Player Matchup

Persephone
Persephone
AmirKat2185
Persephone
Level 22
God Stats
8W - 5L
1,317 SR
Queue Stats
29W - 40L
1,201 Elo+
Solo
Da Ji
Da Ji
XxVoidHunter23xX
Da Ji
Level 18
God Stats
26W - 22L
1,543 SR
Queue Stats
34W - 34L
1,432 Elo+
Solo
Ymir
Ymir
diapersniper55
Ymir
Level 14
God Stats
13W - 5L
1,635 SR
Queue Stats
31W - 28L
1,430 Elo+
Solo
Anubis
Anubis
los_Acosta
Anubis
Level 28
God Stats
22W - 21L
1,793 SR
Queue Stats
204W - 210L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
tangy_horizon
Sun Wukong
Level 29
God Stats
5W - 8L
1,136 SR
Queue Stats
201W - 190L
1,425 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,379 Elo+

VS

Team Averages
Level 16
1,418 SR
1,283 Elo+
Ullr
Ullr
Halok0808
Ullr
Level 17
God Stats
2W - 3L
1,643 SR
Queue Stats
2W - 3L
1,421 Elo+
Solo
Ra
Ra
MARC0083
Ra
Level 25
God Stats
0W - 3L
1,113 SR
Queue Stats
0W - 3L
1,042 Elo+
Solo
Mercury
Mercury
TearDatUp08
Mercury
Level 26
God Stats
3W - 4L
1,168 SR
Queue Stats
137W - 161L
1,337 Elo+
Solo
Nemesis
Nemesis
dragonx65
Nemesis
Level 7
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Neith
Neith
modernwannabe
Neith
Level 6
God Stats
5W - 6L
1,468 SR
Queue Stats
6W - 8L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmirKat2185
Persephone
17
8 / 1 / 8
11,741
534
15,788
11,838
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 8
11,512
523
10,930
12,196
8,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
9 / 0 / 9
13,216
601
15,324
14,256
24,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
los_Acosta
Anubis
18
15 / 4 / 9
12,652
575
17,301
14,619
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
tangy_horizon
Sun Wukong
20
9 / 0 / 8
13,116
596
14,945
13,169
10,492
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 10 / 0
8,001
364
5,962
18,716
6,313
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 14 / 2
7,916
360
7,301
16,563
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
TearDatUp08
Mercury
16
0 / 6 / 1
9,419
428
4,824
21,139
7,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
dragonx65
Nemesis
12
1 / 8 / 0
7,974
362
2,374
17,992
9,635
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 11 / 1
9,685
440
11,873
19,323
6,262
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
9
49
Kills
5
5
Deaths
49
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
AmirKat2185
Persephone
8
1
8
12
L
Ullr
0
10
0
0
L
0
14
2
0.07
L
Mercury
TearDatUp08
Mercury
0
6
1
0.08
W
8
0
8
12
W
9
0
9
13.5
L
Nemesis
dragonx65
Nemesis
1
8
0
0.13
W
Anubis
los_Acosta
Anubis
15
4
9
4.88
L
4
11
1
0.41
W
Sun Wukong
tangy_horizon
Sun Wukong
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,288
Damage
32,334
66,078
Taken
93,733
54,597
Mitigated
34,488
14,575
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AmirKat2185
Persephone
15,788
1,456
0
1,718
11,838
3,909
2,903
1,406
10,327
59,254
0
L
Ullr
5,962
3,432
0
490
18,716
6,313
1,048
12,615
5,955
0
38,078
L
7,301
1,202
482
309
16,563
4,561
414
10,187
6,114
43,466
0
L
Mercury
TearDatUp08
Mercury
4,824
410
0
5,536
21,139
7,717
0
4,502
16,463
0
57,362
W
10,930
3,209
0
6,382
12,196
8,663
1,484
1,039
11,049
0
65,138
W
15,324
3,152
0
378
14,256
24,542
2,154
692
13,504
78,180
0
L
Nemesis
dragonx65
Nemesis
2,374
1,085
0
806
17,992
9,635
443
6,213
11,607
0
15,513
W
Anubis
los_Acosta
Anubis
17,301
287
0
5,498
14,619
6,991
1,974
1,256
13,283
69,256
0
L
11,873
5,465
0
1,366
19,323
6,262
571
13,996
5,181
0
34,731
W
Sun Wukong
tangy_horizon
Sun Wukong
14,945
4,676
0
599
13,169
10,492
2,386
2,344
10,613
0
95,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,237
Gold Earned
42,995
615
Minions Killed
314
0
Camps Cleared
0
1,967,632
Distance Traveled
1,690,249
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,741
534
95
4
0
401,489
0
L
Ullr
8,001
364
60
3
0
314,450
0
L
Ra
7,916
360
79
4
0
263,085
3
L
Mercury
9,419
428
101
5
0
445,177
0
W
Da Ji
11,512
523
96
4
0
429,802
4
W
Ymir
13,216
601
141
6
0
352,751
3
L
Nemesis
7,974
362
25
1
0
364,173
1
W
Anubis
12,652
575
113
5
0
362,723
0
L
Neith
9,685
440
49
2
0
303,364
0
W
Sun Wukong
13,116
596
170
8
0
420,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role