Player Matchup

Vamana
Vamana
Alphyer
Vamana
Level 82
God Stats
1W - 1L
1,288 SR
Queue Stats
133W - 124L
1,512 Elo+
Party 1
Discordia
Discordia
Flexinatory
Discordia
Level 124
God Stats
47W - 27L
1,659 SR
Queue Stats
355W - 334L
1,566 Elo+
Solo
Medusa
Medusa
Mimbrari
Medusa
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,733 Elo+
Solo
Fenrir
Fenrir
SomeoneDerpS
Fenrir
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 149L
1,537 Elo+
Party 1
Khepri
Khepri
Worldena
Khepri
Level 88
God Stats
2W - 1L
1,658 SR
Queue Stats
30W - 28L
1,550 Elo+
Solo
Team Averages
Level 87
1,521 SR
1,580 Elo+

VS

Team Averages
Level 92
1,449 SR
1,488 Elo+
Cerberus
Cerberus
Poisin295
Cerberus
Level 116
God Stats
6W - 9L
1,567 SR
Queue Stats
402W - 406L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Strîch
Kukulkan
Level 99
God Stats
462W - 494L
1,572 SR
Queue Stats
852W - 922L
1,564 Elo+
Solo
Heimdallr
Heimdallr
bycaravelix
Heimdallr
Level 119
God Stats
0W - 2L
1,214 SR
Queue Stats
52W - 45L
1,461 Elo+
Solo
Mulan
Mulan
picus1976
Mulan
Level 46
God Stats
1W - 2L
1,218 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wushoki
Morgan Le Fay
Level 78
God Stats
2W - 4L
1,672 SR
Queue Stats
122W - 110L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alphyer
Vamana
17
7 / 1 / 13
11,296
1,130
15,348
13,116
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Flexinatory
Discordia
17
6 / 0 / 10
10,561
1,056
20,851
5,206
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mimbrari
Medusa
17
8 / 2 / 10
10,596
1,060
22,712
12,110
4,921
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
4 / 3 / 10
9,856
986
10,577
11,127
5,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Worldena
Khepri
17
2 / 2 / 17
10,274
1,027
7,692
11,547
12,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

282

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Poisin295
Cerberus
15
2 / 4 / 3
9,190
919
7,868
25,304
26,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Strîch
Kukulkan
15
1 / 1 / 4
9,154
915
14,590
9,956
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
bycaravelix
Heimdallr
16
5 / 8 / 3
10,473
1,047
6,793
19,587
8,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
picus1976
Mulan
15
0 / 11 / 4
8,546
855
5,693
16,689
4,964
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
wushoki
Morgan Le Fay
15
0 / 3 / 5
8,856
886
14,276
11,917
4,403
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
27
Kills
8
8
Deaths
27
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
Alphyer
Vamana
7
1
13
13.5
W
Discordia
Flexinatory
Discordia
6
0
10
11
W
Medusa
Mimbrari
Medusa
8
2
10
6.5
L
Cerberus
Poisin295
Cerberus
2
4
3
0.88
W
Fenrir
4
3
10
3
L
Kukulkan
Strîch
Kukulkan
1
1
4
3
W
Khepri
Worldena
Khepri
2
2
17
5.25
L
Heimdallr
bycaravelix
Heimdallr
5
8
3
0.81
L
Mulan
picus1976
Mulan
0
11
4
0.18
L
Morgan Le Fay
wushoki
Morgan Le Fay
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,180
Damage
49,220
53,106
Taken
83,453
36,924
Mitigated
47,138
5,755
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Alphyer
Vamana
15,348
6,618
0
4,191
13,116
11,939
0
8,132
4,984
0
28,875
W
Discordia
Flexinatory
Discordia
20,851
494
0
108
5,206
2,407
0
3,999
1,207
41,541
0
W
Medusa
Mimbrari
Medusa
22,712
10,650
0
1,029
12,110
4,921
0
9,127
2,983
0
49,461
L
Cerberus
Poisin295
Cerberus
7,868
961
0
1,642
25,304
26,049
0
6,062
18,901
17,478
0
W
Fenrir
10,577
2,478
0
427
11,127
5,227
0
7,966
3,161
0
13,203
L
Kukulkan
Strîch
Kukulkan
14,590
596
131
651
9,956
3,636
0
5,036
4,872
48,176
0
W
Khepri
Worldena
Khepri
7,692
539
0
0
11,547
12,430
0
7,510
4,033
15,448
0
L
Heimdallr
bycaravelix
Heimdallr
6,793
3,971
0
746
19,587
8,086
0
5,652
13,455
0
20,235
L
Mulan
picus1976
Mulan
5,693
1,111
316
325
16,689
4,964
0
5,881
10,525
0
11,438
L
Morgan Le Fay
wushoki
Morgan Le Fay
14,276
1,020
0
1,526
11,917
4,403
0
5,912
5,864
30,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
46,219
178
Minions Killed
174
5
Camps Cleared
5
1,100,696
Distance Traveled
900,160
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,296
1,130
33
3
3
210,151
0
W
Discordia
10,561
1,056
56
6
0
217,320
1
W
Medusa
10,596
1,060
74
7
0
187,600
0
L
Cerberus
9,190
919
25
3
0
189,101
3
W
Fenrir
9,856
986
3
0
0
213,959
0
L
Kukulkan
9,154
915
84
8
1
207,486
0
W
Khepri
10,274
1,027
12
1
2
271,666
0
L
Heimdallr
10,473
1,047
26
3
2
161,147
0
L
Mulan
8,546
855
8
1
0
146,169
0
L
Morgan Le Fay
8,856
886
31
3
2
196,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role