Player Matchup

Merlin
Merlin
DariGamer477
Merlin
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
181W - 188L
1,412 Elo+
Solo
Bakasura
Bakasura
Otaku5enpai
Bakasura
Level 27
God Stats
3W - 2L
1,793 SR
Queue Stats
242W - 261L
1,423 Elo+
Solo
Ares
Ares
TheMindMaster15
Ares
Level 28
God Stats
8W - 5L
1,587 SR
Queue Stats
153W - 150L
1,509 Elo+
Solo
Yemoja
Yemoja
X_GANJA_420
Yemoja
Level 18
God Stats
35W - 50L
1,413 SR
Queue Stats
42W - 64L
1,337 Elo+
Solo
Tyr
Tyr
the-snub
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 128L
1,321 Elo+
Solo
Team Averages
Level 25
1,510 SR
1,400 Elo+

VS

Team Averages
Level 20
1,525 SR
1,446 Elo+
Mercury
Mercury
InpaceRequesate
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,455 Elo+
Solo
Loki
Loki
Mickalis Dublin
Loki
Level 17
God Stats
5W - 0L
1,738 SR
Queue Stats
15W - 17L
1,509 Elo+
Solo
Set
Set
Pyronator1
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,362 Elo+
Solo
Scylla
Scylla
Whorks
Scylla
Level 17
God Stats
1W - 0L
1,190 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
deedeeisme69
Bakasura
Level 18
God Stats
14W - 2L
1,695 SR
Queue Stats
78W - 70L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 6 / 12
12,440
889
10,121
22,799
34,155
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Otaku5enpai
Bakasura
20
8 / 6 / 10
15,806
1,129
13,491
27,254
13,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 10 / 12
17,218
1,230
28,103
36,955
47,617
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
20
0 / 14 / 13
12,756
911
5,618
28,603
16,122
20
5 / 12 / 12
13,973
998
20,402
27,981
15,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 12 / 16
18,196
1,300
52,474
28,647
12,342
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 0 / 17
13,522
966
4,430
8,438
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 7 / 25
15,623
1,116
30,371
24,858
11,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Whorks
Scylla
20
6 / 5 / 12
13,992
999
19,763
12,538
6,159
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
deedeeisme69
Bakasura
20
8 / 4 / 18
14,391
1,028
24,804
16,020
6,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
136
27
Kills
48
48
Deaths
28
59
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
12
1.17
W
23
12
16
2.58
W
3
0
17
11.5
L
Bakasura
Otaku5enpai
Bakasura
8
6
10
2.17
W
8
7
25
2.93
L
13
10
12
1.9
W
Scylla
Whorks
Scylla
6
5
12
2.4
L
Yemoja
0
14
13
0.46
W
Bakasura
deedeeisme69
Bakasura
8
4
18
4.25
L
5
12
12
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,735
Damage
131,842
143,592
Taken
90,501
127,136
Mitigated
39,713
8,203
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,121
899
0
0
22,799
34,155
0
5,134
17,087
22,916
0
W
52,474
38,435
0
5,753
28,647
12,342
0
12,769
14,927
0
80,031
W
4,430
1,536
0
0
8,438
3,825
0
3,786
4,652
0
18,388
L
Bakasura
Otaku5enpai
Bakasura
13,491
7,914
0
2,484
27,254
13,925
0
4,675
22,399
0
48,767
W
30,371
19,191
515
7,331
24,858
11,178
0
13,260
10,718
0
59,286
L
28,103
1,622
970
1,421
36,955
47,617
0
3,419
32,732
42,965
0
W
Scylla
Whorks
Scylla
19,763
4,340
218
2,739
12,538
6,159
0
4,911
7,602
40,229
0
L
Yemoja
5,618
1,979
1,479
120
28,603
16,122
0
395
27,137
35,948
0
W
Bakasura
deedeeisme69
Bakasura
24,804
15,785
0
0
16,020
6,209
0
9,116
6,669
0
35,328
L
20,402
11,975
0
1,729
27,981
15,317
0
6,140
21,377
0
32,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,193
Gold Earned
75,724
217
Minions Killed
232
5
Camps Cleared
9
1,255,660
Distance Traveled
1,358,944
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,440
889
31
2
0
233,474
1
W
Mercury
18,196
1,300
65
5
2
263,737
0
W
Loki
13,522
966
24
2
0
310,604
0
L
Bakasura
15,806
1,129
90
6
5
312,297
0
W
Set
15,623
1,116
70
5
1
254,960
0
L
Ares
17,218
1,230
25
2
0
267,778
0
W
Scylla
13,992
999
45
3
3
237,697
0
L
Yemoja
12,756
911
48
3
0
164,698
19
W
Bakasura
14,391
1,028
28
2
3
291,946
0
L
Tyr
13,973
998
23
2
0
277,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role