Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ComradeDoughboy
Artio
Level 128
God Stats
8W - 2L
1,579 SR
Queue Stats
130W - 88L
1,592 Elo+
Party 1
Anubis
Anubis
FBKNINJA
Anubis
Level 128
God Stats
7W - 5L
1,684 SR
Queue Stats
135W - 88L
1,709 Elo+
Party 1
Team Averages
Level 131
1,588 SR
1,600 Elo+

VS

Team Averages
Level 72
1,444 SR
1,453 Elo+
Hachiman
Hachiman
BaTMaN 1979
Hachiman
Level 153
God Stats
0W - 1L
1,293 SR
Queue Stats
260W - 178L
1,652 Elo+
Solo
Hel
Hel
PomMarshall
Hel
Level 42
God Stats
2W - 3L
1,538 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 2
Ymir
Ymir
RobVanTam1
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 0 / 1
9,287
714
6,442
5,242
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 0 / 4
7,901
608
2,921
8,371
7,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
FBKNINJA
Anubis
13
0 / 0 / 5
7,988
614
8,837
4,398
2,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaTMaN 1979
Hachiman
12
0 / 1 / 0
7,413
570
9,747
7,393
2,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
6,830
525
1,225
6,301
2,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
7,068
544
1,699
6,987
5,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
1
4.5
L
Hachiman
BaTMaN 1979
Hachiman
0
1
0
0
W
1
0
4
3
W
Anubis
FBKNINJA
Anubis
0
0
5
2.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,200
Damage
12,671
18,011
Taken
20,681
14,014
Mitigated
10,187
8,850
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,442
1,344
0
1,596
5,242
4,198
720
576
4,604
0
44,100
L
Hachiman
BaTMaN 1979
Hachiman
9,747
6,700
0
1,786
7,393
2,198
0
3,464
3,929
0
37,885
W
2,921
155
398
3,525
8,371
7,475
0
1,980
6,275
9,204
0
W
Anubis
FBKNINJA
Anubis
8,837
317
0
3,331
4,398
2,341
744
190
4,208
49,091
0
L
1,225
44
4,847
3,735
6,301
2,624
0
4,118
2,183
7,457
0
L
1,699
255
0
0
6,987
5,365
0
4,176
2,811
17,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
21,311
174
Minions Killed
122
0
Camps Cleared
0
734,739
Distance Traveled
623,205
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,287
714
73
6
0
271,773
1
L
Hachiman
7,413
570
87
7
0
203,445
1
W
Artio
7,901
608
11
1
0
240,846
0
W
Anubis
7,988
614
90
7
0
222,120
3
L
Hel
6,830
525
13
1
0
217,660
3
L
Ymir
7,068
544
22
2
0
202,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role