Player Matchup

Janus
Janus
Mimikyuti
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,346 Elo+
Party 2
Serqet
Serqet
RexLudos98
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuperMann104
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,466 SR
Queue Stats
21W - 38L
1,370 Elo+
Party 2
Skadi
Skadi
W0RLDUNKN0WN
Skadi
Level 146
God Stats
1W - 1L
1,599 SR
Queue Stats
16W - 22L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
buddy1478
Baba Yaga
Level 73
God Stats
2W - 4L
1,415 SR
Queue Stats
106W - 156L
1,371 Elo+
Solo
Team Averages
Level 66
1,496 SR
1,390 Elo+

VS

Team Averages
Level 96
1,421 SR
1,417 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alejandro122342
Kukulkan
Level 104
God Stats
5W - 2L
1,366 SR
Queue Stats
191W - 195L
1,411 Elo+
Party 1
King Arthur
King Arthur
Anado_
King Arthur
Level 105
God Stats
1W - 4L
1,426 SR
Queue Stats
67W - 64L
1,432 Elo+
Party 1
Medusa
Medusa
GXv314_
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
jman771531
Kuzenbo
Level 58
God Stats
3W - 3L
1,311 SR
Queue Stats
67W - 92L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mimikyuti
Janus
19
6 / 9 / 17
12,199
678
13,842
20,312
9,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
RexLudos98
Serqet
19
9 / 8 / 14
13,013
723
9,742
23,479
9,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
SuperMann104
Morgan Le Fay
20
6 / 9 / 16
12,620
701
20,966
23,746
11,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 19
14,141
786
23,252
15,626
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
buddy1478
Baba Yaga
20
2 / 6 / 23
11,809
656
23,641
13,847
6,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
4 / 6 / 20
12,979
721
11,683
16,302
18,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
20
14 / 4 / 15
14,838
824
29,094
15,774
7,639
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Anado_
King Arthur
20
10 / 7 / 18
14,768
820
21,426
33,566
32,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
GXv314_
Medusa
20
8 / 8 / 17
13,804
767
15,925
17,726
7,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
jman771531
Kuzenbo
18
1 / 7 / 23
12,435
691
11,040
25,764
44,944
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
130
32
Kills
37
37
Deaths
32
89
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
6
20
2.33
W
Kukulkan
14
4
15
5.38
W
King Arthur
Anado_
King Arthur
10
7
18
2.71
W
Medusa
GXv314_
Medusa
8
8
17
2.06
L
Janus
Mimikyuti
Janus
6
9
17
1.61
L
Serqet
RexLudos98
Serqet
9
8
14
2
L
Morgan Le Fay
SuperMann104
Morgan Le Fay
6
9
16
1.56
L
9
5
19
3.7
L
Baba Yaga
buddy1478
Baba Yaga
2
6
23
2.25
W
Kuzenbo
jman771531
Kuzenbo
1
7
23
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,443
Damage
89,168
97,010
Taken
109,132
44,810
Mitigated
111,351
30,385
Healing
33,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,683
1,208
2,650
3,571
16,302
18,869
126
7,594
8,708
0
17,827
W
Kukulkan
29,094
1,573
3,272
3,920
15,774
7,639
1,871
9,283
5,639
63,933
0
W
King Arthur
Anado_
King Arthur
21,426
2,750
1,752
9,048
33,566
32,571
78
20,010
12,921
228
50,347
W
Medusa
GXv314_
Medusa
15,925
7,897
555
1,331
17,726
7,328
3,166
9,734
7,143
0
29,732
L
Janus
Mimikyuti
Janus
13,842
1,034
1,474
4,501
20,312
9,683
0
9,215
11,097
26,401
0
L
Serqet
RexLudos98
Serqet
9,742
1,871
2,842
4,849
23,479
9,909
771
7,834
15,645
0
10,737
L
Morgan Le Fay
SuperMann104
Morgan Le Fay
20,966
2,816
986
6,982
23,746
11,995
340
12,607
11,139
40,667
0
L
23,252
10,150
346
3,242
15,626
7,037
1,749
5,058
10,568
0
55,643
L
Baba Yaga
buddy1478
Baba Yaga
23,641
1,723
1,587
3,576
13,847
6,186
0
5,606
8,241
42,982
0
W
Kuzenbo
jman771531
Kuzenbo
11,040
2,481
2,477
4,719
25,764
44,944
843
11,828
13,658
16,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,782
Gold Earned
68,824
191
Minions Killed
170
0
Camps Cleared
0
1,441,787
Distance Traveled
1,546,441
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,979
721
9
1
0
376,746
3
W
Kukulkan
14,838
824
76
4
0
297,524
0
W
King Arthur
14,768
820
50
3
0
293,677
0
W
Medusa
13,804
767
25
1
0
272,072
0
L
Janus
12,199
678
40
2
0
286,240
2
L
Serqet
13,013
723
8
0
0
331,901
0
L
Morgan Le Fay
12,620
701
40
2
0
281,741
0
L
Skadi
14,141
786
73
4
0
271,738
0
L
Baba Yaga
11,809
656
30
2
0
270,167
0
W
Kuzenbo
12,435
691
10
1
0
306,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role