Player Matchup

Set
Set
Alpicheeno
Set
Level 88
God Stats
4W - 4L
1,460 SR
Queue Stats
175W - 198L
1,483 Elo+
Solo
Janus
Janus
I Jack Salt I
Janus
Level 87
God Stats
2W - 2L
1,506 SR
Queue Stats
66W - 56L
1,482 Elo+
Party 3
Ymir
Ymir
Senor Pompo
Ymir
Level 37
God Stats
2W - 2L
1,734 SR
Queue Stats
64W - 59L
1,450 Elo+
Party 3
King Arthur
King Arthur
SyKe Inferno
King Arthur
Level 102
God Stats
1W - 0L
1,451 SR
Queue Stats
56W - 54L
1,456 Elo+
Party 3
Pele
Pele
xxBEASTDAWGxx
Pele
Level 128
God Stats
2W - 2L
1,272 SR
Queue Stats
66W - 55L
1,508 Elo+
Party 3
Team Averages
Level 88
1,484 SR
1,476 Elo+

VS

Team Averages
Level 125
1,541 SR
1,507 Elo+
Ganesha
Ganesha
BuddhaBenny
Ganesha
Level 126
God Stats
10W - 5L
1,525 SR
Queue Stats
188W - 169L
1,497 Elo+
Party 2
Ymir
Ymir
F-E_Tactician
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 165L
1,509 Elo+
Party 2
Poseidon
Poseidon
Galvaninho
Poseidon
Level 103
God Stats
2W - 5L
1,396 SR
Queue Stats
101W - 83L
1,526 Elo+
Party 1
Nemesis
Nemesis
TheManW-oFear
Nemesis
Level 116
God Stats
1W - 1L
1,676 SR
Queue Stats
102W - 76L
1,522 Elo+
Party 1
Sobek
Sobek
shercoth
Sobek
Level 157
God Stats
6W - 6L
1,610 SR
Queue Stats
313W - 302L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 14
10,041
837
14,989
10,112
4,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 14
10,760
897
23,675
10,310
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 17
10,178
848
9,819
16,125
15,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SyKe Inferno
King Arthur
17
3 / 4 / 15
9,955
830
10,374
13,917
9,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
9 / 6 / 9
11,622
969
17,851
16,751
6,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BuddhaBenny
Ganesha
17
0 / 4 / 15
9,071
756
9,322
16,799
18,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 5 / 10
9,818
818
10,100
25,961
18,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Galvaninho
Poseidon
18
8 / 4 / 7
10,863
905
12,715
13,846
6,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
16
6 / 6 / 7
10,204
850
8,587
14,552
13,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
shercoth
Sobek
15
3 / 5 / 8
9,310
776
8,673
16,022
13,082
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
22
Kills
20
20
Deaths
24
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Ganesha
BuddhaBenny
Ganesha
0
4
15
1.88
L
3
5
10
1.6
L
Poseidon
Galvaninho
Poseidon
8
4
7
2.88
W
6
3
14
4.33
W
1
4
17
2.38
W
King Arthur
SyKe Inferno
King Arthur
3
4
15
2.63
L
Nemesis
6
6
7
1.58
L
Sobek
shercoth
Sobek
3
5
8
1.4
W
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,708
Damage
49,397
67,215
Taken
87,180
40,757
Mitigated
70,075
24,419
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,989
4,092
2,005
3,400
10,112
4,510
1,612
5,966
4,146
0
27,587
L
Ganesha
BuddhaBenny
Ganesha
9,322
646
2,209
2,397
16,799
18,767
563
6,119
10,359
13,627
0
L
10,100
1,327
797
6,110
25,961
18,262
162
11,695
13,821
20,609
0
L
Poseidon
Galvaninho
Poseidon
12,715
1,910
182
3,046
13,846
6,165
1,019
4,717
8,879
36,169
0
W
23,675
1,940
1,037
2,908
10,310
3,882
861
6,183
4,127
41,479
0
W
9,819
1,889
2,311
3,800
16,125
15,531
443
7,167
8,958
14,785
0
W
King Arthur
SyKe Inferno
King Arthur
10,374
545
1,095
1,795
13,917
9,971
203
9,216
4,701
0
25,310
L
Nemesis
8,587
2,727
1,572
1,836
14,552
13,799
830
4,807
9,525
0
14,801
L
Sobek
shercoth
Sobek
8,673
710
609
2,980
16,022
13,082
890
4,710
11,102
13,768
0
W
17,851
3,672
791
5,277
16,751
6,863
1,585
12,278
4,473
0
33,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
49,266
146
Minions Killed
113
0
Camps Cleared
0
1,166,543
Distance Traveled
1,023,915
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,041
837
25
2
0
247,643
0
L
Ganesha
9,071
756
0
0
0
216,024
0
L
Ymir
9,818
818
28
2
0
182,683
2
L
Poseidon
10,863
905
58
5
0
198,502
2
W
Janus
10,760
897
58
5
0
233,104
0
W
Ymir
10,178
848
12
1
0
217,549
0
W
King Arthur
9,955
830
27
2
0
243,459
0
L
Nemesis
10,204
850
9
1
0
215,301
1
L
Sobek
9,310
776
18
2
0
211,405
1
W
Pele
11,622
969
24
2
0
224,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role