Player Matchup

Anubis
Anubis
Frxst_Berry67
Anubis
Level 29
God Stats
29W - 29L
1,536 SR
Queue Stats
307W - 331L
1,376 Elo+
Solo
Fafnir
Fafnir
Thebeans33
Fafnir
Level 22
God Stats
3W - 3L
1,289 SR
Queue Stats
13W - 25L
1,246 Elo+
Solo
Medusa
Medusa
ToXiC-_-FuRaX
Medusa
Level 45
God Stats
11W - 11L
1,639 SR
Queue Stats
279W - 247L
1,541 Elo+
Party 2
Loki
Loki
WEEDS_Hafid_15
Loki
Level 16
God Stats
10W - 16L
1,291 SR
Queue Stats
92W - 115L
1,209 Elo+
Party 2
Cthulhu
Cthulhu
iTsMr LEAD
Cthulhu
Level 28
God Stats
16W - 7L
1,445 SR
Queue Stats
31W - 40L
1,264 Elo+
Solo
Team Averages
Level 28
1,440 SR
1,327 Elo+

VS

Team Averages
Level 7
1,385 SR
1,308 Elo+
Ao Kuang
Ao Kuang
Codejuan209optim
Ao Kuang
Level 5
God Stats
0W - 1L
1,115 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 1
Poseidon
Poseidon
OMG-iS-BazaGera9
Poseidon
Level 6
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo
Ah Puch
Ah Puch
StrivingHare985
Ah Puch
Level 11
God Stats
0W - 2L
1,275 SR
Queue Stats
4W - 8L
1,239 Elo+
Solo
Hel
Hel
eastliky
Hel
Level 9
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 5L
1,465 Elo+
Solo
Artemis
Artemis
rurital
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,082
644
4,515
6,368
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Thebeans33
Fafnir
10
6 / 1 / 1
6,859
624
5,391
6,617
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 0 / 2
7,449
677
4,066
4,044
1,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 3
6,762
615
2,295
5,557
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
iTsMr LEAD
Cthulhu
10
3 / 0 / 1
6,019
547
592
3,852
2,904
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,085
462
1,934
7,015
1,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 4 / 0
4,057
369
753
3,726
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 7 / 0
6,074
552
5,746
8,440
1,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 4 / 0
4,418
402
589
4,312
2,620
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
rurital
Artemis
5
0 / 5 / 0
4,142
377
768
3,957
920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
22
Kills
3
4
Deaths
23
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
5
2
1
2.75
L
0
4
0
0
L
2
7
0
0.29
W
Fafnir
Thebeans33
Fafnir
6
1
1
6.5
W
5
0
2
6
W
3
1
3
4.5
L
0
4
0
0
W
Cthulhu
iTsMr LEAD
Cthulhu
3
0
1
3.5
L
Artemis
rurital
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,859
Damage
9,790
26,438
Taken
27,450
11,971
Mitigated
7,869
9,632
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,934
687
0
2,302
7,015
1,787
108
2,744
3,971
10,588
0
W
4,515
124
0
3,200
6,368
2,483
537
4,847
1,521
31,020
0
L
753
334
0
240
3,726
618
52
727
2,907
10,616
0
L
5,746
478
0
520
8,440
1,924
416
4,574
3,866
24,812
0
W
Fafnir
Thebeans33
Fafnir
5,391
2,082
0
1,143
6,617
4,014
42
2,302
4,315
18,900
0
W
4,066
2,191
0
1,744
4,044
1,205
2,383
536
3,508
0
52,756
W
2,295
331
0
2,440
5,557
1,365
226
1,004
4,553
0
33,895
L
589
229
275
425
4,312
2,620
47
802
3,492
9,376
0
W
Cthulhu
iTsMr LEAD
Cthulhu
592
59
0
1,105
3,852
2,904
1,714
333
3,519
17,786
0
L
Artemis
rurital
Artemis
768
526
0
0
3,957
920
225
1,193
2,716
0
9,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
23,776
308
Minions Killed
113
0
Camps Cleared
0
1,032,123
Distance Traveled
822,583
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,085
462
17
2
0
219,175
1
W
Anubis
7,082
644
77
7
0
195,352
0
L
Poseidon
4,057
369
16
1
0
130,224
1
L
Ah Puch
6,074
552
37
3
0
162,688
0
W
Fafnir
6,859
624
25
2
0
198,076
0
W
Medusa
7,449
677
99
9
0
202,099
0
W
Loki
6,762
615
63
6
0
195,311
0
L
Hel
4,418
402
23
2
0
167,441
0
W
Cthulhu
6,019
547
44
4
0
241,285
2
L
Artemis
4,142
377
20
2
0
143,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role