Player Matchup

Sun Wukong
Sun Wukong
Julian22011996
Sun Wukong
Level 89
God Stats
3W - 4L
1,198 SR
Queue Stats
60W - 73L
1,358 Elo+
Solo
Ymir
Ymir
Malditx2019
Ymir
Level 139
God Stats
25W - 22L
1,518 SR
Queue Stats
524W - 569L
1,438 Elo+
Solo
Izanami
Izanami
The_White_Lash93
Izanami
Level 87
God Stats
77W - 95L
1,385 SR
Queue Stats
467W - 821L
1,351 Elo+
Party 1
Pele
Pele
Zicaa_7
Pele
Level 69
God Stats
61W - 79L
1,313 SR
Queue Stats
308W - 586L
1,343 Elo+
Party 1
He Bo
He Bo
shegazy-z
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
547W - 897L
1,403 Elo+
Party 1
Team Averages
Level 94
1,383 SR
1,378 Elo+

VS

Team Averages
Level 89
1,461 SR
1,491 Elo+
Ares
Ares
ChevoGuap
Ares
Level 125
God Stats
4W - 2L
1,362 SR
Queue Stats
230W - 226L
1,557 Elo+
Party 2
Osiris
Osiris
FrozenRonin
Osiris
Level 126
God Stats
13W - 11L
1,583 SR
Queue Stats
101W - 93L
1,529 Elo+
Party 2
Apollo
Apollo
ImShego
Apollo
Level 121
God Stats
3W - 5L
1,400 SR
Queue Stats
54W - 66L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
LowBall3r
Aphrodite
Level 29
God Stats
10W - 12L
1,662 SR
Queue Stats
101W - 93L
1,645 Elo+
Party 2
Chaac
Chaac
Zendagoat
Chaac
Level 46
God Stats
12W - 22L
1,301 SR
Queue Stats
195W - 278L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Julian22011996
Sun Wukong
13
3 / 0 / 0
7,999
571
7,525
8,101
7,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

10
2 / 7 / 2
6,118
437
3,726
16,964
9,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 3
6,840
489
5,910
10,140
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Zicaa_7
Pele
10
1 / 7 / 4
6,821
487
5,677
12,646
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
shegazy-z
He Bo
10
3 / 5 / 0
6,493
464
6,604
9,777
3,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
7 / 0 / 11
8,286
592
12,260
12,827
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
12
5 / 3 / 11
7,356
525
6,806
11,069
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
ImShego
Apollo
10
4 / 4 / 11
6,739
481
9,156
9,102
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
LowBall3r
Aphrodite
14
8 / 0 / 9
8,338
596
12,588
6,894
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zendagoat
Chaac
11
0 / 4 / 3
6,542
467
3,919
11,058
7,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
24
24
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
7
0
11
12.5
W
Osiris
5
3
11
3.5
W
Apollo
ImShego
Apollo
4
4
11
2.38
L
Sun Wukong
Julian22011996
Sun Wukong
3
0
0
3
W
Aphrodite
LowBall3r
Aphrodite
8
0
9
12.5
L
2
7
2
0.43
L
1
5
3
0.5
W
Chaac
Zendagoat
Chaac
0
4
3
0.38
L
Pele
Zicaa_7
Pele
1
7
4
0.43
L
He Bo
shegazy-z
He Bo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
44,729
57,628
Taken
50,950
30,160
Mitigated
32,675
14,484
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,260
764
0
2,064
12,827
11,544
160
2,296
10,531
23,340
0
W
Osiris
6,806
2,724
0
2,016
11,069
6,654
492
2,353
8,642
0
25,579
W
Apollo
ImShego
Apollo
9,156
6,646
389
3,089
9,102
3,228
2,130
2,398
6,704
0
30,214
L
Sun Wukong
Julian22011996
Sun Wukong
7,525
1,639
0
2,482
8,101
7,814
638
540
7,561
0
46,701
W
Aphrodite
LowBall3r
Aphrodite
12,588
1,712
3,374
5,289
6,894
3,506
627
2,363
4,531
53,173
0
L
3,726
227
433
4,541
16,964
9,794
0
9,119
7,845
24,459
0
L
5,910
4,294
0
2,648
10,140
3,190
0
4,827
5,313
0
41,529
W
Chaac
Zendagoat
Chaac
3,919
1,116
0
3,127
11,058
7,743
937
920
9,211
0
28,052
L
Pele
Zicaa_7
Pele
5,677
1,674
0
1,800
12,646
5,740
0
4,323
8,323
0
39,517
L
He Bo
shegazy-z
He Bo
6,604
78
0
2,580
9,777
3,622
236
6,039
3,738
27,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
37,261
335
Minions Killed
275
0
Camps Cleared
0
1,222,409
Distance Traveled
1,333,010
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,286
592
20
1
0
276,883
7
W
Osiris
7,356
525
47
3
0
289,931
4
W
Apollo
6,739
481
43
3
0
225,482
2
L
Sun Wukong
7,999
571
95
7
0
251,828
5
W
Aphrodite
8,338
596
103
7
0
262,521
3
L
Ymir
6,118
437
34
2
0
226,821
0
L
Izanami
6,840
489
86
6
0
235,801
5
W
Chaac
6,542
467
62
4
0
278,193
0
L
Pele
6,821
487
65
5
0
262,743
3
L
He Bo
6,493
464
55
4
0
245,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role