Player Matchup

Freya
Freya
 
Freya
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Dano24
Loki
Level 23
God Stats
6W - 5L
1,140 SR
Queue Stats
101W - 115L
1,459 Elo+
Solo
Zeus
Zeus
bellchimes
Zeus
Level 22
God Stats
2W - 1L
1,781 SR
Queue Stats
169W - 149L
1,521 Elo+
Solo
Ymir
Ymir
dragonslyer126
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 101L
1,424 Elo+
Party 1
Neith
Neith
trayhascovid
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,246 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,430 Elo+

VS

Team Averages
Level 13
1,454 SR
1,520 Elo+
Nox
Nox
Faz3z
Nox
Level 20
God Stats
25W - 26L
1,486 SR
Queue Stats
81W - 74L
1,485 Elo+
Solo
Merlin
Merlin
GuanoGod
Merlin
Level 7
God Stats
2W - 1L
1,474 SR
Queue Stats
19W - 9L
1,531 Elo+
Party 2
Rama
Rama
Hairysackman
Rama
Level 16
God Stats
13W - 1L
1,773 SR
Queue Stats
69W - 22L
1,743 Elo+
Party 2
Neith
Neith
Terv3
Neith
Level 4
God Stats
13W - 5L
1,459 SR
Queue Stats
13W - 5L
1,377 Elo+
Party 2
Artio
Artio
Tobigara
Artio
Level 16
God Stats
8W - 13L
1,080 SR
Queue Stats
479W - 541L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 6 / 3
8,822
882
7,618
13,889
4,710
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Dano24
Loki
15
1 / 8 / 3
8,772
877
4,906
13,619
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 6 / 1
10,967
1,097
19,258
12,333
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 14 / 5
9,144
914
6,114
34,782
27,973
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 9 / 5
8,832
883
5,224
14,936
5,815
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Faz3z
Nox
18
7 / 3 / 22
11,448
1,145
13,862
9,204
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
GuanoGod
Merlin
18
10 / 0 / 18
11,448
1,145
23,774
6,455
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
13 / 1 / 18
12,439
1,244
28,288
14,457
5,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Terv3
Neith
18
9 / 1 / 23
11,598
1,160
12,753
6,480
2,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Tobigara
Artio
17
4 / 2 / 14
9,949
995
4,646
11,426
10,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
138
7
Kills
43
43
Deaths
7
17
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
3
0.42
L
Loki
Dano24
Loki
1
8
3
0.31
W
Nox
Faz3z
Nox
7
3
22
6
W
Merlin
GuanoGod
Merlin
10
0
18
19
W
13
1
18
22
W
Neith
Terv3
Neith
9
1
23
20.5
W
Artio
Tobigara
Artio
4
2
14
5.5
L
5
6
1
0.92
L
0
14
5
0.18
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,120
Damage
83,323
89,559
Taken
48,022
47,096
Mitigated
24,465
1,208
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,618
2,565
72
799
13,889
4,710
0
7,823
6,066
14,539
0
L
Loki
Dano24
Loki
4,906
900
0
250
13,619
4,619
0
4,438
9,181
0
13,444
W
Nox
Faz3z
Nox
13,862
924
0
0
9,204
3,515
0
6,382
2,822
21,676
0
W
Merlin
GuanoGod
Merlin
23,774
1,516
337
1,669
6,455
2,330
0
4,495
1,960
47,051
0
W
28,288
22,510
0
8,285
14,457
5,409
0
8,445
6,012
0
53,610
W
Neith
Terv3
Neith
12,753
5,328
0
1,665
6,480
2,457
0
5,543
937
0
27,996
W
Artio
Tobigara
Artio
4,646
448
1,094
2,106
11,426
10,754
0
8,125
3,301
13,676
0
L
19,258
1,939
0
0
12,333
3,979
0
5,901
6,432
58,405
0
L
6,114
1,771
0
0
34,782
27,973
0
14,916
19,866
10,994
0
L
5,224
2,916
0
87
14,936
5,815
0
9,204
5,732
0
15,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,537
Gold Earned
56,882
157
Minions Killed
203
3
Camps Cleared
8
781,382
Distance Traveled
910,599
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,822
882
22
2
2
138,373
1
L
Loki
8,772
877
13
1
0
189,776
2
W
Nox
11,448
1,145
23
2
0
179,682
1
W
Merlin
11,448
1,145
50
5
2
205,522
1
W
Rama
12,439
1,244
54
5
5
171,133
0
W
Neith
11,598
1,160
41
4
0
174,610
0
W
Artio
9,949
995
35
4
1
179,652
0
L
Zeus
10,967
1,097
82
8
1
152,873
1
L
Ymir
9,144
914
15
2
0
158,895
0
L
Neith
8,832
883
25
3
0
141,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role