Player Matchup

Artemis
Artemis
DangerouslmL
Artemis
Level 28
God Stats
7W - 11L
1,462 SR
Queue Stats
37W - 60L
1,311 Elo+
Solo
Olorun
Olorun
RossMal26
Olorun
Level 5
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Testies3
Tsukuyomi
Level 18
God Stats
23W - 21L
1,683 SR
Queue Stats
155W - 147L
1,404 Elo+
Solo
Set
Set
boogeymangotu
Set
Level 12
God Stats
1W - 4L
1,248 SR
Queue Stats
18W - 15L
1,615 Elo+
Solo
Yemoja
Yemoja
dilancho
Yemoja
Level 148
God Stats
5W - 8L
1,442 SR
Queue Stats
63W - 75L
1,509 Elo+
Party 2
Team Averages
Level 42
1,425 SR
1,468 Elo+

VS

Team Averages
Level 30
1,462 SR
1,410 Elo+
Janus
Janus
Equ4lizer
Janus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
TerStegenXx
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,362 Elo+
Solo
Artemis
Artemis
TheAnxi3ty
Artemis
Level 18
God Stats
5W - 3L
1,640 SR
Queue Stats
76W - 76L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
TheGadg3ty
Cthulhu
Level 11
God Stats
23W - 19L
1,519 SR
Queue Stats
35W - 40L
1,368 Elo+
Party 1
Pele
Pele
pipegoth
Pele
Level 15
God Stats
4W - 5L
1,150 SR
Queue Stats
32W - 48L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DangerouslmL
Artemis
20
2 / 6 / 4
14,052
502
13,487
19,373
7,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
RossMal26
Olorun
16
0 / 10 / 8
10,792
385
1,618
18,303
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Testies3
Tsukuyomi
20
5 / 5 / 7
15,273
545
10,489
23,873
9,730
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 8 / 7
13,271
474
8,548
24,528
21,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
dilancho
Yemoja
18
6 / 4 / 7
12,535
448
8,900
15,235
14,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Equ4lizer
Janus
20
16 / 4 / 8
15,645
559
18,429
13,917
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
TerStegenXx
Kukulkan
20
9 / 3 / 7
17,557
627
28,611
16,691
7,316
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TheAnxi3ty
Artemis
20
2 / 1 / 15
13,328
476
10,141
12,460
4,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TheGadg3ty
Cthulhu
18
2 / 3 / 7
11,834
423
3,750
13,334
16,272
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
19
1 / 7 / 5
13,290
475
5,641
18,125
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
17
Kills
30
33
Deaths
18
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
DangerouslmL
Artemis
2
6
4
0.67
W
Janus
Equ4lizer
Janus
16
4
8
5
L
Olorun
RossMal26
Olorun
0
10
8
0.4
W
Kukulkan
TerStegenXx
Kukulkan
9
3
7
4.17
L
Tsukuyomi
Testies3
Tsukuyomi
5
5
7
1.7
W
Artemis
TheAnxi3ty
Artemis
2
1
15
9.5
W
Cthulhu
TheGadg3ty
Cthulhu
2
3
7
1.83
L
4
8
7
0.94
L
Yemoja
dilancho
Yemoja
6
4
7
2.38
W
Pele
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
66,572
101,312
Taken
74,527
58,859
Mitigated
40,830
26,196
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DangerouslmL
Artemis
13,487
5,102
0
3,591
19,373
7,174
2,570
10,505
8,868
0
111,563
W
Janus
Equ4lizer
Janus
18,429
1,772
0
4,194
13,917
5,064
0
4,498
9,339
83,509
0
L
Olorun
RossMal26
Olorun
1,618
509
164
2,064
18,303
6,808
1,140
13,822
4,481
46,532
4,344
W
Kukulkan
TerStegenXx
Kukulkan
28,611
3,541
0
6,247
16,691
7,316
4,164
1,538
15,153
137,026
0
L
Tsukuyomi
Testies3
Tsukuyomi
10,489
1,401
0
9,296
23,873
9,730
0
9,686
14,187
0
154,451
W
Artemis
TheAnxi3ty
Artemis
10,141
2,862
0
4,115
12,460
4,984
2,647
2,095
10,365
0
88,745
W
Cthulhu
TheGadg3ty
Cthulhu
3,750
432
0
3,511
13,334
16,272
843
1,972
11,282
36,549
0
L
8,548
4,229
0
3,822
24,528
21,063
828
12,111
12,417
1,830
63,232
L
Yemoja
dilancho
Yemoja
8,900
1,142
5,496
1,763
15,235
14,084
322
9,548
5,687
40,209
0
W
Pele
5,641
1,590
0
380
18,125
7,194
1,969
2,468
15,636
0
90,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
71,654
624
Minions Killed
658
0
Camps Cleared
0
2,350,773
Distance Traveled
2,428,409
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,052
502
186
7
0
355,863
4
W
Janus
15,645
559
107
4
0
481,895
13
L
Olorun
10,792
385
91
3
0
422,556
0
W
Kukulkan
17,557
627
223
8
0
498,637
2
L
Tsukuyomi
15,273
545
203
7
0
546,433
5
W
Artemis
13,328
476
138
5
0
549,190
10
W
Cthulhu
11,834
423
45
2
0
496,908
0
L
Set
13,271
474
80
3
0
510,834
7
L
Yemoja
12,535
448
64
2
0
515,087
6
W
Pele
13,290
475
145
5
0
401,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role