Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bойна
Janus
Level 23
God Stats
4W - 5L
1,539 SR
Queue Stats
61W - 39L
1,657 Elo+
Party 1
Thor
Thor
verygoodpers0n
Thor
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
224W - 240L
1,581 Elo+
Solo
Hachiman
Hachiman
吔屎啦勒
Hachiman
Level 22
God Stats
8W - 3L
1,563 SR
Queue Stats
43W - 56L
1,548 Elo+
Party 1
Team Averages
Level 24
1,520 SR
1,557 Elo+

VS

Team Averages
Level 24
1,538 SR
1,591 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jothesmiter
Danzaburou
Level 27
God Stats
21W - 16L
1,660 SR
Queue Stats
100W - 79L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
okdoesthiswork
Baron Samedi
Level 17
God Stats
19W - 16L
1,528 SR
Queue Stats
160W - 92L
1,665 Elo+
Solo
Bastet
Bastet
qLnXD
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 1 / 0
7,069
643
5,920
6,728
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
 
Fenrir
10
1 / 1 / 1
5,618
511
1,819
7,556
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Bойна
Janus
11
2 / 0 / 2
6,516
592
3,106
4,586
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 4
5,911
537
3,994
7,714
2,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
吔屎啦勒
Hachiman
12
1 / 0 / 0
6,477
589
3,631
4,033
1,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 1
4,811
437
718
4,163
1,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
 
Hun Batz
7
0 / 1 / 0
4,606
419
1,661
5,420
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
jothesmiter
Danzaburou
9
2 / 3 / 0
5,821
529
2,562
6,447
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
okdoesthiswork
Baron Samedi
11
1 / 3 / 1
6,145
559
5,227
7,479
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
qLnXD
Bastet
9
1 / 3 / 0
5,637
512
4,561
6,173
1,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
0
4
W
Fenrir
 
Fenrir
1
1
1
1.5
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Janus
Bойна
Janus
2
0
2
3
L
Danzaburou
jothesmiter
Danzaburou
2
3
0
0.67
L
Baron Samedi
okdoesthiswork
Baron Samedi
1
3
1
0.5
L
Bastet
qLnXD
Bastet
1
3
0
0.33
W
2
2
4
2
W
Hachiman
吔屎啦勒
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,470
Damage
14,729
30,617
Taken
29,682
12,923
Mitigated
8,901
12,469
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,920
2,886
0
3,180
6,728
5,123
0
0
6,728
0
37,046
W
Fenrir
 
Fenrir
1,819
213
0
4,547
7,556
2,681
0
1,352
6,204
0
26,095
L
Kumbhakarna
 
Kumbhakarna
718
174
0
1,194
4,163
1,141
0
0
4,163
5,752
0
L
Hun Batz
 
Hun Batz
1,661
681
0
1,311
5,420
1,417
0
640
4,780
0
15,234
W
Janus
Bойна
Janus
3,106
328
0
1,503
4,586
1,271
914
2,741
1,845
40,412
0
L
Danzaburou
jothesmiter
Danzaburou
2,562
509
0
2,158
6,447
1,633
0
331
6,116
0
35,749
L
Baron Samedi
okdoesthiswork
Baron Samedi
5,227
358
0
2,643
7,479
2,885
0
2,135
5,344
43,323
0
L
Bastet
qLnXD
Bastet
4,561
1,256
0
420
6,173
1,825
0
0
6,173
0
26,158
W
3,994
540
68
1,160
7,714
2,802
20
1,752
5,962
0
24,939
W
Hachiman
吔屎啦勒
Hachiman
3,631
987
0
2,011
4,033
1,046
0
254
3,779
0
44,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
27,020
373
Minions Killed
257
0
Camps Cleared
0
1,078,937
Distance Traveled
999,847
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,069
643
100
9
0
223,843
2
W
Fenrir
5,618
511
51
5
0
234,659
3
L
Kumbhakarna
4,811
437
11
1
0
207,432
3
L
Hun Batz
4,606
419
35
3
0
192,616
0
W
Janus
6,516
592
94
9
0
228,908
2
L
Danzaburou
5,821
529
70
6
0
185,636
3
L
Baron Samedi
6,145
559
77
7
0
195,916
5
L
Bastet
5,637
512
64
6
0
218,247
2
W
Thor
5,911
537
41
4
0
186,763
4
W
Hachiman
6,477
589
87
8
0
204,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role