Player Matchup

Baron Samedi
Baron Samedi
Cszy
Baron Samedi
Level 28
God Stats
3W - 2L
1,567 SR
Queue Stats
54W - 25L
1,475 Elo+
Solo
Pele
Pele
FleshTearer7480
Pele
Level 10
God Stats
13W - 7L
1,585 SR
Queue Stats
100W - 86L
1,527 Elo+
Solo
Skadi
Skadi
GeneralSkelett
Skadi
Level 22
God Stats
4W - 6L
1,830 SR
Queue Stats
105W - 146L
1,255 Elo+
Solo
Xing Tian
Xing Tian
Mel0na
Xing Tian
Level 17
God Stats
19W - 18L
1,344 SR
Queue Stats
43W - 63L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
PEC022
Kukulkan
Level 16
God Stats
25W - 24L
1,489 SR
Queue Stats
57W - 70L
1,280 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,357 Elo+

VS

Team Averages
Level 23
1,384 SR
1,280 Elo+
Ao Kuang
Ao Kuang
FifiszeQ
Ao Kuang
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
95W - 108L
1,387 Elo+
Solo
Zeus
Zeus
Julian81349
Zeus
Level 27
God Stats
0W - 3L
1,261 SR
Queue Stats
79W - 117L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
MilaAxolotl
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,268 Elo+
Party 2
Sol
Sol
djdante01
Sol
Level 18
God Stats
14W - 16L
1,340 SR
Queue Stats
96W - 112L
1,321 Elo+
Solo
Cthulhu
Cthulhu
popupboy35
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cszy
Baron Samedi
20
18 / 2 / 10
15,128
582
28,495
21,919
13,046
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
20 / 2 / 9
15,203
585
31,540
21,673
11,102
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 4 / 11
13,338
513
15,146
16,521
14,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Mel0na
Xing Tian
17
5 / 1 / 14
12,331
474
8,282
14,105
15,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
PEC022
Kukulkan
18
3 / 5 / 10
11,726
451
10,865
14,034
8,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FifiszeQ
Ao Kuang
19
8 / 8 / 1
13,140
505
19,566
25,235
9,778
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 14 / 3
10,083
388
13,387
20,350
6,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MilaAxolotl
Sun Wukong
15
3 / 8 / 3
10,237
394
7,689
38,200
18,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 10 / 2
11,974
461
14,902
17,531
14,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
popupboy35
Cthulhu
12
0 / 15 / 3
8,498
327
2,519
22,130
8,161

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
52
Kills
14
14
Deaths
55
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cszy
Baron Samedi
18
2
10
11.5
L
Ao Kuang
FifiszeQ
Ao Kuang
8
8
1
1.06
W
20
2
9
12.25
W
6
4
11
2.88
L
2
14
3
0.25
W
Xing Tian
Mel0na
Xing Tian
5
1
14
12
L
Sun Wukong
MilaAxolotl
Sun Wukong
3
8
3
0.56
W
Kukulkan
PEC022
Kukulkan
3
5
10
1.6
L
1
10
2
0.2
L
Cthulhu
popupboy35
Cthulhu
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,328
Damage
58,063
88,252
Taken
123,446
62,150
Mitigated
56,659
21,506
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cszy
Baron Samedi
28,495
4,337
1,321
10,541
21,919
13,046
3,503
9,001
12,918
134,728
0
L
Ao Kuang
FifiszeQ
Ao Kuang
19,566
6,855
0
5,528
25,235
9,778
0
8,887
16,348
87,031
0
W
31,540
12,853
0
4,408
21,673
11,102
0
9,899
11,774
0
144,684
W
15,146
7,062
79
3,880
16,521
14,075
3,617
12,174
4,347
0
72,903
L
13,387
583
0
977
20,350
6,476
937
10,305
10,045
52,756
0
W
Xing Tian
Mel0na
Xing Tian
8,282
1,117
0
980
14,105
15,344
699
7,973
6,132
20,029
0
L
Sun Wukong
MilaAxolotl
Sun Wukong
7,689
1,333
0
11,176
38,200
18,134
179
15,637
22,563
0
28,960
W
Kukulkan
PEC022
Kukulkan
10,865
1,362
0
297
14,034
8,583
2,439
10,137
3,897
52,779
0
L
14,902
5,408
0
563
17,531
14,110
1,054
5,792
11,739
62,059
8,023
L
Cthulhu
popupboy35
Cthulhu
2,519
169
53
920
22,130
8,161
0
7,021
15,109
28,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,726
Gold Earned
53,932
609
Minions Killed
354
0
Camps Cleared
0
2,313,181
Distance Traveled
1,949,870
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,128
582
193
7
0
449,145
2
L
Ao Kuang
13,140
505
93
4
0
461,994
2
W
Pele
15,203
585
171
7
0
519,295
2
W
Skadi
13,338
513
115
4
0
409,927
3
L
Zeus
10,083
388
80
3
0
333,438
0
W
Xing Tian
12,331
474
17
1
0
535,410
4
L
Sun Wukong
10,237
394
33
1
0
422,039
0
W
Kukulkan
11,726
451
113
4
0
399,404
6
L
Sol
11,974
461
111
4
0
348,092
0
L
Cthulhu
8,498
327
37
1
0
384,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role