Player Matchup

Sun Wukong
Sun Wukong
HowToChew5Gum
Sun Wukong
Level 152
God Stats
5W - 3L
1,759 SR
Queue Stats
265W - 255L
1,583 Elo+
Party 2
Anhur
Anhur
JETblaze
Anhur
Level 160
God Stats
8W - 7L
1,314 SR
Queue Stats
441W - 445L
1,543 Elo+
Solo
Bacchus
Bacchus
MeltedMango
Bacchus
Level 128
God Stats
2W - 1L
1,741 SR
Queue Stats
131W - 178L
1,522 Elo+
Solo
Aphrodite
Aphrodite
NeverLetYouDown
Aphrodite
Level 60
God Stats
4W - 3L
1,721 SR
Queue Stats
46W - 31L
1,796 Elo+
Solo
Achilles
Achilles
SwashBuckler11
Achilles
Level 120
God Stats
2W - 5L
1,498 SR
Queue Stats
245W - 237L
1,537 Elo+
Party 2
Team Averages
Level 124
1,607 SR
1,596 Elo+

VS

Team Averages
Level 121
1,540 SR
1,604 Elo+
Erlang Shen
Erlang Shen
ItsVyroll
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,707 Elo+
Party 1
Ymir
Ymir
Moxy501
Ymir
Level 137
God Stats
12W - 10L
1,630 SR
Queue Stats
629W - 586L
1,606 Elo+
Party 1
Camazotz
Camazotz
MurderKarp
Camazotz
Level 149
God Stats
0W - 2L
1,433 SR
Queue Stats
163W - 125L
1,610 Elo+
Party 1
Apollo
Apollo
RedBuffBandit
Apollo
Level 160
God Stats
9W - 12L
1,638 SR
Queue Stats
577W - 445L
1,640 Elo+
Party 1
Raijin
Raijin
V0ltSwitch
Raijin
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 192L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HowToChew5Gum
Sun Wukong
20
3 / 1 / 11
14,363
653
23,130
23,950
33,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
JETblaze
Anhur
19
2 / 3 / 2
12,923
587
10,457
13,383
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
MeltedMango
Bacchus
16
4 / 2 / 6
11,967
544
10,027
14,884
21,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
NeverLetYouDown
Aphrodite
20
5 / 0 / 6
13,680
622
9,781
12,992
11,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
10 / 1 / 6
14,001
636
20,670
17,847
11,640
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ItsVyroll
Erlang Shen
15
0 / 5 / 0
9,245
420
5,068
18,753
9,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Moxy501
Ymir
13
1 / 2 / 3
9,076
413
5,437
19,175
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
MurderKarp
Camazotz
18
0 / 4 / 1
10,503
477
8,258
21,020
17,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 5 / 2
12,096
550
8,365
16,666
5,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
V0ltSwitch
Raijin
17
2 / 8 / 1
11,091
504
11,688
20,274
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
7
7
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HowToChew5Gum
Sun Wukong
3
1
11
8.5
L
Erlang Shen
ItsVyroll
Erlang Shen
0
5
0
0
W
Anhur
JETblaze
Anhur
2
3
2
1
W
Bacchus
MeltedMango
Bacchus
4
2
6
3.5
L
Ymir
Moxy501
Ymir
1
2
3
1.25
L
Camazotz
MurderKarp
Camazotz
0
4
1
0.13
W
Aphrodite
NeverLetYouDown
Aphrodite
5
0
6
8
L
4
5
2
1
W
Achilles
10
1
6
13
L
Raijin
V0ltSwitch
Raijin
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,065
Damage
38,816
83,056
Taken
95,888
83,378
Mitigated
59,083
46,771
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HowToChew5Gum
Sun Wukong
23,130
4,728
478
15,086
23,950
33,535
881
3,446
20,504
402
98,284
L
Erlang Shen
ItsVyroll
Erlang Shen
5,068
2,295
0
1,863
18,753
9,238
0
3,063
15,320
0
76,825
W
Anhur
JETblaze
Anhur
10,457
4,725
0
3,656
13,383
4,887
6,207
4,351
8,899
0
108,724
W
Bacchus
MeltedMango
Bacchus
10,027
1,355
0
2,488
14,884
21,754
509
4,649
9,869
31,951
0
L
Ymir
Moxy501
Ymir
5,437
1,215
0
2,455
19,175
19,210
0
8,396
10,470
26,129
0
L
Camazotz
MurderKarp
Camazotz
8,258
1,274
0
9,536
21,020
17,111
52
1,480
18,202
0
69,673
W
Aphrodite
NeverLetYouDown
Aphrodite
9,781
1,799
7,567
10,542
12,992
11,562
4,081
3,644
9,348
91,617
0
L
8,365
4,855
0
3,905
16,666
5,461
615
2,167
14,334
0
81,916
W
Achilles
20,670
6,530
0
6,954
17,847
11,640
1,862
2,617
15,230
0
107,805
L
Raijin
V0ltSwitch
Raijin
11,688
1,424
153
2,994
20,274
8,063
0
4,807
15,200
82,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,934
Gold Earned
52,011
643
Minions Killed
615
0
Camps Cleared
0
2,210,596
Distance Traveled
2,110,145
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,363
653
146
7
0
447,903
5
L
Erlang Shen
9,245
420
124
6
0
463,560
4
W
Anhur
12,923
587
153
7
0
386,771
6
W
Bacchus
11,967
544
35
2
0
428,838
9
L
Ymir
9,076
413
39
2
0
431,554
8
L
Camazotz
10,503
477
141
6
0
440,798
7
W
Aphrodite
13,680
622
178
8
0
425,948
7
L
Apollo
12,096
550
156
7
0
432,205
6
W
Achilles
14,001
636
131
6
0
521,136
0
L
Raijin
11,091
504
155
7
0
342,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role