Player Matchup

Thor
Thor
Ferreirathekid
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,521 Elo+
Party 2
Susano
Susano
RageTryHard01
Susano
Level 108
God Stats
65W - 55L
1,524 SR
Queue Stats
84W - 77L
1,539 Elo+
Party 2
Sobek
Sobek
secretchicago333
Sobek
Level 27
God Stats
38W - 28L
1,608 SR
Queue Stats
178W - 184L
1,494 Elo+
Solo
Neith
Neith
wizard0110
Neith
Level 4
God Stats
3W - 10L
1,545 SR
Queue Stats
3W - 11L
1,392 Elo+
Solo
Thanatos
Thanatos
x SA KiLLa x
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Team Averages
Level 30
1,535 SR
1,451 Elo+

VS

Team Averages
Level 45
1,546 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DrunkenHeathen
Izanami
Level 29
God Stats
24W - 22L
1,648 SR
Queue Stats
172W - 182L
1,508 Elo+
Party 1
Yemoja
Yemoja
Krais3rd
Yemoja
Level 7
God Stats
2W - 4L
1,458 SR
Queue Stats
9W - 14L
1,490 Elo+
Solo
Guan Yu
Guan Yu
OutHouseStew
Guan Yu
Level 26
God Stats
60W - 58L
1,523 SR
Queue Stats
191W - 185L
1,506 Elo+
Party 1
Ganesha
Ganesha
SnapperLappa
Ganesha
Level 13
God Stats
72W - 58L
1,600 SR
Queue Stats
79W - 70L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
7,852
872
6,958
17,069
4,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 2
9,017
1,002
16,234
12,604
4,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 8 / 2
8,762
974
7,949
22,845
17,218
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
0 / 3 / 0
7,709
857
4,636
8,643
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
x SA KiLLa x
Thanatos
14
0 / 3 / 2
7,575
842
2,183
6,274
2,136
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Team 1 Tickets

151

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
12 / 0 / 10
10,700
1,189
19,935
5,036
1,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 15
9,984
1,109
15,235
8,975
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Krais3rd
Yemoja
16
1 / 0 / 21
8,867
985
6,582
8,307
9,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
OutHouseStew
Guan Yu
16
3 / 0 / 21
9,206
1,023
7,126
9,435
9,584
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
SnapperLappa
Ganesha
16
0 / 2 / 24
9,902
1,100
9,492
11,945
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
115
4
Kills
24
24
Deaths
4
7
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
0
10
17
W
8
2
15
7.75
L
0
8
1
0.06
W
Yemoja
Krais3rd
Yemoja
1
0
21
11.5
W
Guan Yu
OutHouseStew
Guan Yu
3
0
21
13.5
L
2
2
2
1.5
W
Ganesha
SnapperLappa
Ganesha
0
2
24
6
L
2
8
2
0.38
L
Neith
0
3
0
0
L
Thanatos
x SA KiLLa x
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
58,370
67,435
Taken
43,698
31,408
Mitigated
38,836
5,270
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,935
1,763
1,196
1,852
5,036
1,973
0
513
4,523
38,442
0
W
15,235
11,962
0
1,493
8,975
3,831
0
1,292
7,683
0
36,568
L
6,958
1,997
0
0
17,069
4,733
0
9,524
7,545
0
24,720
W
Yemoja
Krais3rd
Yemoja
6,582
3,387
3,691
474
8,307
9,429
0
1,093
7,214
13,623
0
W
Guan Yu
OutHouseStew
Guan Yu
7,126
520
4,650
1,924
9,435
9,584
0
2,222
6,754
0
11,463
L
16,234
5,252
0
1,260
12,604
4,435
0
7,162
5,442
0
35,732
W
Ganesha
SnapperLappa
Ganesha
9,492
392
0
1,566
11,945
14,019
0
2,829
9,116
24,392
0
L
7,949
443
56
2,627
22,845
17,218
0
11,896
10,949
23,262
0
L
Neith
4,636
3,112
0
557
8,643
2,886
0
4,283
4,360
0
11,223
L
Thanatos
x SA KiLLa x
Thanatos
2,183
893
0
770
6,274
2,136
0
3,144
3,130
0
6,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,915
Gold Earned
48,659
136
Minions Killed
165
5
Camps Cleared
5
767,265
Distance Traveled
875,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,700
1,189
51
6
0
177,808
0
W
Izanami
9,984
1,109
65
7
2
149,397
0
L
Thor
7,852
872
42
5
0
150,024
0
W
Yemoja
8,867
985
22
2
2
158,603
0
W
Guan Yu
9,206
1,023
27
3
1
202,451
3
L
Susano
9,017
1,002
49
5
3
187,937
0
W
Ganesha
9,902
1,100
0
0
0
186,884
2
L
Sobek
8,762
974
23
3
1
158,326
0
L
Neith
7,709
857
17
2
0
151,348
0
L
Thanatos
7,575
842
5
1
1
119,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role