Player Matchup

Khepri
Khepri
Loser3574
Khepri
Level 22
God Stats
26W - 10L
1,693 SR
Queue Stats
145W - 151L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
ShoweryRiver2
Danzaburou
Level 46
God Stats
21W - 27L
1,437 SR
Queue Stats
302W - 317L
1,408 Elo+
Party 2
Persephone
Persephone
ToastyWonder
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,561 Elo+
Solo
Da Ji
Da Ji
YouAfraidYet
Da Ji
Level 4
God Stats
4W - 3L
1,480 SR
Queue Stats
116W - 91L
1,339 Elo+
Party 2
Apollo
Apollo
blueboymac
Apollo
Level 24
God Stats
1W - 4L
1,121 SR
Queue Stats
26W - 30L
1,379 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,415 Elo+

VS

Team Averages
Level 21
1,491 SR
1,481 Elo+
Bellona
Bellona
Bparkery
Bellona
Level 25
God Stats
6W - 10L
1,256 SR
Queue Stats
99W - 105L
1,438 Elo+
Party 3
Thor
Thor
ConfusedCaptain3
Thor
Level 26
God Stats
57W - 38L
1,579 SR
Queue Stats
258W - 261L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
UgnyWugny
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 1
Fenrir
Fenrir
josue247365
Fenrir
Level 24
God Stats
10W - 9L
1,623 SR
Queue Stats
28W - 26L
1,509 Elo+
Solo
Kukulkan
Kukulkan
xPwNdxJaCk0
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Loser3574
Khepri
20
0 / 0 / 25
13,018
930
5,937
9,504
15,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
ShoweryRiver2
Danzaburou
20
16 / 0 / 13
15,876
1,134
39,901
10,198
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
ToastyWonder
Persephone
20
6 / 0 / 21
14,771
1,055
23,701
8,009
3,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 23
14,152
1,011
20,388
13,444
7,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
blueboymac
Apollo
20
9 / 3 / 11
13,818
987
13,557
14,782
7,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bparkery
Bellona
18
5 / 9 / 1
12,789
914
16,123
23,323
27,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 5 / 3
12,790
914
5,343
27,113
29,244
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
UgnyWugny
Kuzenbo
19
0 / 8 / 6
12,265
876
14,422
29,896
42,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
18
1 / 1 / 1
11,610
829
4,896
8,828
3,619
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
xPwNdxJaCk0
Kukulkan
19
0 / 12 / 5
12,534
895
10,462
20,764
9,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
35
Kills
8
8
Deaths
35
93
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bparkery
Bellona
5
9
1
0.61
L
2
5
3
0.7
W
Khepri
Loser3574
Khepri
0
0
25
12.5
W
Danzaburou
ShoweryRiver2
Danzaburou
16
0
13
22.5
W
Persephone
ToastyWonder
Persephone
6
0
21
16.5
L
Kuzenbo
UgnyWugny
Kuzenbo
0
8
6
0.38
W
4
5
23
3.1
W
Apollo
blueboymac
Apollo
9
3
11
4.83
L
Fenrir
1
1
1
1.5
L
Kukulkan
xPwNdxJaCk0
Kukulkan
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,484
Damage
51,246
55,937
Taken
109,924
39,391
Mitigated
112,762
5,797
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bparkery
Bellona
16,123
5,559
136
888
23,323
27,495
0
7,538
15,785
0
27,276
L
5,343
947
463
680
27,113
29,244
0
3,056
24,057
0
32,809
W
Khepri
Loser3574
Khepri
5,937
819
0
0
9,504
15,605
0
4,635
4,869
12,206
0
W
Danzaburou
ShoweryRiver2
Danzaburou
39,901
26,442
0
1,454
10,198
4,579
0
6,911
3,287
0
80,230
W
Persephone
ToastyWonder
Persephone
23,701
1,464
0
1,724
8,009
3,778
0
3,014
4,995
50,193
0
L
Kuzenbo
UgnyWugny
Kuzenbo
14,422
3,967
188
1,029
29,896
42,536
0
8,035
21,861
34,985
0
W
20,388
6,588
0
615
13,444
7,668
0
4,396
9,048
0
36,787
W
Apollo
blueboymac
Apollo
13,557
8,896
0
2,004
14,782
7,761
0
5,928
8,854
0
37,952
L
Fenrir
4,896
336
0
0
8,828
3,619
0
4,314
4,514
0
11,549
L
Kukulkan
xPwNdxJaCk0
Kukulkan
10,462
2,438
0
382
20,764
9,868
0
6,695
14,069
53,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,635
Gold Earned
61,988
279
Minions Killed
245
13
Camps Cleared
3
1,427,406
Distance Traveled
1,330,791
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,789
914
17
1
1
271,251
0
L
Thor
12,790
914
45
3
0
267,128
0
W
Khepri
13,018
930
8
1
0
296,496
0
W
Danzaburou
15,876
1,134
109
8
5
284,587
0
W
Persephone
14,771
1,055
59
4
1
282,404
0
L
Kuzenbo
12,265
876
55
4
0
268,178
3
W
Da Ji
14,152
1,011
42
3
2
277,596
0
W
Apollo
13,818
987
61
4
5
286,323
2
L
Fenrir
11,610
829
12
1
1
311,684
0
L
Kukulkan
12,534
895
116
8
1
212,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role