Player Matchup

Kuzenbo
Kuzenbo
JewieDabooi
Kuzenbo
Level 71
God Stats
7W - 10L
1,406 SR
Queue Stats
27W - 32L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
Kinavoc
Heimdallr
Level 82
God Stats
12W - 7L
1,606 SR
Queue Stats
49W - 50L
1,526 Elo+
Party 1
Thoth
Thoth
Plump Cuhwala
Thoth
Level 104
God Stats
2W - 1L
1,868 SR
Queue Stats
139W - 135L
1,455 Elo+
Party 1
Team Averages
Level 86
1,627 SR
1,490 Elo+

VS

Team Averages
Level 22
1,616 SR
1,443 Elo+
Chaac
Chaac
BIG GANDR
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
JrVsDaWrld
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,517 Elo+
Solo
Pele
Pele
Wuannn352
Pele
Level 26
God Stats
1W - 2L
1,848 SR
Queue Stats
145W - 162L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JewieDabooi
Kuzenbo
13
3 / 1 / 7
9,873
658
4,190
13,380
14,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Kinavoc
Heimdallr
16
6 / 2 / 6
11,032
735
12,454
11,375
5,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 5
9,633
642
5,958
7,985
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIG GANDR
Chaac
14
1 / 2 / 3
9,468
631
12,442
12,737
14,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
JrVsDaWrld
Kukulkan
13
3 / 6 / 2
9,862
657
5,407
8,574
3,499
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
2 / 4 / 1
9,206
614
5,711
8,903
5,461
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
6
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
BIG GANDR
Chaac
1
2
3
1.25
W
Kuzenbo
JewieDabooi
Kuzenbo
3
1
7
6.5
L
Kukulkan
JrVsDaWrld
Kukulkan
3
6
2
0.67
W
Heimdallr
Kinavoc
Heimdallr
6
2
6
4.5
W
2
3
5
1.5
L
Pele
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,602
Damage
23,560
32,740
Taken
30,214
21,608
Mitigated
23,468
5,831
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BIG GANDR
Chaac
12,442
838
0
1,858
12,737
14,508
0
3,795
8,936
0
35,002
W
Kuzenbo
JewieDabooi
Kuzenbo
4,190
1,553
420
1,344
13,380
14,018
389
2,465
10,915
19,783
0
L
Kukulkan
JrVsDaWrld
Kukulkan
5,407
335
0
0
8,574
3,499
0
2,502
6,072
31,460
0
W
Heimdallr
Kinavoc
Heimdallr
12,454
5,861
0
3,817
11,375
5,251
1,835
1,605
9,770
0
57,070
W
5,958
474
0
250
7,985
2,339
400
1,337
6,648
26,353
0
L
Pele
5,711
572
0
300
8,903
5,461
0
3,851
5,052
0
33,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
28,536
163
Minions Killed
162
0
Camps Cleared
0
770,598
Distance Traveled
823,186
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,468
631
54
4
0
311,070
3
W
Kuzenbo
9,873
658
24
2
0
285,096
2
L
Kukulkan
9,862
657
55
4
0
273,842
3
W
Heimdallr
11,032
735
97
6
0
269,677
2
W
Thoth
9,633
642
42
3
0
215,825
2
L
Pele
9,206
614
53
4
0
238,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role