Player Matchup

Ah Puch
Ah Puch
GHOST246824
Ah Puch
Level 109
God Stats
30W - 12L
1,728 SR
Queue Stats
453W - 289L
1,586 Elo+
Party 2
Apollo
Apollo
PrettysWorldJHG
Apollo
Level 16
God Stats
8W - 9L
1,534 SR
Queue Stats
14W - 22L
1,479 Elo+
Party 2
King Arthur
King Arthur
bB-bear117
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 335L
1,596 Elo+
Party 2
Team Averages
Level 82
1,587 SR
1,554 Elo+

VS

Team Averages
Level 40
1,669 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
CARLO0S 01
Morgan Le Fay
Level 16
God Stats
11W - 6L
1,837 SR
Queue Stats
16W - 10L
1,664 Elo+
Solo
Erlang Shen
Erlang Shen
TheMechanicalE
Erlang Shen
Level 87
God Stats
2W - 0L
1,661 SR
Queue Stats
30W - 23L
1,463 Elo+
Party 1
Zeus
Zeus
vFlikR
Zeus
Level 18
God Stats
7W - 7L
1,508 SR
Queue Stats
32W - 23L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GHOST246824
Ah Puch
15
7 / 5 / 0
10,279
685
18,490
17,952
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 7
8,527
568
3,444
15,080
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
bB-bear117
King Arthur
12
1 / 12 / 6
8,697
580
8,200
20,896
16,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CARLO0S 01
Morgan Le Fay
18
11 / 0 / 8
12,496
833
22,440
15,464
7,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TheMechanicalE
Erlang Shen
15
10 / 3 / 9
11,554
770
11,391
13,421
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
vFlikR
Zeus
15
4 / 5 / 14
10,760
717
12,213
13,228
4,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
25
25
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CARLO0S 01
Morgan Le Fay
11
0
8
15
L
Ah Puch
GHOST246824
Ah Puch
7
5
0
1.4
L
0
8
7
0.44
W
Erlang Shen
TheMechanicalE
Erlang Shen
10
3
9
4.83
L
King Arthur
bB-bear117
King Arthur
1
12
6
0.33
W
Zeus
vFlikR
Zeus
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
46,044
53,928
Taken
42,113
28,164
Mitigated
21,912
7,587
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CARLO0S 01
Morgan Le Fay
22,440
1,372
45
8,654
15,464
7,657
1,241
6,346
8,530
73,027
0
L
Ah Puch
GHOST246824
Ah Puch
18,490
1,152
0
6,568
17,952
7,151
0
12,793
5,159
49,956
0
L
3,444
2,319
0
420
15,080
4,644
0
9,086
5,994
0
9,721
W
Erlang Shen
TheMechanicalE
Erlang Shen
11,391
6,884
0
4,212
13,421
9,338
48
4,227
8,706
0
38,592
L
King Arthur
bB-bear117
King Arthur
8,200
1,924
53
546
20,896
16,369
0
12,774
8,122
0
20,488
W
Zeus
vFlikR
Zeus
12,213
2,900
0
3,545
13,228
4,917
732
6,234
6,387
36,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
34,810
112
Minions Killed
187
0
Camps Cleared
0
716,749
Distance Traveled
786,501
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,496
833
92
6
0
296,069
0
L
Ah Puch
10,279
685
76
5
0
258,590
3
L
Apollo
8,527
568
19
1
0
232,665
0
W
Erlang Shen
11,554
770
45
3
0
260,426
0
L
King Arthur
8,697
580
17
1
0
225,494
1
W
Zeus
10,760
717
50
3
0
230,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role