Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AirWilliam619
Cu Chulainn
Level 65
God Stats
27W - 50L
1,415 SR
Queue Stats
438W - 542L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Dezz_710
Cthulhu
Level 108
God Stats
7W - 6L
1,479 SR
Queue Stats
59W - 78L
1,391 Elo+
Party 1
Izanami
Izanami
PsycoMysticWolf
Izanami
Level 109
God Stats
92W - 89L
1,482 SR
Queue Stats
141W - 169L
1,391 Elo+
Solo
Chaac
Chaac
lui5_WHAT
Chaac
Level 55
God Stats
35W - 50L
1,404 SR
Queue Stats
518W - 582L
1,374 Elo+
Solo
Team Averages
Level 89
1,456 SR
1,407 Elo+

VS

Team Averages
Level 69
1,480 SR
1,334 Elo+
Erlang Shen
Erlang Shen
Bat_owl38
Erlang Shen
Level 64
God Stats
5W - 1L
1,471 SR
Queue Stats
29W - 39L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
Kingshott_PP
Danzaburou
Level 68
God Stats
11W - 4L
1,513 SR
Queue Stats
219W - 239L
1,399 Elo+
Solo
Cthulhu
Cthulhu
LT-Nuclear_
Cthulhu
Level 54
God Stats
10W - 16L
1,072 SR
Queue Stats
64W - 96L
1,288 Elo+
Party 2
Bakasura
Bakasura
Og_big_belly
Bakasura
Level 75
God Stats
5W - 2L
1,880 SR
Queue Stats
171W - 209L
1,295 Elo+
Party 2
Merlin
Merlin
blackwolf2354
Merlin
Level 86
God Stats
13W - 14L
1,462 SR
Queue Stats
379W - 421L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 8 / 1
10,225
409
9,354
25,978
34,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
AirWilliam619
Cu Chulainn
2
0 / 0 / 0
6,217
249
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Dezz_710
Cthulhu
16
4 / 8 / 1
10,560
422
16,707
22,640
15,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 12 / 0
8,978
359
8,185
18,116
6,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
lui5_WHAT
Chaac
20
2 / 7 / 1
12,605
504
18,837
26,535
37,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bat_owl38
Erlang Shen
19
3 / 1 / 6
13,854
554
11,434
20,782
20,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Kingshott_PP
Danzaburou
20
19 / 0 / 4
18,283
731
31,381
19,341
8,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
LT-Nuclear_
Cthulhu
19
4 / 2 / 16
14,198
568
10,293
25,516
29,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Og_big_belly
Bakasura
20
6 / 3 / 6
15,265
611
10,417
24,889
10,152
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 3 / 8
14,362
574
11,501
14,055
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
8
Kills
35
35
Deaths
9
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
8
1
0.31
L
Cu Chulainn
AirWilliam619
Cu Chulainn
0
0
0
0
W
Erlang Shen
Bat_owl38
Erlang Shen
3
1
6
6
L
Cthulhu
Dezz_710
Cthulhu
4
8
1
0.56
W
Danzaburou
Kingshott_PP
Danzaburou
19
0
4
21
W
Cthulhu
LT-Nuclear_
Cthulhu
4
2
16
6
W
Bakasura
Og_big_belly
Bakasura
6
3
6
3
L
0
12
0
0
W
3
3
8
2.33
L
Chaac
lui5_WHAT
Chaac
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,083
Damage
75,026
93,269
Taken
104,583
93,983
Mitigated
73,794
14,959
Healing
33,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,354
1,403
271
1,618
25,978
34,164
0
7,702
18,024
47,001
0
L
Cu Chulainn
AirWilliam619
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
509
W
Erlang Shen
Bat_owl38
Erlang Shen
11,434
6,763
0
4,374
20,782
20,023
2,666
4,149
16,523
0
54,874
L
Cthulhu
Dezz_710
Cthulhu
16,707
307
175
3,544
22,640
15,883
344
8,276
14,198
61,947
0
W
Danzaburou
Kingshott_PP
Danzaburou
31,381
19,895
0
10,384
19,341
8,469
6,431
4,224
15,076
0
196,065
W
Cthulhu
LT-Nuclear_
Cthulhu
10,293
1,247
666
6,549
25,516
29,429
1,109
7,434
17,745
49,497
0
W
Bakasura
Og_big_belly
Bakasura
10,417
6,731
0
7,172
24,889
10,152
1,884
4,670
20,087
1,608
105,222
L
8,185
6,909
207
2,736
18,116
6,001
0
4,222
13,824
0
65,389
W
11,501
1,263
0
4,755
14,055
5,721
2,921
6,909
6,809
108,636
0
L
Chaac
lui5_WHAT
Chaac
18,837
4,574
0
6,408
26,535
37,935
418
2,276
24,132
0
107,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
75,962
473
Minions Killed
730
0
Camps Cleared
0
1,605,603
Distance Traveled
2,370,355
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,225
409
65
3
0
420,606
1
L
Cu Chulainn
6,217
249
1
0
0
10,650
0
W
Erlang Shen
13,854
554
106
4
0
463,519
1
L
Cthulhu
10,560
422
94
4
0
379,642
2
W
Danzaburou
18,283
731
219
9
0
439,479
3
W
Cthulhu
14,198
568
80
3
0
450,492
0
W
Bakasura
15,265
611
169
7
0
575,053
2
L
Izanami
8,978
359
117
5
0
396,795
3
W
Merlin
14,362
574
156
6
0
441,812
3
L
Chaac
12,605
504
196
8
0
397,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role