Player Matchup

Ah Puch
Ah Puch
FunkyWrestler93
Ah Puch
Level 123
God Stats
1W - 1L
1,316 SR
Queue Stats
44W - 49L
1,499 Elo+
Solo
Achilles
Achilles
G33kishG0d
Achilles
Level 46
God Stats
12W - 9L
1,334 SR
Queue Stats
138W - 151L
1,426 Elo+
Solo
Loki
Loki
Tr4piGenix
Loki
Level 114
God Stats
7W - 2L
1,475 SR
Queue Stats
73W - 56L
1,547 Elo+
Party 1
Nox
Nox
XLegacyReaperX0
Nox
Level 103
God Stats
1W - 0L
1,563 SR
Queue Stats
76W - 57L
1,558 Elo+
Party 1
Da Ji
Da Ji
saucyscap
Da Ji
Level 47
God Stats
274W - 304L
1,489 SR
Queue Stats
288W - 324L
1,509 Elo+
Solo
Team Averages
Level 87
1,436 SR
1,508 Elo+

VS

Team Averages
Level 69
1,407 SR
1,438 Elo+
Yemoja
Yemoja
Kulele808
Yemoja
Level 36
God Stats
2W - 1L
1,506 SR
Queue Stats
119W - 95L
1,579 Elo+
Solo
Medusa
Medusa
Lennith1
Medusa
Level 102
God Stats
6W - 6L
1,234 SR
Queue Stats
21W - 25L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedDeath208
Morgan Le Fay
Level 28
God Stats
4W - 8L
1,313 SR
Queue Stats
25W - 40L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
STILLCHILLIN65
Gilgamesh
Level 65
God Stats
25W - 23L
1,502 SR
Queue Stats
42W - 47L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Tera72816
Kukulkan
Level 114
God Stats
15W - 21L
1,479 SR
Queue Stats
19W - 36L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 14
14,020
1,001
27,848
10,443
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
G33kishG0d
Achilles
20
5 / 2 / 11
14,939
1,067
19,532
23,314
36,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 5 / 6
15,747
1,125
28,754
17,630
8,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 0 / 7
12,489
892
17,490
8,509
3,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
saucyscap
Da Ji
20
2 / 0 / 7
12,484
892
14,074
18,140
16,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kulele808
Yemoja
19
0 / 0 / 6
11,743
839
8,195
20,830
18,887
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Lennith1
Medusa
19
3 / 9 / 4
12,546
896
23,295
24,822
8,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RedDeath208
Morgan Le Fay
19
2 / 7 / 5
12,200
871
15,455
25,576
10,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
STILLCHILLIN65
Gilgamesh
19
2 / 1 / 5
12,836
917
12,908
28,020
15,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Tera72816
Kukulkan
19
2 / 7 / 5
12,991
928
8,501
12,136
5,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
24
Kills
9
9
Deaths
24
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
Achilles
G33kishG0d
Achilles
5
2
11
5.25
L
Yemoja
Kulele808
Yemoja
0
0
6
3
L
Medusa
Lennith1
Medusa
3
9
4
0.56
L
Morgan Le Fay
RedDeath208
Morgan Le Fay
2
7
5
0.64
L
Gilgamesh
STILLCHILLIN65
Gilgamesh
2
1
5
4.5
L
Kukulkan
Tera72816
Kukulkan
2
7
5
0.64
W
12
5
6
3
W
2
0
7
5.5
W
Da Ji
saucyscap
Da Ji
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,698
Damage
68,354
78,036
Taken
111,384
70,477
Mitigated
59,523
12,406
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,848
42
0
341
10,443
4,901
0
4,578
5,865
66,153
0
W
Achilles
G33kishG0d
Achilles
19,532
10,200
0
2,600
23,314
36,694
0
9,067
14,247
0
42,387
L
Yemoja
Kulele808
Yemoja
8,195
3,094
8,255
2,322
20,830
18,887
0
10,499
9,862
19,636
0
L
Medusa
Lennith1
Medusa
23,295
11,615
0
1,859
24,822
8,977
0
10,579
14,023
0
50,438
L
Morgan Le Fay
RedDeath208
Morgan Le Fay
15,455
977
0
1,807
25,576
10,932
0
9,836
15,441
27,812
0
L
Gilgamesh
STILLCHILLIN65
Gilgamesh
12,908
2,834
465
7,442
28,020
15,564
0
12,167
15,573
0
26,116
L
Kukulkan
Tera72816
Kukulkan
8,501
380
218
338
12,136
5,163
0
2,257
9,828
49,844
0
W
28,754
9,410
818
1,244
17,630
8,816
0
7,089
10,541
0
60,085
W
17,490
168
0
815
8,509
3,463
0
4,826
3,683
31,322
0
W
Da Ji
saucyscap
Da Ji
14,074
2,252
0
6,588
18,140
16,603
0
6,591
11,417
0
21,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,679
Gold Earned
62,316
271
Minions Killed
289
15
Camps Cleared
5
1,488,913
Distance Traveled
1,277,621
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,020
1,001
107
8
1
294,771
2
W
Achilles
14,939
1,067
50
4
1
284,890
0
L
Yemoja
11,743
839
26
2
0
241,082
0
L
Medusa
12,546
896
86
6
2
260,611
0
L
Morgan Le Fay
12,200
871
27
2
1
271,938
0
L
Gilgamesh
12,836
917
37
3
0
305,446
0
L
Kukulkan
12,991
928
113
8
2
198,544
0
W
Loki
15,747
1,125
59
4
10
294,353
1
W
Nox
12,489
892
38
3
0
295,614
0
W
Da Ji
12,484
892
17
1
3
319,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role