Player Matchup

Persephone
Persephone
Crour
Persephone
Level 148
God Stats
30W - 16L
1,777 SR
Queue Stats
147W - 133L
1,581 Elo+
Party 3
Apollo
Apollo
DarthMoisty
Apollo
Level 101
God Stats
5W - 1L
1,750 SR
Queue Stats
48W - 41L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
Duxore
Cthulhu
Level 136
God Stats
12W - 4L
1,655 SR
Queue Stats
124W - 129L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
KeetanBadguy
Gilgamesh
Level 64
God Stats
9W - 6L
1,649 SR
Queue Stats
80W - 75L
1,536 Elo+
Party 1
Ares
Ares
Lathon7
Ares
Level 106
God Stats
23W - 11L
1,701 SR
Queue Stats
83W - 71L
1,539 Elo+
Party 1
Team Averages
Level 111
1,706 SR
1,558 Elo+

VS

Team Averages
Level 114
1,590 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Big mama3925
Horus
Level 111
God Stats
13W - 11L
1,674 SR
Queue Stats
120W - 121L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
ChokoMaster7123
Cabrakan
Level 144
God Stats
28W - 28L
1,611 SR
Queue Stats
72W - 71L
1,482 Elo+
Party 2
Hades
Hades
ZA-WAARRUDO
Hades
Level 65
God Stats
12W - 6L
1,639 SR
Queue Stats
26W - 25L
1,556 Elo+
Solo
Neith
Neith
rem002002
Neith
Level 129
God Stats
12W - 17L
1,526 SR
Queue Stats
160W - 152L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crour
Persephone
15
0 / 0 / 8
8,457
769
13,738
2,894
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
16
5 / 1 / 1
9,354
850
11,482
8,585
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Duxore
Cthulhu
14
2 / 1 / 10
8,375
761
9,596
14,007
11,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
KeetanBadguy
Gilgamesh
13
3 / 2 / 6
7,932
721
8,132
7,967
5,683
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Lathon7
Ares
15
6 / 3 / 9
10,102
918
5,321
14,301
17,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 5 / 0
6,663
606
3,226
9,590
3,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 2
7,310
665
2,715
11,484
13,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
14
2 / 4 / 4
8,098
736
9,965
17,905
17,992
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 5
7,634
694
5,880
10,685
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
rem002002
Neith
15
2 / 2 / 4
8,239
749
10,161
7,376
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
16
Kills
7
7
Deaths
16
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
L
2
2
2
1.5
L
Cabrakan
2
4
4
1
W
Persephone
Crour
Persephone
0
0
8
4
W
Apollo
5
1
1
5.5
W
Cthulhu
Duxore
Cthulhu
2
1
10
7
W
Gilgamesh
KeetanBadguy
Gilgamesh
3
2
6
3
W
Ares
Lathon7
Ares
6
3
9
3.5
L
0
3
5
0.83
L
Neith
rem002002
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,269
Damage
31,947
47,754
Taken
57,040
39,138
Mitigated
45,381
12,055
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,226
605
0
400
9,590
3,867
0
4,765
4,825
0
16,509
L
2,715
1,083
3,688
3,855
11,484
13,940
0
6,782
4,702
0
7,217
L
Cabrakan
9,965
758
56
4,465
17,905
17,992
0
8,806
9,099
27,676
0
W
Persephone
Crour
Persephone
13,738
1,036
54
1,756
2,894
1,274
422
1,110
1,784
45,467
0
W
Apollo
11,482
8,299
0
3,072
8,585
3,978
1,816
3,040
5,545
0
49,116
W
Cthulhu
Duxore
Cthulhu
9,596
887
350
5,342
14,007
11,173
259
5,493
8,514
25,516
0
W
Gilgamesh
KeetanBadguy
Gilgamesh
8,132
1,428
0
224
7,967
5,683
314
1,272
6,695
0
15,463
W
Ares
Lathon7
Ares
5,321
271
0
1,257
14,301
17,030
432
4,930
9,371
7,215
0
L
5,880
729
139
3,278
10,685
6,137
0
5,259
5,426
26,271
0
L
Neith
rem002002
Neith
10,161
4,329
0
1,159
7,376
3,445
280
3,423
3,953
0
40,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
37,944
260
Minions Killed
234
6
Camps Cleared
6
1,055,237
Distance Traveled
969,449
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,663
606
32
3
2
196,287
2
L
Horus
7,310
665
5
0
0
197,779
0
L
Cabrakan
8,098
736
50
5
0
187,468
0
W
Persephone
8,457
769
85
8
0
221,651
4
W
Apollo
9,354
850
104
9
2
209,755
3
W
Cthulhu
8,375
761
43
4
3
204,071
0
W
Gilgamesh
7,932
721
24
2
1
217,481
3
W
Ares
10,102
918
4
0
0
202,279
1
L
Hades
7,634
694
62
6
1
188,135
1
L
Neith
8,239
749
85
8
3
199,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role