Player Matchup

Hou Yi
Hou Yi
CreamyDadPuss
Hou Yi
Level 22
God Stats
2W - 0L
1,505 SR
Queue Stats
10W - 5L
1,353 Elo+
Party 1
Erlang Shen
Erlang Shen
Seeppy
Erlang Shen
Level 80
God Stats
1W - 0L
1,594 SR
Queue Stats
14W - 8L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
ThicccBoyy
Sylvanus
Level 89
God Stats
4W - 0L
1,719 SR
Queue Stats
13W - 6L
1,538 Elo+
Party 1
Scylla
Scylla
ZombyeKilla
Scylla
Level 113
God Stats
2W - 1L
1,494 SR
Queue Stats
18W - 5L
1,568 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,505 Elo+

VS

Team Averages
Level 91
1,534 SR
1,431 Elo+
Gilgamesh
Gilgamesh
Clurnts
Gilgamesh
Level 69
God Stats
5W - 4L
1,820 SR
Queue Stats
17W - 15L
1,471 Elo+
Party 2
King Arthur
King Arthur
FallingFive4
King Arthur
Level 66
God Stats
1W - 1L
1,317 SR
Queue Stats
18W - 21L
1,338 Elo+
Party 2
Sol
Sol
raftychicken
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,338 Elo+
Party 2
Ra
Ra
zestyVEVO
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 2
13,115
937
20,427
11,412
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Seeppy
Erlang Shen
16
1 / 3 / 9
10,973
784
9,093
21,772
15,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
ThicccBoyy
Sylvanus
17
4 / 4 / 9
11,286
806
15,033
16,811
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
17
3 / 2 / 7
10,956
783
15,885
9,630
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clurnts
Gilgamesh
16
4 / 7 / 2
10,430
745
10,689
21,971
15,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
FallingFive4
King Arthur
15
0 / 6 / 6
9,438
674
5,885
23,321
11,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 5 / 2
10,109
722
11,957
13,202
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 3
11,489
821
13,100
11,451
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
11
11
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Clurnts
Gilgamesh
4
7
2
0.71
W
12
2
2
6.5
L
King Arthur
FallingFive4
King Arthur
0
6
6
0.5
W
Erlang Shen
Seeppy
Erlang Shen
1
3
9
1.83
W
Sylvanus
ThicccBoyy
Sylvanus
4
4
9
2.13
W
Scylla
3
2
7
3.25
L
3
5
2
0.8
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,438
Damage
41,631
59,625
Taken
69,945
33,243
Mitigated
36,432
15,898
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Clurnts
Gilgamesh
10,689
2,478
373
2,827
21,971
15,887
53
8,755
13,216
0
29,640
W
20,427
13,850
0
2,148
11,412
5,447
4,390
3,379
8,033
0
63,696
L
King Arthur
FallingFive4
King Arthur
5,885
623
0
5,378
23,321
11,439
228
12,890
10,431
0
14,719
W
Erlang Shen
Seeppy
Erlang Shen
9,093
3,542
0
3,136
21,772
15,570
1,340
7,936
13,836
0
31,641
W
Sylvanus
ThicccBoyy
Sylvanus
15,033
6,279
2,618
5,821
16,811
8,738
1,773
10,203
6,608
36,583
5,577
W
Scylla
15,885
1,197
0
2,175
9,630
3,488
517
3,976
5,654
42,041
0
L
11,957
4,614
0
3,696
13,202
4,081
2,406
6,365
6,837
37,447
0
L
13,100
1,419
3,438
4,898
11,451
5,025
375
2,552
8,899
60,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
41,466
238
Minions Killed
230
12
Camps Cleared
9
1,022,343
Distance Traveled
936,080
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,430
745
36
3
3
238,564
0
W
Hou Yi
13,115
937
90
6
3
252,056
0
L
King Arthur
9,438
674
14
1
1
226,828
0
W
Erlang Shen
10,973
784
37
3
4
269,114
0
W
Sylvanus
11,286
806
60
4
4
243,543
1
W
Scylla
10,956
783
51
4
1
257,630
2
L
Sol
10,109
722
72
5
2
210,011
0
L
Ra
11,489
821
108
8
3
260,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role