Player Matchup

Tyr
Tyr
BrutezZ
Tyr
Level 116
God Stats
20W - 13L
1,820 SR
Queue Stats
437W - 419L
1,677 Elo+
Party 1
Fenrir
Fenrir
CÁBROKEN
Fenrir
Level 27
God Stats
12W - 0L
1,909 SR
Queue Stats
66W - 5L
1,894 Elo+
Party 1
Khepri
Khepri
Gîlgamesch
Khepri
Level 141
God Stats
4W - 0L
1,844 SR
Queue Stats
20W - 3L
1,726 Elo+
Party 1
Ymir
Ymir
Porrahinka
Ymir
Level 143
God Stats
1W - 0L
1,690 SR
Queue Stats
135W - 24L
1,843 Elo+
Party 1
Aphrodite
Aphrodite
Rubyl
Aphrodite
Level 158
God Stats
6W - 0L
1,974 SR
Queue Stats
138W - 72L
1,680 Elo+
Party 1
Team Averages
Level 117
1,847 SR
1,764 Elo+

VS

Team Averages
Level 85
1,540 SR
1,427 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BestMozzie
Ymir
Level 63
God Stats
8W - 20L
1,449 SR
Queue Stats
313W - 366L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
Despirow
Jing Wei
Level 51
God Stats
3W - 3L
1,505 SR
Queue Stats
44W - 42L
1,425 Elo+
Solo
Susano
Susano
FeelMyTroll
Susano
Level 57
God Stats
13W - 16L
1,706 SR
Queue Stats
312W - 368L
1,416 Elo+
Party 2
Merlin
Merlin
TheBigFailWhale
Merlin
Level 132
God Stats
12W - 14L
1,540 SR
Queue Stats
108W - 126L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
10 / 3 / 15
10,643
1,064
12,272
12,572
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
CÁBROKEN
Fenrir
16
14 / 0 / 17
11,621
1,162
20,584
15,833
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
2 / 1 / 22
8,959
896
4,650
8,097
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 23
9,074
907
4,731
12,377
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Rubyl
Aphrodite
14
6 / 1 / 24
10,104
1,010
9,942
8,526
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 7 / 1
7,193
719
9,916
11,907
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 7 / 3
6,213
621
2,015
11,952
9,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Despirow
Jing Wei
12
2 / 8 / 2
7,638
764
4,479
9,742
3,045
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
12
1 / 6 / 3
7,248
725
7,006
11,344
4,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
7,109
711
9,679
10,107
4,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
15
34
Kills
5
5
Deaths
34
101
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
1
0.21
L
0
7
3
0.21
W
Tyr
10
3
15
5.83
W
Fenrir
CÁBROKEN
Fenrir
14
0
17
22.5
L
Jing Wei
Despirow
Jing Wei
2
8
2
0.38
L
Susano
1
6
3
0.42
W
Khepri
2
1
22
13
W
2
0
23
13.5
W
Aphrodite
Rubyl
Aphrodite
6
1
24
18
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
33,095
57,405
Taken
55,052
52,262
Mitigated
25,852
28,916
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,916
749
0
225
11,907
4,286
0
4,170
7,736
30,945
0
L
2,015
541
0
162
11,952
9,587
1
5,153
6,712
3,313
0
W
Tyr
12,272
872
0
3,725
12,572
12,487
214
2,464
10,108
0
22,383
W
Fenrir
CÁBROKEN
Fenrir
20,584
5,516
0
5,399
15,833
12,760
1,358
7,368
8,465
0
40,752
L
Jing Wei
Despirow
Jing Wei
4,479
3,357
0
0
9,742
3,045
0
3,432
6,265
0
12,112
L
Susano
7,006
989
0
170
11,344
4,590
0
2,774
8,565
0
16,033
W
Khepri
4,650
694
0
2,510
8,097
7,102
231
3,913
4,184
12,278
0
W
4,731
849
0
3,996
12,377
13,993
91
4,063
8,314
14,012
0
W
Aphrodite
Rubyl
Aphrodite
9,942
1,096
7,008
6,278
8,526
5,920
939
4,065
4,461
30,949
0
L
9,679
666
0
721
10,107
4,344
0
3,642
6,351
20,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,401
Gold Earned
35,401
170
Minions Killed
131
12
Camps Cleared
4
1,160,917
Distance Traveled
890,325
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,193
719
64
6
2
176,368
3
L
Ymir
6,213
621
4
0
0
164,008
4
W
Tyr
10,643
1,064
33
3
2
238,876
0
W
Fenrir
11,621
1,162
48
5
7
262,555
2
L
Jing Wei
7,638
764
19
2
0
182,964
4
L
Susano
7,248
725
21
2
2
196,383
6
W
Khepri
8,959
896
11
1
0
227,233
1
W
Ymir
9,074
907
23
2
0
218,297
1
W
Aphrodite
10,104
1,010
55
6
3
213,956
0
L
Merlin
7,109
711
23
2
0
170,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role