Player Matchup

Anubis
Anubis
 
Anubis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CoNduXiTyDelato
Osiris
Level 157
God Stats
2W - 2L
1,472 SR
Queue Stats
23W - 40L
1,391 Elo+
Party 3
Arachne
Arachne
ItzBuffaloJones
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,550 Elo+
Party 3
Chiron
Chiron
ReheatedRanch
Chiron
Level 128
God Stats
28W - 9L
1,951 SR
Queue Stats
464W - 306L
1,748 Elo+
Party 1
Sylvanus
Sylvanus
Taqds
Sylvanus
Level 47
God Stats
25W - 11L
1,609 SR
Queue Stats
431W - 283L
1,722 Elo+
Party 1
Team Averages
Level 87
1,606 SR
1,582 Elo+

VS

Team Averages
Level 38
1,529 SR
1,465 Elo+
Thanatos
Thanatos
CalypsoBTW
Thanatos
Level 47
God Stats
10W - 12L
1,485 SR
Queue Stats
140W - 158L
1,406 Elo+
Party 4
Sun Wukong
Sun Wukong
Sebhabie
Sun Wukong
Level 41
God Stats
22W - 31L
1,535 SR
Queue Stats
351W - 433L
1,482 Elo+
Party 2
Artio
Artio
Tigs98
Artio
Level 28
God Stats
23W - 33L
1,453 SR
Queue Stats
89W - 99L
1,468 Elo+
Party 4
Thoth
Thoth
Umana
Thoth
Level 48
God Stats
4W - 15L
1,310 SR
Queue Stats
325W - 427L
1,443 Elo+
Party 2
Neith
Neith
chopz7
Neith
Level 28
God Stats
3W - 1L
1,864 SR
Queue Stats
58W - 55L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 1 / 5
8,789
676
11,265
9,072
4,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 0
8,336
641
7,213
7,928
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 3 / 1
7,211
555
1,707
7,378
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 3 / 8
8,322
640
13,246
11,559
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Taqds
Sylvanus
12
4 / 3 / 8
7,184
553
5,481
8,418
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CalypsoBTW
Thanatos
12
10 / 4 / 2
7,836
603
5,769
12,341
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Sebhabie
Sun Wukong
12
1 / 4 / 2
6,816
524
4,708
10,337
4,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Tigs98
Artio
9
0 / 6 / 5
5,478
421
4,923
13,934
5,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Umana
Thoth
10
0 / 7 / 1
5,942
457
5,229
7,038
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
chopz7
Neith
10
1 / 4 / 2
6,187
476
5,250
8,255
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
12
12
Deaths
25
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
5
11.5
L
Thanatos
CalypsoBTW
Thanatos
10
4
2
2.75
W
5
2
0
2.5
W
2
3
1
0.83
W
5
3
8
3
L
Sun Wukong
Sebhabie
Sun Wukong
1
4
2
0.5
W
Sylvanus
Taqds
Sylvanus
4
3
8
2.67
L
Artio
Tigs98
Artio
0
6
5
0.42
L
Thoth
Umana
Thoth
0
7
1
0.07
L
Neith
chopz7
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
25,879
44,355
Taken
51,905
22,182
Mitigated
18,182
20,093
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,265
912
0
5,024
9,072
4,423
774
3,861
5,211
60,900
0
L
Thanatos
CalypsoBTW
Thanatos
5,769
1,780
0
8,580
12,341
4,460
0
4,464
7,877
0
36,649
W
7,213
2,732
0
2,702
7,928
4,332
160
0
7,928
0
45,863
W
1,707
1,121
0
2,546
7,378
3,436
825
802
6,576
0
38,388
W
13,246
7,823
692
4,705
11,559
3,426
1,320
2,848
8,664
0
67,685
L
Sun Wukong
Sebhabie
Sun Wukong
4,708
1,462
0
2,904
10,337
4,664
0
0
10,337
0
38,946
W
Sylvanus
Taqds
Sylvanus
5,481
1,768
1,351
3,073
8,418
6,565
338
2,594
5,824
15,818
5,866
L
Artio
Tigs98
Artio
4,923
496
1,450
2,673
13,934
5,748
0
5,051
8,883
13,980
0
L
Thoth
Umana
Thoth
5,229
114
0
405
7,038
1,388
0
3,911
3,127
32,370
0
L
Neith
chopz7
Neith
5,250
2,907
0
2,448
8,255
1,922
0
2,815
5,440
0
33,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
32,259
410
Minions Killed
290
0
Camps Cleared
0
1,268,144
Distance Traveled
1,224,113
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,789
676
104
8
0
237,951
3
L
Thanatos
7,836
603
67
5
0
263,008
3
W
Osiris
8,336
641
92
7
0
278,364
9
W
Arachne
7,211
555
67
5
0
267,242
3
W
Chiron
8,322
640
111
9
0
246,455
2
L
Sun Wukong
6,816
524
81
6
0
244,865
1
W
Sylvanus
7,184
553
36
3
0
238,132
6
L
Artio
5,478
421
17
1
0
255,852
2
L
Thoth
5,942
457
55
4
0
225,107
3
L
Neith
6,187
476
70
5
0
235,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role