Player Matchup

Chernobog
Chernobog
Isagor95
Chernobog
Level 28
God Stats
8W - 6L
1,738 SR
Queue Stats
291W - 255L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
Thunderlina
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,457 Elo+
Solo
Cthulhu
Cthulhu
WuWeiLee
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,610 Elo+
Solo
Merlin
Merlin
mateichp
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,730 Elo+
Solo
Zhong Kui
Zhong Kui
prosniper110
Zhong Kui
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
486W - 441L
1,514 Elo+
Party 1
Team Averages
Level 24
1,548 SR
1,550 Elo+

VS

Team Averages
Level 82
1,495 SR
1,497 Elo+
Fenrir
Fenrir
Drakhaan
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,554 Elo+
Party 2
Neith
Neith
Hitchiro
Neith
Level 101
God Stats
8W - 3L
1,539 SR
Queue Stats
242W - 241L
1,396 Elo+
Party 2
Merlin
Merlin
SepticFusion
Merlin
Level 20
God Stats
1W - 1L
1,290 SR
Queue Stats
30W - 30L
1,505 Elo+
Solo
Freya
Freya
Thornabian
Freya
Level 129
God Stats
8W - 7L
1,575 SR
Queue Stats
658W - 668L
1,491 Elo+
Solo
Anubis
Anubis
wolfraven91
Anubis
Level 122
God Stats
7W - 5L
1,573 SR
Queue Stats
325W - 336L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Isagor95
Chernobog
16
4 / 7 / 3
9,512
793
4,560
11,559
3,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Thunderlina
Kuzenbo
16
3 / 6 / 8
9,363
780
7,778
17,941
20,167
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
WuWeiLee
Cthulhu
17
5 / 6 / 12
9,988
832
19,028
23,666
25,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
mateichp
Merlin
17
3 / 9 / 13
10,240
853
10,576
13,311
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
prosniper110
Zhong Kui
16
6 / 7 / 8
9,649
804
12,869
16,095
9,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drakhaan
Fenrir
17
6 / 5 / 18
10,464
872
13,100
13,113
6,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Hitchiro
Neith
16
2 / 4 / 18
9,671
806
11,587
13,045
5,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
19
6 / 3 / 23
11,404
950
17,753
13,187
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
18
10 / 5 / 14
10,918
910
14,463
11,886
4,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
19
11 / 4 / 13
11,685
974
18,339
11,846
6,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
21
Kills
35
35
Deaths
21
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Drakhaan
Fenrir
6
5
18
3
W
Neith
Hitchiro
Neith
2
4
18
2.75
L
Chernobog
Isagor95
Chernobog
4
7
3
0.79
W
Merlin
6
3
23
5.83
W
Freya
10
5
14
3.4
L
Kuzenbo
Thunderlina
Kuzenbo
3
6
8
1.17
L
Cthulhu
WuWeiLee
Cthulhu
5
6
12
1.83
L
Merlin
mateichp
Merlin
3
9
13
1.06
L
Zhong Kui
prosniper110
Zhong Kui
6
7
8
1.43
W
Anubis
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,811
Damage
75,242
82,572
Taken
63,077
62,958
Mitigated
29,620
19,789
Healing
26,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Drakhaan
Fenrir
13,100
3,302
1,113
2,149
13,113
6,008
726
9,755
3,358
0
17,392
W
Neith
Hitchiro
Neith
11,587
4,877
463
3,472
13,045
5,261
1,448
11,687
1,358
0
26,694
L
Chernobog
Isagor95
Chernobog
4,560
2,417
914
1,469
11,559
3,727
315
7,803
3,756
0
10,754
W
Merlin
17,753
1,184
1,420
4,967
13,187
6,803
882
9,622
3,565
41,332
0
W
Freya
14,463
5,326
1,052
3,951
11,886
4,963
1,246
9,355
2,531
21,167
0
L
Kuzenbo
Thunderlina
Kuzenbo
7,778
2,213
1,833
2,684
17,941
20,167
220
12,675
5,266
14,390
0
L
Cthulhu
WuWeiLee
Cthulhu
19,028
786
1,453
4,584
23,666
25,091
0
13,842
9,824
26,440
0
L
Merlin
mateichp
Merlin
10,576
556
255
1,624
13,311
4,655
298
8,730
4,581
28,743
0
L
Zhong Kui
prosniper110
Zhong Kui
12,869
838
360
4,613
16,095
9,318
454
7,505
8,590
23,704
0
W
Anubis
18,339
832
3,397
4,836
11,846
6,585
414
9,832
2,014
38,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,752
Gold Earned
54,142
122
Minions Killed
148
0
Camps Cleared
0
931,437
Distance Traveled
1,033,650
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,464
872
11
1
0
220,496
2
W
Neith
9,671
806
34
3
0
203,549
0
L
Chernobog
9,512
793
17
1
0
171,738
1
W
Merlin
11,404
950
38
3
0
209,747
2
W
Freya
10,918
910
15
1
0
197,865
0
L
Kuzenbo
9,363
780
8
1
0
196,917
0
L
Cthulhu
9,988
832
14
1
0
207,204
0
L
Merlin
10,240
853
44
4
0
188,226
0
L
Zhong Kui
9,649
804
39
3
0
167,352
0
W
Anubis
11,685
974
50
4
0
201,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role