Player Matchup

Nu Wa
Nu Wa
Admiralis33
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,477 Elo+
Solo
Ah Puch
Ah Puch
HpnoZ3n
Ah Puch
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,215 Elo+
Solo
Skadi
Skadi
PhDRavioli
Skadi
Level 68
God Stats
4W - 6L
1,148 SR
Queue Stats
415W - 403L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SunFreak
Ah Muzen Cab
Level 127
God Stats
5W - 1L
1,607 SR
Queue Stats
276W - 268L
1,428 Elo+
Solo
Yemoja
Yemoja
Urocyon
Yemoja
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 101L
1,389 Elo+
Solo
Team Averages
Level 97
1,451 SR
1,393 Elo+

VS

Team Averages
Level 102
1,470 SR
1,516 Elo+
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ReBellyUD
Kukulkan
Level 127
God Stats
8W - 8L
1,565 SR
Queue Stats
351W - 324L
1,505 Elo+
Party 1
Ra
Ra
crazysnopy
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,609 Elo+
Party 1
Olorun
Olorun
meizito
Olorun
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
63W - 74L
1,443 Elo+
Solo
Kali
Kali
Бабуган
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 16
11,865
659
15,332
13,682
5,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
HpnoZ3n
Ah Puch
20
6 / 4 / 14
12,748
708
23,413
20,840
9,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
6 / 4 / 15
12,655
703
22,201
17,411
8,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SunFreak
Ah Muzen Cab
20
12 / 2 / 13
14,695
816
27,476
17,753
10,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Urocyon
Yemoja
17
0 / 2 / 17
11,855
659
4,441
13,514
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
2 / 8 / 8
10,779
599
22,304
19,624
7,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
ReBellyUD
Kukulkan
20
6 / 4 / 9
12,866
715
23,308
18,442
9,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 4
11,708
650
7,814
16,305
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
meizito
Olorun
17
1 / 5 / 6
10,190
566
2,907
19,710
8,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 6 / 5
10,157
564
8,711
23,173
13,416
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
27
Kills
16
18
Deaths
27
75
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
8
8
0.75
W
3
6
16
1.83
W
Ah Puch
HpnoZ3n
Ah Puch
6
4
14
3.25
W
Skadi
6
4
15
3.38
L
Kukulkan
ReBellyUD
Kukulkan
6
4
9
2.63
W
Ah Muzen Cab
SunFreak
Ah Muzen Cab
12
2
13
9.25
W
Yemoja
Urocyon
Yemoja
0
2
17
4.25
L
4
4
4
1.5
L
Olorun
meizito
Olorun
1
5
6
0.8
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,863
Damage
65,044
83,200
Taken
97,254
47,564
Mitigated
45,122
42,766
Healing
46,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
22,304
5,958
2,481
2,042
19,624
7,992
0
8,841
10,783
0
41,864
W
15,332
2,411
1,833
1,228
13,682
5,826
623
7,030
6,652
34,011
0
W
Ah Puch
HpnoZ3n
Ah Puch
23,413
595
619
8,473
20,840
9,480
686
9,734
11,106
43,487
0
W
Skadi
22,201
8,847
828
3,706
17,411
8,312
2,509
6,438
10,973
0
48,475
L
Kukulkan
ReBellyUD
Kukulkan
23,308
534
2,218
2,681
18,442
9,009
0
7,278
11,164
72,378
0
W
Ah Muzen Cab
SunFreak
Ah Muzen Cab
27,476
7,395
2,122
6,704
17,753
10,494
1,745
5,856
11,897
0
61,149
W
Yemoja
Urocyon
Yemoja
4,441
681
12,226
5,027
13,514
13,452
379
4,971
8,543
10,449
0
L
7,814
901
12,102
5,770
16,305
6,563
0
7,735
8,570
36,606
0
L
Olorun
meizito
Olorun
2,907
1,414
6,070
5,366
19,710
8,142
0
10,663
9,047
16,337
0
L
8,711
2,938
1,234
6,261
23,173
13,416
0
8,669
14,504
0
17,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,818
Gold Earned
55,700
211
Minions Killed
321
0
Camps Cleared
0
1,652,877
Distance Traveled
1,516,973
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,779
599
53
3
0
249,596
1
W
Nu Wa
11,865
659
36
2
0
303,146
0
W
Ah Puch
12,748
708
42
2
0
325,093
0
W
Skadi
12,655
703
47
3
0
310,695
0
L
Kukulkan
12,866
715
118
7
0
336,980
1
W
Ah Muzen Cab
14,695
816
71
4
0
394,125
3
W
Yemoja
11,855
659
15
1
0
319,818
1
L
Ra
11,708
650
88
5
0
322,055
2
L
Olorun
10,190
566
40
2
0
268,485
0
L
Kali
10,157
564
22
1
0
339,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role