Player Matchup

Sol
Sol
Gold IV
BlueShadow141
Sol
Gold IV
Level 95
God Stats
8W - 6L
1,536 SR
Queue Stats
153W - 145L
1,490 MMR
Solo
Izanami
Izanami
Gold V
Cyonide
Izanami
Gold V
Level 144
God Stats
58W - 43L
1,523 SR
Queue Stats
119W - 117L
1,348 MMR
Party 1
Thanatos
Thanatos
Silver II
God Xura
Thanatos
Silver II
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,471 MMR
Solo
Osiris
Osiris
Gold IV
Isaac30
Osiris
Gold IV
Level 126
God Stats
4W - 4L
1,433 SR
Queue Stats
428W - 448L
1,497 MMR
Solo
Khepri
Khepri
Platinum V
pikachusfaded25
Khepri
Platinum V
Level 157
God Stats
8W - 8L
1,592 SR
Queue Stats
266W - 272L
1,632 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,517 SR
1,488 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,557 SR
1,488 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
IgneousFlame1
Bacchus
Gold IV
Level 67
God Stats
9W - 6L
1,558 SR
Queue Stats
138W - 126L
1,437 MMR
Solo
Tyr
Tyr
Bronze III
MagnumMillner
Tyr
Bronze III
Level 41
God Stats
3W - 12L
1,334 SR
Queue Stats
5W - 12L
1,507 MMR
Solo
Medusa
Medusa
Silver IV
biSHREKxual
Medusa
Silver IV
Level 99
God Stats
0W - 1L
1,825 SR
Queue Stats
15W - 17L
1,495 MMR
Solo
Fenrir
Fenrir
Silver II
reaperain
Fenrir
Silver II
Level 56
God Stats
1W - 5L
1,569 SR
Queue Stats
29W - 29L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,487
617
13,955
11,544
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Cyonide
Izanami
18
9 / 2 / 0
11,451
674
11,080
9,288
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
God Xura
Thanatos
14
4 / 3 / 5
9,441
555
5,960
10,604
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Isaac30
Osiris
16
3 / 1 / 4
10,505
618
8,597
14,108
8,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 1 / 4
8,518
501
4,045
11,617
8,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaAphroditeSetHeimdallrMorgan Le Fay

VS

Bans
Cu ChulainnHadesTiamatHeraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 3 / 4
8,285
487
4,453
10,510
4,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
10
1 / 4 / 5
6,906
406
5,565
13,085
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 0
8,743
514
6,968
12,953
11,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
13
3 / 5 / 1
7,861
462
5,913
13,349
3,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
reaperain
Fenrir
13
2 / 6 / 3
7,957
468
5,276
13,813
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
21
Kills
10
10
Deaths
21
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
4
1.33
W
3
3
9
2.5
W
Izanami
Cyonide
Izanami
9
2
0
4.5
W
Thanatos
God Xura
Thanatos
4
3
5
2.17
L
Bacchus
1
4
5
0.88
W
Osiris
Isaac30
Osiris
3
1
4
5
L
2
3
0
0.67
L
Medusa
3
5
1
0.7
W
2
1
4
4
L
Fenrir
reaperain
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,637
Damage
28,175
57,161
Taken
63,710
29,119
Mitigated
34,477
23,183
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,453
741
80
4,916
10,510
4,411
37
4,860
5,650
44,617
0
W
13,955
1,935
0
5,156
11,544
3,901
1,220
3,345
8,199
75,985
0
W
Izanami
Cyonide
Izanami
11,080
7,230
0
3,542
9,288
4,246
4,960
1,263
8,025
0
94,681
W
Thanatos
God Xura
Thanatos
5,960
740
0
7,918
10,604
3,340
936
2,659
7,945
0
49,471
L
Bacchus
5,565
473
0
2,147
13,085
10,504
0
6,190
6,895
17,291
0
W
Osiris
Isaac30
Osiris
8,597
3,067
0
5,552
14,108
8,753
507
921
13,187
0
61,453
L
6,968
1,143
0
5,423
12,953
11,148
0
1,314
11,639
0
39,530
L
Medusa
5,913
2,583
0
5,177
13,349
3,871
0
2,140
11,209
0
55,745
W
4,045
330
120
895
11,617
8,879
221
1,889
9,728
25,819
0
L
Fenrir
reaperain
Fenrir
5,276
1,517
0
2,046
13,813
4,543
0
3,842
9,971
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
39,752
490
Minions Killed
379
0
Camps Cleared
0
1,560,479
Distance Traveled
1,363,645
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,285
487
81
5
0
237,809
1
W
Sol
10,487
617
128
8
0
302,278
5
W
Izanami
11,451
674
162
10
0
270,515
4
W
Thanatos
9,441
555
57
3
0
349,173
3
L
Bacchus
6,906
406
14
1
0
295,282
5
W
Osiris
10,505
618
121
7
0
347,198
5
L
Tyr
8,743
514
93
5
0
296,573
3
L
Medusa
7,861
462
93
5
0
272,317
3
W
Khepri
8,518
501
22
1
0
291,315
1
L
Fenrir
7,957
468
98
6
0
261,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role