Player Matchup

Loki
Loki
Bubbles888
Loki
Level 18
God Stats
7W - 8L
1,468 SR
Queue Stats
44W - 45L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
Hukit
Sun Wukong
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 180L
1,350 Elo+
Party 1
Sol
Sol
Kremlejija
Sol
Level 14
God Stats
16W - 15L
1,433 SR
Queue Stats
22W - 21L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
gomblin
Heimdallr
Level 66
God Stats
1W - 0L
1,751 SR
Queue Stats
26W - 29L
1,126 Elo+
Party 2
Bacchus
Bacchus
veryfancyhat
Bacchus
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 75L
1,252 Elo+
Party 2
Team Averages
Level 28
1,530 SR
1,289 Elo+

VS

Team Averages
Level 22
1,519 SR
1,394 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fjorrr
Loki
Level 22
God Stats
53W - 49L
1,456 SR
Queue Stats
190W - 191L
1,353 Elo+
Solo
Chiron
Chiron
Lullyverse
Chiron
Level 28
God Stats
11W - 15L
1,639 SR
Queue Stats
61W - 68L
1,408 Elo+
Solo
Athena
Athena
Pozzii
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,379 Elo+
Solo
Olorun
Olorun
baptousombre
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
6,637
603
3,956
5,564
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Hukit
Sun Wukong
13
4 / 2 / 1
7,234
658
5,743
7,358
5,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
8 / 3 / 3
7,218
656
6,788
7,741
2,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
gomblin
Heimdallr
10
7 / 2 / 3
6,637
603
5,535
5,749
1,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
veryfancyhat
Bacchus
10
1 / 0 / 8
6,530
594
3,248
5,985
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 2
7,070
643
6,171
7,326
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Fjorrr
Loki
10
2 / 4 / 0
5,601
509
2,696
7,674
2,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Lullyverse
Chiron
8
0 / 4 / 3
5,415
492
4,221
6,810
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Pozzii
Athena
6
0 / 5 / 2
4,811
437
2,334
6,794
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
7
1 / 10 / 1
5,181
471
4,700
8,640
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
25
Kills
9
9
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
2
3.5
W
5
2
4
3.5
L
Loki
Fjorrr
Loki
2
4
0
0.5
W
Sun Wukong
Hukit
Sun Wukong
4
2
1
2.25
W
8
3
3
3.17
L
Chiron
Lullyverse
Chiron
0
4
3
0.38
L
Athena
Pozzii
Athena
0
5
2
0.2
L
Olorun
1
10
1
0.15
W
Heimdallr
gomblin
Heimdallr
7
2
3
4.25
W
Bacchus
veryfancyhat
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
20,122
32,397
Taken
37,244
15,154
Mitigated
12,227
6,834
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,171
1,520
0
1,524
7,326
2,768
0
402
6,924
0
30,872
W
3,956
952
0
1,620
5,564
1,594
0
1,030
4,534
0
24,391
L
Loki
Fjorrr
Loki
2,696
674
0
1,422
7,674
2,256
253
171
7,503
0
26,018
W
Sun Wukong
Hukit
Sun Wukong
5,743
768
0
530
7,358
5,336
579
0
7,358
0
37,653
W
6,788
2,910
0
1,854
7,741
2,171
522
3,055
4,686
30,749
0
L
Chiron
Lullyverse
Chiron
4,221
2,041
132
918
6,810
1,683
396
1,934
4,876
0
26,133
L
Athena
Pozzii
Athena
2,334
1,233
0
1,363
6,794
2,997
225
1,101
5,693
10,245
0
L
Olorun
4,700
2,898
54
442
8,640
2,523
0
6,428
2,212
12,415
2,680
W
Heimdallr
gomblin
Heimdallr
5,535
3,735
0
1,660
5,749
1,885
438
979
4,770
0
36,982
W
Bacchus
veryfancyhat
Bacchus
3,248
645
0
1,170
5,985
4,168
28
1,151
4,834
13,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
28,078
261
Minions Killed
200
0
Camps Cleared
0
1,019,172
Distance Traveled
970,357
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,070
643
61
6
0
236,062
0
W
Loki
6,637
603
50
5
0
223,978
1
L
Loki
5,601
509
52
5
0
188,127
1
W
Sun Wukong
7,234
658
77
7
0
208,786
3
W
Sol
7,218
656
53
5
0
202,040
0
L
Chiron
5,415
492
48
4
0
193,626
1
L
Athena
4,811
437
25
2
0
180,649
3
L
Olorun
5,181
471
14
1
0
171,893
1
W
Heimdallr
6,637
603
63
6
0
186,589
2
W
Bacchus
6,530
594
18
2
0
197,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role