Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Deadrogue47
Sol
Level 65
God Stats
19W - 14L
1,448 SR
Queue Stats
173W - 182L
1,427 Elo+
Party 3
Thanatos
Thanatos
Einn Ulfur
Thanatos
Level 64
God Stats
9W - 3L
1,612 SR
Queue Stats
127W - 132L
1,390 Elo+
Party 3
Janus
Janus
Mugiiwaraaa_
Janus
Level 88
God Stats
9W - 10L
1,370 SR
Queue Stats
213W - 266L
1,381 Elo+
Party 2
Tyr
Tyr
OhLawdShubs
Tyr
Level 125
God Stats
4W - 2L
1,563 SR
Queue Stats
245W - 290L
1,411 Elo+
Party 2
Team Averages
Level 89
1,499 SR
1,422 Elo+

VS

Team Averages
Level 64
1,460 SR
1,344 Elo+
Set
Set
CoCoBeAn56
Set
Level 45
God Stats
4W - 8L
1,413 SR
Queue Stats
97W - 115L
1,369 Elo+
Party 1
Osiris
Osiris
Ranjithogn
Osiris
Level 65
God Stats
10W - 18L
1,378 SR
Queue Stats
64W - 115L
1,267 Elo+
Party 1
Freya
Freya
costaricajj
Freya
Level 98
God Stats
4W - 7L
1,646 SR
Queue Stats
155W - 200L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
littleherb1079
Morgan Le Fay
Level 45
God Stats
1W - 3L
1,361 SR
Queue Stats
25W - 41L
1,326 Elo+
Solo
Sylvanus
Sylvanus
ťħįçç
Sylvanus
Level 66
God Stats
2W - 3L
1,501 SR
Queue Stats
63W - 94L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 4 / 8
7,336
489
9,067
10,534
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 4 / 6
6,552
437
10,050
8,698
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Einn Ulfur
Thanatos
14
9 / 3 / 4
8,926
595
6,349
9,121
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 4
8,122
541
6,720
2,948
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 5
8,375
558
5,347
8,088
4,887
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,348
490
4,416
9,600
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Ranjithogn
Osiris
12
1 / 3 / 3
6,744
450
5,441
10,310
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 7 / 4
7,478
499
5,417
12,838
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
littleherb1079
Morgan Le Fay
14
1 / 2 / 1
7,834
522
3,629
7,797
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ťħįçç
Sylvanus
11
1 / 3 / 6
6,729
449
6,503
15,320
6,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
11
11
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
8
1.75
L
4
5
2
1
W
1
4
6
1
W
Thanatos
Einn Ulfur
Thanatos
9
3
4
3.67
W
5
0
4
7
W
2
0
5
4.5
L
Osiris
Ranjithogn
Osiris
1
3
3
0.83
L
4
7
4
0.86
L
Morgan Le Fay
littleherb1079
Morgan Le Fay
1
2
1
0.75
L
Sylvanus
ťħįçç
Sylvanus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
25,406
39,389
Taken
55,865
17,023
Mitigated
23,893
18,241
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,067
2,828
1,154
3,108
10,534
5,527
32
4,114
6,420
29,080
7,258
L
4,416
2,060
0
796
9,600
2,928
0
2,980
6,620
0
33,246
W
10,050
2,632
0
1,567
8,698
2,005
272
5,530
3,111
31,432
0
W
Thanatos
Einn Ulfur
Thanatos
6,349
1,492
0
8,152
9,121
3,656
0
3,507
5,596
0
49,360
W
6,720
315
98
1,116
2,948
948
0
1,430
1,518
50,132
0
W
5,347
705
0
3,046
8,088
4,887
0
2,866
5,222
0
52,218
L
Osiris
Ranjithogn
Osiris
5,441
1,290
0
1,738
10,310
8,317
0
2,426
7,846
6,873
24,389
L
5,417
1,816
0
3,361
12,838
3,778
900
8,287
4,551
31,706
0
L
Morgan Le Fay
littleherb1079
Morgan Le Fay
3,629
702
36
2,000
7,797
2,812
772
1,608
6,189
53,552
0
L
Sylvanus
ťħįçç
Sylvanus
6,503
1,694
2,237
6,395
15,320
6,058
124
9,670
5,650
26,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
36,133
392
Minions Killed
336
0
Camps Cleared
0
1,439,332
Distance Traveled
1,325,767
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,336
489
62
4
0
239,085
5
L
Set
7,348
490
58
4
0
288,153
0
W
Sol
6,552
437
50
3
0
247,501
0
W
Thanatos
8,926
595
73
5
0
311,631
3
W
Janus
8,122
541
96
6
0
324,214
4
W
Tyr
8,375
558
111
7
0
316,901
4
L
Osiris
6,744
450
66
4
0
272,860
0
L
Freya
7,478
499
54
4
0
258,585
0
L
Morgan Le Fay
7,834
522
115
8
0
255,111
2
L
Sylvanus
6,729
449
43
3
0
251,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role