Player Matchup

Awilix
Awilix
 
Awilix
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JBoyd1414
Odin
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 107L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
Shruj14
Sun Wukong
Level 6
God Stats
2W - 3L
1,548 SR
Queue Stats
5W - 12L
1,227 Elo+
Solo
Chang'e
Chang'e
buns UwU
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Solo
Tiamat
Tiamat
fliber_Andres21
Tiamat
Level 23
God Stats
3W - 5L
1,342 SR
Queue Stats
214W - 202L
1,288 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,416 Elo+

VS

Team Averages
Level 26
1,528 SR
1,470 Elo+
Ares
Ares
Estalin07
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Heretic_Ningen
Merlin
Level 24
God Stats
4W - 10L
1,360 SR
Queue Stats
51W - 67L
1,304 Elo+
Solo
Artemis
Artemis
ItsErickB
Artemis
Level 0
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
VZ-LuisF
Thanatos
Level 100
God Stats
5W - 8L
1,452 SR
Queue Stats
54W - 49L
1,476 Elo+
Party 2
Bellona
Bellona
sandyfer21
Bellona
Level 4
God Stats
3W - 2L
1,826 SR
Queue Stats
4W - 9L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
15 / 5 / 6
12,983
590
20,528
18,424
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
17
10 / 2 / 11
12,865
585
10,687
17,577
20,206
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Shruj14
Sun Wukong
13
4 / 1 / 5
10,136
461
5,412
16,179
10,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
buns UwU
Chang'e
15
3 / 1 / 9
10,868
494
7,126
14,069
12,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 4 / 4
12,477
567
9,990
13,475
7,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 4 / 1
6,468
294
552
4,774
2,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 1
8,787
399
14,575
14,021
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ItsErickB
Artemis
11
1 / 5 / 3
7,586
345
4,953
6,889
2,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
VZ-LuisF
Thanatos
16
10 / 8 / 1
10,810
491
18,211
23,580
11,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
sandyfer21
Bellona
11
0 / 18 / 2
7,367
335
3,314
21,069
11,201

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
38
Kills
13
13
Deaths
39
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
5
6
3.6
L
Ares
0
4
1
0.13
L
2
4
1
0.63
L
Artemis
ItsErickB
Artemis
1
5
3
0.5
W
Odin
10
2
11
7.75
W
Sun Wukong
Shruj14
Sun Wukong
4
1
5
6.5
L
Thanatos
VZ-LuisF
Thanatos
10
8
1
1.31
W
Chang'e
buns UwU
Chang'e
3
1
9
7.5
W
6
4
4
2
L
Bellona
sandyfer21
Bellona
0
18
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,743
Damage
41,605
79,724
Taken
70,333
59,914
Mitigated
35,805
25,124
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
20,528
8,791
0
5,499
18,424
8,833
4,289
2,953
15,471
0
64,014
L
Ares
552
374
0
0
4,774
2,547
0
215
4,559
2,405
0
L
14,575
1,092
0
1,527
14,021
8,297
602
2,789
11,232
55,512
0
L
Artemis
ItsErickB
Artemis
4,953
2,218
0
223
6,889
2,306
740
1,781
5,108
0
19,376
W
Odin
10,687
4,611
0
1,680
17,577
20,206
0
1,585
15,992
0
55,636
W
Sun Wukong
Shruj14
Sun Wukong
5,412
2,043
0
2,947
16,179
10,743
531
2,674
13,505
0
37,127
L
Thanatos
VZ-LuisF
Thanatos
18,211
5,316
0
15,458
23,580
11,454
0
6,848
16,732
0
64,407
W
Chang'e
buns UwU
Chang'e
7,126
1,819
4,196
7,106
14,069
12,996
1,896
5,096
8,973
38,549
0
W
9,990
1,138
0
3,696
13,475
7,136
8,432
2,819
10,656
80,068
0
L
Bellona
sandyfer21
Bellona
3,314
1,437
0
190
21,069
11,201
0
5,483
15,586
0
20,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,329
Gold Earned
41,018
460
Minions Killed
236
0
Camps Cleared
0
2,022,372
Distance Traveled
1,310,249
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,983
590
88
4
0
450,316
8
L
Ares
6,468
294
1
0
0
83,472
0
L
Merlin
8,787
399
77
4
0
362,465
0
L
Artemis
7,586
345
34
2
0
184,604
0
W
Odin
12,865
585
109
5
0
386,955
5
W
Sun Wukong
10,136
461
51
2
0
450,222
5
L
Thanatos
10,810
491
100
5
0
390,806
2
W
Chang'e
10,868
494
63
3
0
397,274
0
W
Tiamat
12,477
567
149
7
0
337,605
0
L
Bellona
7,367
335
24
1
0
288,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role