Player Matchup

Thoth
Thoth
Archaiak
Thoth
Level 28
God Stats
3W - 4L
1,655 SR
Queue Stats
80W - 57L
1,613 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DonChunk
Ah Muzen Cab
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,912 Elo+
Party 1
Fafnir
Fafnir
US Debt
Fafnir
Level 149
God Stats
0W - 2L
1,455 SR
Queue Stats
13W - 15L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
Zeno3399
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,560 Elo+
Solo
Ullr
Ullr
metalshoes
Ullr
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
11W - 7L
1,611 Elo+
Solo
Team Averages
Level 44
1,567 SR
1,629 Elo+

VS

Team Averages
Level 16
1,522 SR
1,603 Elo+
Merlin
Merlin
Arm3dStud3nt
Merlin
Level 21
God Stats
43W - 39L
1,530 SR
Queue Stats
243W - 211L
1,603 Elo+
Solo
Ares
Ares
GuanoGod
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
Hairysackman
Sun Wukong
Level 16
God Stats
1W - 1L
1,296 SR
Queue Stats
69W - 22L
1,755 Elo+
Party 2
Neith
Neith
Terv3
Neith
Level 5
God Stats
13W - 5L
1,631 SR
Queue Stats
13W - 5L
1,567 Elo+
Party 2
Skadi
Skadi
zZzDtto
Skadi
Level 29
God Stats
50W - 27L
1,653 SR
Queue Stats
220W - 200L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Archaiak
Thoth
18
1 / 5 / 9
11,558
963
22,064
16,956
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DonChunk
Ah Muzen Cab
17
2 / 4 / 4
11,074
923
11,223
15,084
6,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
US Debt
Fafnir
17
2 / 4 / 4
12,578
1,048
6,282
27,744
41,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Zeno3399
Sun Wukong
17
4 / 4 / 3
11,738
978
12,182
21,720
22,468
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

17
2 / 18 / 8
11,164
930
14,060
31,500
13,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

46

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 1 / 21
13,382
1,115
27,867
11,868
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
19
4 / 2 / 20
12,072
1,006
22,189
17,626
19,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Hairysackman
Sun Wukong
20
10 / 1 / 15
13,738
1,145
18,299
16,733
19,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Terv3
Neith
20
7 / 2 / 17
12,307
1,026
21,027
9,441
4,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
zZzDtto
Skadi
19
7 / 5 / 14
12,854
1,071
16,987
14,275
4,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
122
11
Kills
35
35
Deaths
11
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thoth
Archaiak
Thoth
1
5
9
1.1
W
Merlin
7
1
21
17.5
L
Ah Muzen Cab
DonChunk
Ah Muzen Cab
2
4
4
1
W
Ares
4
2
20
7
W
Sun Wukong
Hairysackman
Sun Wukong
10
1
15
17.5
W
Neith
Terv3
Neith
7
2
17
7.75
L
Fafnir
US Debt
Fafnir
2
4
4
1
L
Sun Wukong
Zeno3399
Sun Wukong
4
4
3
1.38
L
2
18
8
0.33
W
Skadi
zZzDtto
Skadi
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,811
Damage
106,369
113,004
Taken
69,943
90,881
Mitigated
51,646
13,895
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Archaiak
Thoth
22,064
197
205
3,707
16,956
6,715
0
8,242
8,714
46,305
0
W
Merlin
27,867
627
172
1,421
11,868
4,044
0
6,091
5,777
55,756
0
L
Ah Muzen Cab
DonChunk
Ah Muzen Cab
11,223
4,234
0
1,940
15,084
6,485
0
7,994
6,954
0
41,431
W
Ares
22,189
578
0
0
17,626
19,423
0
5,243
12,383
32,422
0
W
Sun Wukong
Hairysackman
Sun Wukong
18,299
3,951
0
648
16,733
19,448
0
6,674
10,059
10,422
34,777
W
Neith
Terv3
Neith
21,027
9,269
0
2,951
9,441
4,067
0
2,912
6,529
0
37,477
L
Fafnir
US Debt
Fafnir
6,282
1,418
0
5,633
27,744
41,680
0
11,996
15,473
27,422
0
L
Sun Wukong
Zeno3399
Sun Wukong
12,182
1,653
0
1,192
21,720
22,468
0
11,737
9,929
3,229
20,643
L
14,060
6,805
0
1,218
31,500
13,533
0
13,997
17,503
0
24,448
W
Skadi
zZzDtto
Skadi
16,987
9,833
0
1,699
14,275
4,664
0
8,648
5,448
0
34,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,112
Gold Earned
64,353
211
Minions Killed
250
3
Camps Cleared
12
1,128,353
Distance Traveled
1,176,148
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,558
963
59
5
0
253,718
1
W
Merlin
13,382
1,115
71
6
1
224,533
0
L
Ah Muzen Cab
11,074
923
55
5
2
236,487
0
W
Ares
12,072
1,006
19
2
1
247,275
2
W
Sun Wukong
13,738
1,145
66
6
6
284,243
0
W
Neith
12,307
1,026
47
4
3
214,081
1
L
Fafnir
12,578
1,048
44
4
0
210,009
2
L
Sun Wukong
11,738
978
33
3
1
239,521
1
L
Ullr
11,164
930
20
2
0
188,618
0
W
Skadi
12,854
1,071
47
4
1
206,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role