
3
0.44
W
Zeus
5
1
11
10.5
W
Vulcan
Papa Doomy
Vulcan
3
0
13
9.5
L
1
6
4
0.5
L
Zeus
magg
Zeus
3
7
3
0.64
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
72,194
75,937
Taken
38,317
48,118
Mitigated
16,957
5,591
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,219
4,874
0
2,348
13,587
7,534
0
4,823
8,764
0
40,515
L
Cerberus
Bladepoint
Cerberus
5,709
419
0
1,293
16,553
16,526
0
7,437
8,781
26,098
0
W
Heimdallr
Dunner3467
Heimdallr
9,356
3,938
0
1,076
8,060
3,166
0
3,096
4,964
0
22,257
L
Izanami
4,147
1,527
0
484
11,415
3,937
0
4,689
6,650
0
19,987
L
Danzaburou
KaijuREDUX
Danzaburou
10,716
5,705
0
2,186
16,049
4,665
0
8,080
7,867
0
27,851
W
Zeus
14,002
439
0
307
3,716
1,136
0
1,899
1,817
25,027
0
W
Vulcan
Papa Doomy
Vulcan
20,344
8,804
0
0
3,409
1,328
0
1,235
2,174
42,886
0
L
5,462
610
0
1,628
19,756
19,393
0
8,859
10,699
0
19,876
L
Zeus
magg
Zeus
9,074
1,538
0
0
12,164
3,597
0
4,432
7,594
29,520
0
W
8,273
6,325
0
0
9,545
3,793
0
3,730
5,815
0
16,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
54,242
210
Minions Killed
168
6
Camps Cleared
11
1,003,381
Distance Traveled
962,308
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,982
1,298
52
5
4
192,554
1
L
Cerberus
9,267
927
55
6
0
210,487
1
W
Heimdallr
10,587
1,059
24
2
4
202,575
1
L
Izanami
8,428
843
38
4
1
180,699
0
L
Danzaburou
9,764
976
46
5
1
165,449
0
W
Zeus
10,664
1,066
27
3
0
184,164
0
W
Vulcan
10,132
1,013
44
4
3
225,239
1
L
Tyr
8,983
898
25
3
0
246,972
0
L
Zeus
9,782
978
46
5
4
199,774
0
W
Rama
9,877
988
21
2
0
157,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role