Player Matchup

Ymir
Ymir
BlazeCooper64
Ymir
Level 153
God Stats
2W - 1L
1,838 SR
Queue Stats
173W - 141L
1,542 Elo+
Party 2
Thanatos
Thanatos
SpitefulGimp
Thanatos
Level 136
God Stats
6W - 6L
1,608 SR
Queue Stats
116W - 83L
1,572 Elo+
Party 2
Khepri
Khepri
x6xD3M0NK1N5x6x
Khepri
Level 26
God Stats
0W - 1L
1,292 SR
Queue Stats
35W - 38L
1,442 Elo+
Party 2
Team Averages
Level 105
1,580 SR
1,519 Elo+

VS

Team Averages
Level 112
1,562 SR
1,692 Elo+
Hercules
Hercules
Im Seire
Hercules
Level 155
God Stats
4W - 4L
1,508 SR
Queue Stats
245W - 149L
1,665 Elo+
Party 1
Poseidon
Poseidon
Squ1nS
Poseidon
Level 23
God Stats
15W - 8L
1,497 SR
Queue Stats
110W - 43L
1,636 Elo+
Party 1
Fenrir
Fenrir
YummyyMushrooms
Fenrir
Level 157
God Stats
11W - 6L
1,680 SR
Queue Stats
690W - 496L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,588
632
7,235
14,129
14,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SpitefulGimp
Thanatos
9
2 / 5 / 2
7,946
662
6,390
7,374
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 4
7,246
604
1,895
7,780
7,097
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Im Seire
Hercules
12
4 / 0 / 9
8,776
731
7,372
11,175
7,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Squ1nS
Poseidon
13
6 / 1 / 8
9,280
773
9,304
3,994
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 3 / 9
8,702
725
6,184
13,652
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Hercules
Im Seire
Hercules
4
0
9
8.5
L
Thanatos
SpitefulGimp
Thanatos
2
5
2
0.6
W
Poseidon
Squ1nS
Poseidon
6
1
8
10
W
4
3
9
2.83
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,520
Damage
22,860
29,283
Taken
28,821
25,364
Mitigated
16,626
4,262
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,235
1,601
0
1,254
14,129
14,523
0
5,140
8,989
25,599
0
W
Hercules
Im Seire
Hercules
7,372
3,893
0
4,393
11,175
7,628
569
4,014
7,001
0
23,925
L
Thanatos
SpitefulGimp
Thanatos
6,390
1,568
0
3,008
7,374
3,744
0
1,399
5,975
0
9,185
W
Poseidon
Squ1nS
Poseidon
9,304
1,344
142
1,376
3,994
1,143
950
1,007
2,944
37,787
0
W
6,184
2,947
0
4,432
13,652
7,855
24
4,109
9,221
0
23,278
L
1,895
297
0
0
7,780
7,097
0
2,765
5,015
14,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
26,758
73
Minions Killed
113
0
Camps Cleared
0
524,266
Distance Traveled
670,633
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,588
632
40
3
0
185,694
0
W
Hercules
8,776
731
32
3
0
225,460
5
L
Thanatos
7,946
662
6
1
0
141,556
0
W
Poseidon
9,280
773
50
4
0
224,308
0
W
Fenrir
8,702
725
31
3
0
220,865
3
L
Khepri
7,246
604
27
2
0
197,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role