Player Matchup

Sobek
Sobek
FujimaruRitsuka
Sobek
Level 149
God Stats
6W - 2L
1,808 SR
Queue Stats
27W - 18L
1,608 Elo+
Party 2
Hel
Hel
Hydro Majestics
Hel
Level 99
God Stats
30W - 19L
1,756 SR
Queue Stats
102W - 81L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yuri
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,573 SR
Queue Stats
35W - 17L
1,711 Elo+
Party 2
Achilles
Achilles
aTrickyNova
Achilles
Level 156
God Stats
13W - 5L
1,794 SR
Queue Stats
97W - 60L
1,643 Elo+
Party 2
Ra
Ra
seniorteddy
Ra
Level 106
God Stats
9W - 6L
1,525 SR
Queue Stats
87W - 62L
1,666 Elo+
Solo
Team Averages
Level 124
1,691 SR
1,652 Elo+

VS

Team Averages
Level 121
1,560 SR
1,543 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Baylenator
Serqet
Level 119
God Stats
16W - 13L
1,639 SR
Queue Stats
236W - 189L
1,604 Elo+
Party 1
Chang'e
Chang'e
Luteytoons
Chang'e
Level 122
God Stats
26W - 29L
1,553 SR
Queue Stats
449W - 414L
1,580 Elo+
Party 1
Cerberus
Cerberus
kumosin
Cerberus
Level 88
God Stats
1W - 2L
1,606 SR
Queue Stats
388W - 372L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
10,232
853
7,184
15,457
15,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
0 / 2 / 5
8,675
723
5,891
9,456
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Yuri
Ah Muzen Cab
17
4 / 3 / 14
10,697
891
17,665
12,752
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
aTrickyNova
Achilles
16
5 / 1 / 9
10,399
867
11,404
16,375
19,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 3 / 7
10,617
885
13,219
11,775
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 5 / 7
10,022
835
12,511
13,596
15,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
 
Chiron
16
1 / 4 / 4
8,598
717
14,102
15,260
6,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Baylenator
Serqet
16
5 / 2 / 3
9,568
797
7,456
9,436
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Luteytoons
Chang'e
15
0 / 5 / 9
7,997
666
7,337
11,319
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
kumosin
Cerberus
14
2 / 4 / 7
8,751
729
9,446
18,292
16,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
20
Kills
13
13
Deaths
20
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
5
7
1.7
L
Chiron
 
Chiron
1
4
4
0.75
L
Serqet
Baylenator
Serqet
5
2
3
3.25
W
5
4
8
2.25
W
0
2
5
1.25
L
Chang'e
Luteytoons
Chang'e
0
5
9
0.9
W
Ah Muzen Cab
Yuri
Ah Muzen Cab
4
3
14
3.67
W
Achilles
aTrickyNova
Achilles
5
1
9
9.5
L
Cerberus
kumosin
Cerberus
2
4
7
1.38
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,363
Damage
50,852
65,815
Taken
67,903
49,963
Mitigated
48,209
19,262
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,511
2,075
0
2,673
13,596
15,282
0
4,817
8,685
1,292
32,750
L
Chiron
 
Chiron
14,102
3,727
434
2,876
15,260
6,738
1,230
4,478
10,782
0
47,777
L
Serqet
Baylenator
Serqet
7,456
671
0
365
9,436
4,197
0
4,130
5,306
0
16,340
W
7,184
310
0
1,932
15,457
15,981
25
4,071
10,825
9,596
0
W
5,891
389
4,056
3,931
9,456
4,895
0
2,828
6,548
36,043
0
L
Chang'e
Luteytoons
Chang'e
7,337
586
3,974
4,175
11,319
5,663
73
4,930
6,389
24,059
0
W
Ah Muzen Cab
Yuri
Ah Muzen Cab
17,665
6,312
0
2,619
12,752
5,177
722
2,925
9,635
0
44,697
W
Achilles
aTrickyNova
Achilles
11,404
3,037
0
1,441
16,375
19,391
42
3,876
11,701
0
22,430
L
Cerberus
kumosin
Cerberus
9,446
67
0
2,225
18,292
16,329
0
7,924
10,287
22,327
0
W
13,219
1,685
1,852
3,431
11,775
4,519
147
4,140
7,300
46,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,620
Gold Earned
44,936
263
Minions Killed
290
8
Camps Cleared
7
1,206,320
Distance Traveled
1,160,504
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,022
835
67
6
3
216,048
0
L
Chiron
8,598
717
103
9
0
216,062
2
L
Serqet
9,568
797
44
4
3
261,843
1
W
Sobek
10,232
853
11
1
1
258,320
0
W
Hel
8,675
723
77
6
2
224,392
4
L
Chang'e
7,997
666
45
4
0
232,610
5
W
Ah Muzen Cab
10,697
891
70
6
1
254,110
4
W
Achilles
10,399
867
19
2
1
237,483
4
L
Cerberus
8,751
729
31
3
1
233,941
0
W
Ra
10,617
885
86
7
3
232,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role