Player Matchup

Merlin
Merlin
Caramel_Ryu
Merlin
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 82L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Golemox
Gilgamesh
Level 13
God Stats
19W - 18L
1,145 SR
Queue Stats
58W - 46L
1,096 Elo+
Party 2
Amaterasu
Amaterasu
mucks720
Amaterasu
Level 3
God Stats
4W - 4L
1,164 SR
Queue Stats
11W - 12L
1,107 Elo+
Party 2
Bacchus
Bacchus
skyanger32rus
Bacchus
Level 29
God Stats
5W - 3L
1,504 SR
Queue Stats
72W - 65L
1,428 Elo+
Solo
Danzaburou
Danzaburou
x-Vistah-x
Danzaburou
Level 28
God Stats
15W - 13L
1,463 SR
Queue Stats
59W - 53L
1,456 Elo+
Solo
Team Averages
Level 20
1,355 SR
1,304 Elo+

VS

Team Averages
Level 16
1,402 SR
1,384 Elo+
Thanatos
Thanatos
IcedSavagee
Thanatos
Level 17
God Stats
46W - 37L
1,153 SR
Queue Stats
61W - 51L
1,256 Elo+
Solo
Fenrir
Fenrir
Jnosi
Fenrir
Level 16
God Stats
4W - 3L
1,535 SR
Queue Stats
20W - 15L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
RMULLEN90
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
stark_Ente
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,340 Elo+
Solo
Danzaburou
Danzaburou
tourettes88
Danzaburou
Level 17
God Stats
4W - 8L
1,321 SR
Queue Stats
5W - 12L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 0 / 19
15,573
916
30,552
11,893
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Golemox
Gilgamesh
20
7 / 5 / 12
15,760
927
22,136
23,436
19,276
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
mucks720
Amaterasu
20
10 / 2 / 13
15,780
928
17,404
18,536
19,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
20
3 / 4 / 20
15,484
911
14,870
20,925
34,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
x-Vistah-x
Danzaburou
20
7 / 2 / 14
16,540
973
33,917
16,587
7,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IcedSavagee
Thanatos
20
4 / 5 / 6
14,985
881
16,025
17,418
7,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Jnosi
Fenrir
20
6 / 9 / 4
15,288
899
20,389
37,529
21,009
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RMULLEN90
Sun Wukong
20
0 / 4 / 3
14,001
824
15,180
34,862
35,454
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
stark_Ente
Merlin
19
0 / 7 / 3
12,327
725
2,101
8,528
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
tourettes88
Danzaburou
20
3 / 5 / 6
15,719
925
29,286
28,229
11,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
30
Kills
13
13
Deaths
30
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
19
12.5
W
Gilgamesh
Golemox
Gilgamesh
7
5
12
2.6
L
Thanatos
IcedSavagee
Thanatos
4
5
6
1.4
L
Fenrir
Jnosi
Fenrir
6
9
4
0.89
L
Sun Wukong
RMULLEN90
Sun Wukong
0
4
3
0.38
W
Amaterasu
mucks720
Amaterasu
10
2
13
8.25
W
Bacchus
3
4
20
3.25
L
Merlin
stark_Ente
Merlin
0
7
3
0.21
L
Danzaburou
tourettes88
Danzaburou
3
5
6
1.2
W
Danzaburou
x-Vistah-x
Danzaburou
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,879
Damage
82,981
91,377
Taken
126,566
86,208
Mitigated
77,953
17,183
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,552
2,688
0
4,477
11,893
4,555
0
417
11,476
65,700
0
W
Gilgamesh
Golemox
Gilgamesh
22,136
7,193
0
1,047
23,436
19,276
0
68
23,368
0
41,140
L
Thanatos
IcedSavagee
Thanatos
16,025
1,441
0
7,921
17,418
7,174
0
7,241
10,177
0
31,489
L
Fenrir
Jnosi
Fenrir
20,389
3,422
0
839
37,529
21,009
0
11,924
25,605
0
28,681
L
Sun Wukong
RMULLEN90
Sun Wukong
15,180
3,770
0
646
34,862
35,454
0
13,211
21,651
0
53,255
W
Amaterasu
mucks720
Amaterasu
17,404
10,464
0
4,992
18,536
19,607
0
687
17,849
0
26,789
W
Bacchus
14,870
4,067
0
1,339
20,925
34,925
0
363
20,562
36,566
0
L
Merlin
stark_Ente
Merlin
2,101
768
0
340
8,528
2,387
0
1,435
7,093
6,684
0
L
Danzaburou
tourettes88
Danzaburou
29,286
10,605
0
4,609
28,229
11,929
0
11,611
16,618
0
86,521
W
Danzaburou
x-Vistah-x
Danzaburou
33,917
18,337
0
5,328
16,587
7,845
0
566
16,021
0
74,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,137
Gold Earned
72,320
293
Minions Killed
294
5
Camps Cleared
4
1,714,991
Distance Traveled
1,466,481
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,573
916
94
6
1
346,782
1
W
Gilgamesh
15,760
927
39
2
2
373,715
0
L
Thanatos
14,985
881
45
3
1
353,389
0
L
Fenrir
15,288
899
18
1
0
339,312
0
L
Sun Wukong
14,001
824
88
5
2
364,104
0
W
Amaterasu
15,780
928
25
1
2
407,011
0
W
Bacchus
15,484
911
44
3
0
290,508
0
L
Merlin
12,327
725
4
0
0
117,004
2
L
Danzaburou
15,719
925
139
8
1
292,672
0
W
Danzaburou
16,540
973
91
5
0
296,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role