Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DrACoFoXx
Achilles
Level 65
God Stats
6W - 10L
1,383 SR
Queue Stats
252W - 297L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
SpookyAyylmaoo
Nu Wa
Level 29
God Stats
178W - 187L
1,461 SR
Queue Stats
292W - 352L
1,384 Elo+
Party 3
Cabrakan
Cabrakan
XGabbott18
Cabrakan
Level 49
God Stats
3W - 6L
1,332 SR
Queue Stats
247W - 290L
1,386 Elo+
Solo
Sol
Sol
sbdoms
Sol
Level 108
God Stats
1W - 4L
1,515 SR
Queue Stats
563W - 626L
1,358 Elo+
Party 3
Team Averages
Level 73
1,438 SR
1,400 Elo+

VS

Team Averages
Level 80
1,483 SR
1,450 Elo+
Kumbhakarna
Kumbhakarna
DusksVoid
Kumbhakarna
Level 86
God Stats
26W - 17L
1,526 SR
Queue Stats
58W - 55L
1,516 Elo+
Party 1
Neith
Neith
Foster1986
Neith
Level 29
God Stats
121W - 140L
1,450 SR
Queue Stats
215W - 269L
1,377 Elo+
Party 4
Cabrakan
Cabrakan
McPrimeRib
Cabrakan
Level 143
God Stats
8W - 9L
1,340 SR
Queue Stats
256W - 294L
1,407 Elo+
Party 4
Vulcan
Vulcan
Winstonair
Vulcan
Level 28
God Stats
26W - 17L
1,604 SR
Queue Stats
49W - 40L
1,542 Elo+
Party 1
Loki
Loki
XxBrazhoffxX
Loki
Level 116
God Stats
14W - 8L
1,496 SR
Queue Stats
244W - 276L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
4 / 8 / 4
11,167
1,015
13,283
17,170
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Achilles
DrACoFoXx
Achilles
17
2 / 9 / 7
10,901
991
11,699
21,568
18,113
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 8
11,975
1,089
14,300
20,043
7,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
XGabbott18
Cabrakan
16
0 / 2 / 3
9,417
856
3,616
6,724
8,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
sbdoms
Sol
17
4 / 2 / 5
11,655
1,060
20,760
15,879
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

100

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DusksVoid
Kumbhakarna
18
3 / 3 / 21
11,703
1,064
9,618
18,628
21,105
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
18
6 / 0 / 10
11,522
1,047
7,559
6,637
2,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
McPrimeRib
Cabrakan
18
6 / 4 / 14
11,527
1,048
15,659
18,284
15,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Winstonair
Vulcan
19
8 / 2 / 16
13,053
1,187
30,219
14,922
6,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 3 / 18
11,877
1,080
13,435
10,671
3,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
12
Kills
27
27
Deaths
12
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
8
4
0.75
L
Achilles
DrACoFoXx
Achilles
2
9
7
0.61
W
Kumbhakarna
DusksVoid
Kumbhakarna
3
3
21
4.5
W
Neith
6
0
10
11
W
Cabrakan
McPrimeRib
Cabrakan
6
4
14
3.25
L
2
6
8
1
W
Vulcan
Winstonair
Vulcan
8
2
16
8
L
Cabrakan
XGabbott18
Cabrakan
0
2
3
0.75
W
4
3
18
4.33
L
Sol
sbdoms
Sol
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,658
Damage
76,490
81,384
Taken
69,142
46,136
Mitigated
49,501
5,463
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,283
6,725
0
686
17,170
7,622
0
11,847
5,323
0
22,113
L
Achilles
DrACoFoXx
Achilles
11,699
3,914
0
411
21,568
18,113
0
14,032
7,536
0
21,070
W
Kumbhakarna
DusksVoid
Kumbhakarna
9,618
297
587
1,166
18,628
21,105
0
10,696
7,591
18,982
0
W
Neith
7,559
2,570
0
1,380
6,637
2,387
0
4,120
2,517
0
30,846
W
Cabrakan
McPrimeRib
Cabrakan
15,659
1,633
0
2,603
18,284
15,974
0
11,071
6,688
34,218
0
L
14,300
3,151
174
882
20,043
7,033
0
15,746
4,297
56,845
0
W
Vulcan
Winstonair
Vulcan
30,219
9,722
702
3,360
14,922
6,081
0
6,255
8,480
70,241
0
L
Cabrakan
XGabbott18
Cabrakan
3,616
1,120
0
0
6,724
8,206
0
3,523
3,201
5,331
0
W
13,435
3,194
0
371
10,671
3,954
0
6,534
4,000
0
39,065
L
Sol
sbdoms
Sol
20,760
4,485
0
3,310
15,879
5,162
0
10,348
5,531
49,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,115
Gold Earned
59,682
196
Minions Killed
266
9
Camps Cleared
4
919,745
Distance Traveled
1,097,862
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,167
1,015
15
1
7
205,468
0
L
Achilles
10,901
991
13
1
1
178,104
0
W
Kumbhakarna
11,703
1,064
19
2
1
226,168
1
W
Neith
11,522
1,047
68
6
2
207,086
0
W
Cabrakan
11,527
1,048
34
3
0
195,267
3
L
Nu Wa
11,975
1,089
104
9
0
188,873
0
W
Vulcan
13,053
1,187
104
9
0
236,992
1
L
Cabrakan
9,417
856
2
0
0
131,613
0
W
Loki
11,877
1,080
41
4
1
232,349
1
L
Sol
11,655
1,060
62
6
1
215,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role