Player Matchup

Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Captnkry
Nike
Level 17
God Stats
3W - 2L
1,788 SR
Queue Stats
25W - 31L
1,492 Elo+
Party 2
Neith
Neith
KimAnonymous
Neith
Level 6
God Stats
2W - 4L
1,336 SR
Queue Stats
5W - 6L
1,367 Elo+
Party 2
Kali
Kali
Nic1a1
Kali
Level 20
God Stats
2W - 1L
1,772 SR
Queue Stats
17W - 14L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
TheLambDOne
Nu Wa
Level 120
God Stats
3W - 1L
1,495 SR
Queue Stats
76W - 82L
1,369 Elo+
Party 2
Team Averages
Level 45
1,578 SR
1,440 Elo+

VS

Team Averages
Level 25
1,500 SR
1,393 Elo+
King Arthur
King Arthur
DixieNormis83
King Arthur
Level 28
God Stats
27W - 39L
1,425 SR
Queue Stats
136W - 172L
1,370 Elo+
Party 1
Pele
Pele
LwMeek-
Pele
Level 29
God Stats
10W - 8L
1,555 SR
Queue Stats
103W - 95L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
RoboticSamurai69
Kukulkan
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
62W - 74L
1,297 Elo+
Party 1
Geb
Geb
mr_simeon3
Geb
Level 28
God Stats
12W - 14L
1,521 SR
Queue Stats
47W - 38L
1,487 Elo+
Party 3
Medusa
Medusa
strawberrychocom
Medusa
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 132L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 1 / 6
9,596
505
11,775
10,874
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
16
0 / 3 / 1
8,962
472
2,637
11,737
5,363
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 2 / 7
8,920
469
6,483
8,625
4,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kali
Nic1a1
Kali
16
1 / 3 / 1
9,451
497
6,539
12,090
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 2
11,770
619
20,287
5,768
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DixieNormis83
King Arthur
17
5 / 2 / 0
10,610
558
11,157
13,622
12,907
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
LwMeek-
Pele
15
3 / 3 / 1
9,096
479
4,986
15,700
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 1
8,221
433
722
12,215
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 1
8,260
435
4,305
13,954
11,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 9 / 0
6,889
363
2,212
11,260
4,031
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
10
10
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
6
9
W
Nike
0
3
1
0.17
L
King Arthur
DixieNormis83
King Arthur
5
2
0
2.5
W
5
2
7
4.25
L
Pele
LwMeek-
Pele
3
3
1
1.17
W
Kali
Nic1a1
Kali
1
3
1
0.5
L
0
3
1
0.17
W
7
1
2
8
L
2
2
1
1.25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,721
Damage
23,382
49,094
Taken
66,751
25,632
Mitigated
36,342
16,837
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,775
2,354
2,567
6,198
10,874
8,141
477
3,415
7,459
58,195
0
W
Nike
2,637
554
0
0
11,737
5,363
698
0
11,737
0
45,198
L
King Arthur
DixieNormis83
King Arthur
11,157
1,391
0
2,983
13,622
12,907
711
2,695
10,798
0
69,488
W
6,483
3,145
0
2,772
8,625
4,011
501
1,433
7,128
0
28,034
L
Pele
LwMeek-
Pele
4,986
1,485
0
3,021
15,700
5,138
0
7,250
8,074
0
70,880
W
Kali
Nic1a1
Kali
6,539
3,129
0
4,336
12,090
6,081
57
370
11,720
0
69,257
L
722
233
0
1,189
12,215
2,870
0
7,907
3,850
46,267
0
W
20,287
4,427
0
964
5,768
2,036
2,903
761
4,939
87,729
0
L
4,305
629
0
1,356
13,954
11,396
163
6,299
7,507
16,627
0
L
2,212
671
0
125
11,260
4,031
408
6,654
4,460
0
24,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
43,076
491
Minions Killed
410
0
Camps Cleared
0
1,698,202
Distance Traveled
1,664,447
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,596
505
80
4
0
334,312
3
W
Nike
8,962
472
92
5
0
369,826
0
L
King Arthur
10,610
558
133
7
0
384,036
0
W
Neith
8,920
469
55
3
0
264,202
0
L
Pele
9,096
479
113
6
0
401,687
0
W
Kali
9,451
497
116
6
0
365,385
1
L
Kukulkan
8,221
433
96
5
0
291,212
5
W
Nu Wa
11,770
619
148
8
0
364,477
7
L
Geb
8,260
435
23
1
0
328,972
2
L
Medusa
6,889
363
45
2
0
258,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role