Player Matchup

Athena
Athena
Entewane
Athena
Level 46
God Stats
5W - 6L
1,617 SR
Queue Stats
149W - 191L
1,431 Elo+
Party 2
Loki
Loki
HWJuk
Loki
Level 48
God Stats
0W - 3L
1,399 SR
Queue Stats
20W - 27L
1,282 Elo+
Party 1
Izanami
Izanami
L3TH4L x LYR1CZ
Izanami
Level 20
God Stats
0W - 1L
1,305 SR
Queue Stats
5W - 12L
1,282 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Patagora
Cu Chulainn
Level 26
God Stats
5W - 7L
1,465 SR
Queue Stats
74W - 70L
1,436 Elo+
Party 2
Tiamat
Tiamat
charlielou1994
Tiamat
Level 26
God Stats
0W - 1L
1,097 SR
Queue Stats
23W - 29L
1,488 Elo+
Party 1
Team Averages
Level 33
1,377 SR
1,384 Elo+

VS

Team Averages
Level 57
1,518 SR
1,488 Elo+
Cernunnos
Cernunnos
DMC-2002
Cernunnos
Level 29
God Stats
4W - 8L
1,369 SR
Queue Stats
36W - 43L
1,427 Elo+
Party 3
Fenrir
Fenrir
LjiTaKsS1
Fenrir
Level 33
God Stats
7W - 9L
1,520 SR
Queue Stats
147W - 98L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Mdoc14
Baron Samedi
Level 96
God Stats
4W - 2L
1,449 SR
Queue Stats
284W - 243L
1,485 Elo+
Party 3
Bellona
Bellona
Xx_Marusito_Xx12
Bellona
Level 99
God Stats
5W - 4L
1,522 SR
Queue Stats
356W - 300L
1,537 Elo+
Party 3
Ra
Ra
figurante430
Ra
Level 28
God Stats
2W - 2L
1,732 SR
Queue Stats
39W - 36L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Entewane
Athena
4
0 / 0 / 0
4,165
379
0
1,721
601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
HWJuk
Loki
8
1 / 2 / 0
5,484
499
1,821
6,972
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,991
454
1,194
4,621
1,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Patagora
Cu Chulainn
4
0 / 2 / 0
4,069
370
695
2,767
978
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,951
450
2,197
5,875
2,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DMC-2002
Cernunnos
10
0 / 0 / 4
6,577
598
1,041
3,550
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
LjiTaKsS1
Fenrir
10
3 / 1 / 4
6,524
593
3,783
7,562
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Mdoc14
Baron Samedi
9
4 / 1 / 2
6,164
560
3,160
4,137
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 2
7,422
675
2,379
4,160
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,799
527
1,022
2,454
774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DMC-2002
Cernunnos
0
0
4
2
L
Athena
Entewane
Athena
0
0
0
0
L
Loki
HWJuk
Loki
1
2
0
0.5
L
0
3
0
0
W
Fenrir
LjiTaKsS1
Fenrir
3
1
4
5
W
Baron Samedi
Mdoc14
Baron Samedi
4
1
2
5
L
Cu Chulainn
Patagora
Cu Chulainn
0
2
0
0
W
3
0
2
4
L
0
4
1
0.13
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,907
Damage
11,385
21,956
Taken
21,863
6,913
Mitigated
10,667
4,574
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DMC-2002
Cernunnos
1,041
393
0
1,168
3,550
1,010
690
994
2,556
0
33,430
L
Athena
Entewane
Athena
0
0
0
1,026
1,721
601
0
417
1,304
4,909
0
L
Loki
HWJuk
Loki
1,821
578
0
2,102
6,972
1,588
0
270
6,702
0
26,145
L
1,194
733
0
460
4,621
1,217
1,016
1,015
3,606
0
22,608
W
Fenrir
LjiTaKsS1
Fenrir
3,783
1,197
0
4,093
7,562
2,634
382
2,010
5,552
0
34,069
W
Baron Samedi
Mdoc14
Baron Samedi
3,160
275
409
1,018
4,137
3,473
0
869
3,268
23,278
0
L
Cu Chulainn
Patagora
Cu Chulainn
695
213
0
331
2,767
978
0
0
2,767
0
8,388
W
2,379
343
0
2,381
4,160
2,776
168
1,103
3,057
0
43,986
L
2,197
135
0
655
5,875
2,529
296
2,480
3,395
14,977
0
W
1,022
109
0
921
2,454
774
203
1,390
1,064
18,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
32,486
160
Minions Killed
295
0
Camps Cleared
0
746,726
Distance Traveled
1,098,151
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,577
598
69
6
0
209,522
4
L
Athena
4,165
379
10
1
0
72,753
0
L
Loki
5,484
499
58
5
0
208,577
4
L
Izanami
4,991
454
49
4
0
209,239
2
W
Fenrir
6,524
593
60
5
0
233,549
1
W
Baron Samedi
6,164
560
40
4
0
218,636
2
L
Cu Chulainn
4,069
370
15
1
0
77,396
1
W
Bellona
7,422
675
103
9
0
232,804
1
L
Tiamat
4,951
450
28
3
0
178,761
0
W
Ra
5,799
527
23
2
0
203,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role