Player Matchup

Hel
Hel
Dp_510
Hel
Level 59
God Stats
7W - 8L
1,432 SR
Queue Stats
52W - 71L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Maskafudup
Danzaburou
Level 16
God Stats
11W - 11L
1,471 SR
Queue Stats
14W - 13L
1,343 Elo+
Party 1
Olorun
Olorun
OaklandFan4
Olorun
Level 5
God Stats
3W - 6L
1,340 SR
Queue Stats
4W - 7L
1,268 Elo+
Party 1
Chaac
Chaac
Ybowdown
Chaac
Level 18
God Stats
2W - 4L
1,498 SR
Queue Stats
13W - 35L
1,256 Elo+
Party 1
Mulan
Mulan
zprice16
Mulan
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 62L
1,416 Elo+
Party 1
Team Averages
Level 34
1,448 SR
1,332 Elo+

VS

Team Averages
Level 21
1,576 SR
1,442 Elo+
Kukulkan
Kukulkan
InfamousSkullKid
Kukulkan
Level 14
God Stats
13W - 5L
1,908 SR
Queue Stats
128W - 41L
1,823 Elo+
Solo
Tsukuyomi
Tsukuyomi
JayBEANR
Tsukuyomi
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 44L
1,195 Elo+
Solo
Mulan
Mulan
Littledog jb
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,324 Elo+
Solo
Chang'e
Chang'e
Oxidize_Zenny
Chang'e
Level 27
God Stats
9W - 9L
1,472 SR
Queue Stats
10W - 12L
1,382 Elo+
Solo
Apollo
Apollo
SnoopyKtehn
Apollo
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 89L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dp_510
Hel
19
8 / 5 / 7
12,828
987
16,351
22,990
9,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Maskafudup
Danzaburou
19
3 / 6 / 8
12,438
957
14,420
19,019
7,539
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Olorun
20
2 / 11 / 11
12,278
944
16,656
25,330
10,762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Ybowdown
Chaac
19
2 / 8 / 10
12,170
936
15,283
36,007
34,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
zprice16
Mulan
18
8 / 8 / 5
12,999
1,000
17,853
33,946
21,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 14
17,497
1,346
58,816
15,737
7,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
JayBEANR
Tsukuyomi
19
4 / 6 / 16
12,608
970
11,474
14,338
7,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

19
2 / 6 / 17
11,934
918
16,477
19,943
23,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
20
1 / 7 / 16
12,234
941
16,733
18,455
6,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
12 / 3 / 10
14,210
1,093
25,353
16,258
7,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
23
Kills
38
38
Deaths
23
41
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hel
Dp_510
Hel
8
5
7
2.3
W
19
1
14
26
W
Tsukuyomi
JayBEANR
Tsukuyomi
4
6
16
2
W
2
6
17
1.75
L
Danzaburou
Maskafudup
Danzaburou
3
6
8
1.17
L
Olorun
2
11
11
0.68
W
Chang'e
1
7
16
1.29
W
Apollo
12
3
10
5.67
L
Chaac
Ybowdown
Chaac
2
8
10
0.88
L
Mulan
zprice16
Mulan
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,563
Damage
128,853
137,292
Taken
84,731
83,824
Mitigated
51,930
32,109
Healing
16,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Dp_510
Hel
16,351
470
6,558
8,902
22,990
9,415
0
15,606
7,384
40,251
0
W
58,816
6,068
413
4,857
15,737
7,274
0
7,383
8,354
112,979
0
W
Tsukuyomi
JayBEANR
Tsukuyomi
11,474
4,715
0
163
14,338
7,075
0
4,644
9,694
0
26,149
W
16,477
3,652
0
797
19,943
23,513
0
8,500
11,443
876
25,090
L
Danzaburou
Maskafudup
Danzaburou
14,420
9,132
0
2,263
19,019
7,539
0
8,550
9,789
0
46,949
L
Olorun
16,656
11,557
422
3,674
25,330
10,762
0
14,551
10,779
45,371
0
W
Chang'e
16,733
1,914
2,879
3,507
18,455
6,966
0
6,821
11,634
38,498
0
W
Apollo
25,353
14,348
0
4,179
16,258
7,102
0
5,659
10,599
0
37,258
L
Chaac
Ybowdown
Chaac
15,283
5,034
0
9,292
36,007
34,243
0
18,440
17,567
0
32,482
L
Mulan
zprice16
Mulan
17,853
6,807
0
998
33,946
21,865
0
19,120
14,826
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,713
Gold Earned
68,483
251
Minions Killed
252
7
Camps Cleared
7
1,176,998
Distance Traveled
1,136,714
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,828
987
66
5
3
264,256
0
W
Kukulkan
17,497
1,346
128
10
1
256,333
1
W
Tsukuyomi
12,608
970
32
2
1
189,463
3
W
Mulan
11,934
918
16
1
1
237,875
0
L
Danzaburou
12,438
957
69
5
3
192,581
0
L
Olorun
12,278
944
70
5
0
213,525
0
W
Chang'e
12,234
941
44
3
1
207,643
0
W
Apollo
14,210
1,093
32
2
3
245,400
0
L
Chaac
12,170
936
41
3
0
258,588
0
L
Mulan
12,999
1,000
5
0
1
248,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role