Player Matchup

Camazotz
Camazotz
D3LaCr0iX
Camazotz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,601 Elo+
Solo
Medusa
Medusa
Dermys
Medusa
Level 52
God Stats
33W - 29L
1,636 SR
Queue Stats
220W - 165L
1,602 Elo+
Party 1
Cerberus
Cerberus
LoneCSG
Cerberus
Level 64
God Stats
8W - 13L
1,457 SR
Queue Stats
312W - 289L
1,545 Elo+
Party 1
Raijin
Raijin
Riddler0219
Raijin
Level 49
God Stats
10W - 8L
1,606 SR
Queue Stats
107W - 105L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
XhibannaX
Gilgamesh
Level 107
God Stats
1W - 4L
1,593 SR
Queue Stats
121W - 104L
1,635 Elo+
Party 1
Team Averages
Level 63
1,559 SR
1,582 Elo+

VS

Team Averages
Level 63
1,511 SR
1,582 Elo+
Bellona
Bellona
Codycarl
Bellona
Level 94
God Stats
4W - 4L
1,312 SR
Queue Stats
420W - 392L
1,585 Elo+
Party 3
Danzaburou
Danzaburou
Cookk1994
Danzaburou
Level 121
God Stats
44W - 35L
1,582 SR
Queue Stats
343W - 312L
1,572 Elo+
Party 2
Serqet
Serqet
JolIyy
Serqet
Level 13
God Stats
20W - 13L
1,676 SR
Queue Stats
287W - 264L
1,585 Elo+
Party 3
Anubis
Anubis
TheToaster939
Anubis
Level 59
God Stats
4W - 2L
1,617 SR
Queue Stats
56W - 52L
1,594 Elo+
Solo
Yemoja
Yemoja
soonerprooph
Yemoja
Level 28
God Stats
11W - 7L
1,366 SR
Queue Stats
373W - 353L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
D3LaCr0iX
Camazotz
13
3 / 1 / 0
7,842
490
5,181
8,727
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Dermys
Medusa
13
1 / 5 / 1
7,765
485
5,614
10,567
3,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
LoneCSG
Cerberus
14
0 / 2 / 1
8,196
512
7,287
13,176
12,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
10
0 / 8 / 0
6,337
396
1,007
9,986
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
XhibannaX
Gilgamesh
10
0 / 5 / 1
6,406
400
4,009
16,516
8,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Codycarl
Bellona
16
2 / 0 / 1
9,762
610
6,951
10,978
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Cookk1994
Danzaburou
15
3 / 2 / 4
9,458
591
9,331
10,011
4,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
JolIyy
Serqet
14
6 / 2 / 5
8,761
548
6,801
7,990
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 0 / 6
10,225
639
11,517
6,080
3,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
13
2 / 0 / 11
8,304
519
4,823
8,342
7,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
21
21
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Codycarl
Bellona
2
0
1
2.5
W
Danzaburou
Cookk1994
Danzaburou
3
2
4
2.5
L
Camazotz
D3LaCr0iX
Camazotz
3
1
0
3
L
Medusa
Dermys
Medusa
1
5
1
0.3
W
Serqet
JolIyy
Serqet
6
2
5
4.25
L
Cerberus
LoneCSG
Cerberus
0
2
1
0.25
L
Raijin
0
8
0
0
W
8
0
6
11
L
Gilgamesh
XhibannaX
Gilgamesh
0
5
1
0.1
W
Yemoja
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
39,423
58,972
Taken
43,401
28,484
Mitigated
25,672
17,647
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Codycarl
Bellona
6,951
3,730
0
5,846
10,978
7,547
0
5,711
4,420
0
58,323
W
Danzaburou
Cookk1994
Danzaburou
9,331
5,015
0
3,474
10,011
4,057
882
377
9,585
0
81,134
L
Camazotz
D3LaCr0iX
Camazotz
5,181
1,128
0
5,932
8,727
2,619
0
1,309
7,418
0
42,604
L
Medusa
Dermys
Medusa
5,614
2,766
0
1,932
10,567
3,265
0
1,426
9,114
0
51,457
W
Serqet
JolIyy
Serqet
6,801
696
0
0
7,990
2,944
0
399
7,506
0
46,010
L
Cerberus
LoneCSG
Cerberus
7,287
752
0
6,659
13,176
12,231
0
1,403
11,773
57,827
0
L
Raijin
1,007
72
0
1,223
9,986
1,990
0
5,856
3,955
36,950
0
W
11,517
838
0
5,113
6,080
3,643
830
660
5,420
78,713
0
L
Gilgamesh
XhibannaX
Gilgamesh
4,009
755
362
1,539
16,516
8,379
0
6,319
9,474
0
22,557
W
Yemoja
4,823
1,037
1,072
1,431
8,342
7,481
9
348
7,971
23,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,546
Gold Earned
46,510
460
Minions Killed
543
0
Camps Cleared
0
1,492,499
Distance Traveled
1,665,810
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,762
610
137
9
0
363,935
5
W
Danzaburou
9,458
591
131
8
0
292,263
1
L
Camazotz
7,842
490
90
6
0
331,346
9
L
Medusa
7,765
485
99
6
0
300,349
6
W
Serqet
8,761
548
82
5
0
363,808
6
L
Cerberus
8,196
512
164
10
0
319,681
7
L
Raijin
6,337
396
75
5
0
239,295
2
W
Anubis
10,225
639
171
11
0
311,920
0
L
Gilgamesh
6,406
400
32
2
0
301,828
4
W
Yemoja
8,304
519
22
1
0
333,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role