Player Matchup

Yemoja
Yemoja
FTW-Fusion-X275
Yemoja
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,660 Elo+
Party 1
Sylvanus
Sylvanus
NCI1
Sylvanus
Level 69
God Stats
7W - 3L
1,551 SR
Queue Stats
13W - 9L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
Oswell_rosefall
Danzaburou
Level 81
God Stats
1W - 0L
1,546 SR
Queue Stats
7W - 6L
1,660 Elo+
Party 1
Ao Kuang
Ao Kuang
PACK-N-HEAT_NOOB
Ao Kuang
Level 46
God Stats
5W - 1L
1,742 SR
Queue Stats
12W - 14L
1,660 Elo+
Party 1
Scylla
Scylla
cruh987
Scylla
Level 74
God Stats
2W - 1L
1,710 SR
Queue Stats
10W - 11L
1,660 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,660 Elo+

VS

Team Averages
Level 52
1,442 SR
1,349 Elo+
Cabrakan
Cabrakan
LosFinsYT
Cabrakan
Level 73
God Stats
4W - 4L
1,526 SR
Queue Stats
95W - 138L
1,274 Elo+
Party 2
Ratatoskr
Ratatoskr
Ormthered34
Ratatoskr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 208L
1,450 Elo+
Party 2
Osiris
Osiris
PUTT-_-BLUG
Osiris
Level 69
God Stats
3W - 7L
1,337 SR
Queue Stats
163W - 235L
1,331 Elo+
Party 2
Chang'e
Chang'e
Seven016
Chang'e
Level 37
God Stats
36W - 57L
1,340 SR
Queue Stats
139W - 182L
1,324 Elo+
Solo
Jing Wei
Jing Wei
Slingshot55
Jing Wei
Level 40
God Stats
0W - 2L
1,509 SR
Queue Stats
122W - 137L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,053
415
1,899
6,587
5,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
NCI1
Sylvanus
15
1 / 1 / 1
9,233
543
9,444
11,676
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Oswell_rosefall
Danzaburou
13
1 / 0 / 7
8,296
488
9,203
12,210
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 0
9,352
550
6,646
13,959
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
cruh987
Scylla
15
2 / 0 / 2
8,741
514
7,811
4,673
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LosFinsYT
Cabrakan
11
0 / 4 / 1
6,892
405
4,600
12,518
9,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Ormthered34
Ratatoskr
13
0 / 2 / 1
7,653
450
5,634
13,300
5,704
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
16
1 / 2 / 0
8,935
526
5,720
13,176
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Seven016
Chang'e
13
0 / 3 / 0
8,006
471
4,777
12,057
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Slingshot55
Jing Wei
13
1 / 2 / 0
8,187
482
5,540
9,826
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Cabrakan
LosFinsYT
Cabrakan
0
4
1
0.13
W
Sylvanus
NCI1
Sylvanus
1
1
1
1.5
L
Ratatoskr
Ormthered34
Ratatoskr
0
2
1
0.25
W
Danzaburou
Oswell_rosefall
Danzaburou
1
0
7
4.5
W
9
1
0
9
L
Osiris
1
2
0
0.5
L
Chang'e
Seven016
Chang'e
0
3
0
0
L
Jing Wei
Slingshot55
Jing Wei
1
2
0
0.5
W
Scylla
cruh987
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,003
Damage
26,271
49,105
Taken
60,877
21,406
Mitigated
32,176
24,041
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,899
842
4,962
2,066
6,587
5,506
313
1,019
5,568
24,127
0
L
Cabrakan
LosFinsYT
Cabrakan
4,600
630
180
2,413
12,518
9,558
0
5,250
7,268
32,082
0
W
Sylvanus
NCI1
Sylvanus
9,444
3,852
242
4,941
11,676
5,204
0
1,046
10,630
53,204
0
L
Ratatoskr
Ormthered34
Ratatoskr
5,634
994
0
1,272
13,300
5,704
30
1,578
11,722
0
63,479
W
Danzaburou
Oswell_rosefall
Danzaburou
9,203
4,021
0
5,221
12,210
4,210
1,979
2,826
9,282
0
51,764
W
6,646
1,065
100
4,706
13,959
4,915
32
2,265
11,694
56,816
0
L
Osiris
5,720
1,885
88
6,139
13,176
9,549
0
8,443
4,733
0
56,235
L
Chang'e
Seven016
Chang'e
4,777
1,061
543
5,190
12,057
4,051
703
8,337
3,720
47,577
0
L
Jing Wei
Slingshot55
Jing Wei
5,540
3,581
0
2,953
9,826
3,314
0
2,192
7,634
0
48,712
W
Scylla
cruh987
Scylla
7,811
327
116
1,687
4,673
1,571
0
2,221
2,452
50,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
39,673
444
Minions Killed
482
0
Camps Cleared
0
1,490,852
Distance Traveled
1,580,611
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,053
415
30
2
0
292,845
4
L
Cabrakan
6,892
405
57
3
0
309,374
7
W
Sylvanus
9,233
543
119
7
0
267,392
5
L
Ratatoskr
7,653
450
102
6
0
362,547
6
W
Danzaburou
8,296
488
88
5
0
309,190
3
W
Ao Kuang
9,352
550
96
6
0
323,405
0
L
Osiris
8,935
526
117
7
0
319,739
0
L
Chang'e
8,006
471
105
6
0
276,004
1
L
Jing Wei
8,187
482
101
6
0
312,947
1
W
Scylla
8,741
514
111
7
0
298,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role