Player Matchup

Bellona
Bellona
AdrianFlame
Bellona
Level 66
God Stats
104W - 85L
1,603 SR
Queue Stats
402W - 384L
1,556 Elo+
Solo
Yemoja
Yemoja
Special K RJ 97
Yemoja
Level 125
God Stats
1W - 3L
1,292 SR
Queue Stats
314W - 322L
1,522 Elo+
Solo
Ravana
Ravana
TacoHead9
Ravana
Level 69
God Stats
1W - 0L
1,333 SR
Queue Stats
97W - 77L
1,591 Elo+
Party 2
Anhur
Anhur
YeetAlmighty
Anhur
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 227L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
sinful-sorcerer
Nu Wa
Level 99
God Stats
23W - 12L
1,654 SR
Queue Stats
271W - 220L
1,515 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,546 Elo+

VS

Team Averages
Level 146
1,486 SR
1,534 Elo+
Gilgamesh
Gilgamesh
LifesABoat
Gilgamesh
Level 109
God Stats
12W - 4L
1,892 SR
Queue Stats
160W - 157L
1,530 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mellow_X_Nova
Kumbhakarna
Level 154
God Stats
0W - 1L
1,298 SR
Queue Stats
7W - 9L
1,482 Elo+
Party 1
Skadi
Skadi
Treschi253
Skadi
Level 147
God Stats
2W - 3L
1,534 SR
Queue Stats
9W - 4L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
Wild_Tang_Gaming
Hun Batz
Level 160
God Stats
0W - 1L
1,198 SR
Queue Stats
64W - 60L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
Yadora ala
Ah Puch
Level 160
God Stats
17W - 13L
1,508 SR
Queue Stats
460W - 443L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdrianFlame
Bellona
12
3 / 0 / 1
6,887
689
5,225
3,898
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 1
5,711
571
2,998
2,074
745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
TacoHead9
Ravana
9
3 / 0 / 4
5,870
587
3,975
3,254
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,123
512
2,671
5,205
1,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 4
5,716
572
6,366
4,503
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LifesABoat
Gilgamesh
9
0 / 2 / 0
5,091
509
1,510
7,040
2,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Mellow_X_Nova
Kumbhakarna
8
1 / 0 / 0
4,938
494
1,168
6,391
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
8
0 / 1 / 0
4,736
474
2,137
4,329
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,207
521
2,820
6,770
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Yadora ala
Ah Puch
10
1 / 3 / 0
5,525
553
2,813
7,666
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdrianFlame
Bellona
3
0
1
3.5
L
Gilgamesh
LifesABoat
Gilgamesh
0
2
0
0
L
Kumbhakarna
Mellow_X_Nova
Kumbhakarna
1
0
0
1
W
3
0
1
3.5
W
Ravana
TacoHead9
Ravana
3
0
4
5
L
Skadi
0
1
0
0
L
0
3
2
0.33
L
Ah Puch
Yadora ala
Ah Puch
1
3
0
0.33
W
0
1
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
10,448
18,934
Taken
32,196
7,117
Mitigated
10,172
5,771
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdrianFlame
Bellona
5,225
1,701
0
1,717
3,898
2,941
0
0
3,898
0
37,042
L
Gilgamesh
LifesABoat
Gilgamesh
1,510
362
0
1,857
7,040
2,899
0
377
6,591
0
22,664
L
Kumbhakarna
Mellow_X_Nova
Kumbhakarna
1,168
88
0
1,580
6,391
2,025
0
2,654
3,663
11,883
0
W
2,998
801
902
55
2,074
745
0
442
1,632
19,408
0
W
Ravana
TacoHead9
Ravana
3,975
1,495
0
757
3,254
944
0
864
2,296
0
27,983
L
Skadi
2,137
683
0
1,180
4,329
1,312
0
1,076
3,151
0
26,509
L
2,820
421
0
1,950
6,770
1,906
0
1,110
5,538
0
24,274
L
Ah Puch
Yadora ala
Ah Puch
2,813
248
0
2,915
7,666
2,030
0
3,499
3,889
33,777
0
W
2,671
1,694
0
1,872
5,205
1,163
328
476
4,729
0
27,663
W
6,366
1,445
0
468
4,503
1,324
0
1,933
2,398
34,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
25,497
312
Minions Killed
273
0
Camps Cleared
0
966,610
Distance Traveled
900,606
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,887
689
91
9
0
205,460
1
L
Gilgamesh
5,091
509
51
5
0
199,127
2
L
Kumbhakarna
4,938
494
18
2
0
172,560
1
W
Yemoja
5,711
571
41
4
0
168,028
2
W
Ravana
5,870
587
54
5
0
239,716
4
L
Skadi
4,736
474
63
6
0
153,029
4
L
Hun Batz
5,207
521
56
6
0
200,021
0
L
Ah Puch
5,525
553
85
9
0
175,869
3
W
Anhur
5,123
512
61
6
0
167,001
3
W
Nu Wa
5,716
572
65
7
0
186,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role