Player Matchup

Hun Batz
Hun Batz
CJDCody
Hun Batz
Level 96
God Stats
1W - 2L
1,385 SR
Queue Stats
118W - 119L
1,579 Elo+
Party 1
Medusa
Medusa
CausticCam
Medusa
Level 26
God Stats
2W - 7L
1,546 SR
Queue Stats
33W - 33L
1,632 Elo+
Party 1
Ra
Ra
kiritsigu
Ra
Level 146
God Stats
2W - 3L
1,251 SR
Queue Stats
562W - 501L
1,567 Elo+
Party 2
Sobek
Sobek
xX_RAMM3R_Xx
Sobek
Level 139
God Stats
8W - 5L
1,657 SR
Queue Stats
181W - 142L
1,535 Elo+
Party 2
Izanami
Izanami
x_Agathor_x
Izanami
Level 45
God Stats
30W - 29L
1,547 SR
Queue Stats
291W - 250L
1,576 Elo+
Party 2
Team Averages
Level 90
1,477 SR
1,578 Elo+

VS

Team Averages
Level 92
1,572 SR
1,603 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MajesticGlow
Thoth
Level 152
God Stats
4W - 1L
1,630 SR
Queue Stats
144W - 83L
1,665 Elo+
Party 3
Heimdallr
Heimdallr
isthisabird
Heimdallr
Level 24
God Stats
10W - 4L
1,619 SR
Queue Stats
28W - 9L
1,576 Elo+
Party 3
King Arthur
King Arthur
zCorb
King Arthur
Level 139
God Stats
1W - 0L
1,613 SR
Queue Stats
28W - 10L
1,774 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CJDCody
Hun Batz
15
2 / 3 / 3
8,527
711
7,261
11,345
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
CausticCam
Medusa
15
1 / 4 / 3
8,067
672
8,902
12,146
4,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 4
8,562
714
8,473
9,953
2,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
8,231
686
5,121
13,960
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
x_Agathor_x
Izanami
15
2 / 4 / 3
8,180
682
4,292
11,323
2,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
6 / 0 / 10
11,059
922
11,767
11,065
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
 
Kukulkan
15
2 / 1 / 9
8,948
746
5,032
5,361
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 9
10,417
868
17,292
8,849
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
isthisabird
Heimdallr
15
1 / 3 / 9
8,601
717
6,527
9,494
3,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
zCorb
King Arthur
16
4 / 3 / 4
10,040
837
11,943
14,401
9,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
9
Kills
18
18
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
10
11
W
Kukulkan
 
Kukulkan
2
1
9
6.5
L
Hun Batz
CJDCody
Hun Batz
2
3
3
1.17
L
Medusa
CausticCam
Medusa
1
4
3
0.63
W
5
2
9
4.75
W
Heimdallr
isthisabird
Heimdallr
1
3
9
1.83
L
3
3
4
1.67
L
1
4
4
0.75
L
Izanami
x_Agathor_x
Izanami
2
4
3
0.88
W
King Arthur
zCorb
King Arthur
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
52,561
58,727
Taken
49,170
27,202
Mitigated
30,547
7,497
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,767
912
0
1,970
11,065
11,409
424
2,778
8,171
22,785
0
W
Kukulkan
 
Kukulkan
5,032
130
580
618
5,361
2,210
529
2,938
2,259
26,342
0
L
Hun Batz
CJDCody
Hun Batz
7,261
1,226
0
490
11,345
4,250
1
4,850
6,495
0
24,975
L
Medusa
CausticCam
Medusa
8,902
2,905
0
1,155
12,146
4,409
0
6,387
5,759
0
32,914
W
17,292
643
0
630
8,849
3,364
799
1,632
7,131
50,261
0
W
Heimdallr
isthisabird
Heimdallr
6,527
2,720
0
0
9,494
3,952
1,529
2,098
7,320
0
26,408
L
8,473
471
1,177
2,026
9,953
2,823
0
7,189
2,764
31,279
0
L
5,121
485
0
2,330
13,960
12,862
0
7,551
6,409
9,977
0
L
Izanami
x_Agathor_x
Izanami
4,292
2,759
0
319
11,323
2,858
0
8,352
2,971
0
26,715
W
King Arthur
zCorb
King Arthur
11,943
720
0
2,342
14,401
9,612
262
4,320
9,989
0
40,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
49,065
257
Minions Killed
293
7
Camps Cleared
10
1,153,959
Distance Traveled
1,233,733
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,059
922
24
2
1
257,968
3
W
Kukulkan
8,948
746
62
5
0
248,550
0
L
Hun Batz
8,527
711
53
4
2
231,337
1
L
Medusa
8,067
672
68
6
2
230,052
2
W
Thoth
10,417
868
86
7
6
252,318
4
W
Heimdallr
8,601
717
61
5
0
216,154
0
L
Ra
8,562
714
61
5
2
242,105
2
L
Sobek
8,231
686
10
1
0
246,044
1
L
Izanami
8,180
682
65
5
1
204,421
1
W
King Arthur
10,040
837
60
5
3
258,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role