Player Matchup

Ymir
Ymir
MeinTGL
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
Milkshire
Sun Wukong
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
SlavicNoodle
Neith
Level 3
God Stats
2W - 1L
1,540 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
TheRadioMan23
Zeus
Level 30
God Stats
4W - 5L
1,357 SR
Queue Stats
24W - 48L
1,204 Elo+
Solo
Baba Yaga
Baba Yaga
WarldGorilla
Baba Yaga
Level 89
God Stats
9W - 7L
1,453 SR
Queue Stats
97W - 96L
1,538 Elo+
Party 2
Team Averages
Level 32
1,518 SR
1,447 Elo+

VS

Team Averages
Level 20
1,477 SR
1,361 Elo+
Bakasura
Bakasura
 
Bakasura
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Larxue
Izanami
Level 26
God Stats
5W - 11L
1,296 SR
Queue Stats
22W - 33L
1,275 Elo+
Party 1
Ares
Ares
Trixtadrew
Ares
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Thanatos
Thanatos
imzemix938
Thanatos
Level 29
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 7L
1,253 Elo+
Solo
Da Ji
Da Ji
xINFDreadPrince
Da Ji
Level 29
God Stats
16W - 17L
1,533 SR
Queue Stats
116W - 168L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MeinTGL
Ymir
16
6 / 4 / 13
11,206
534
5,918
18,752
18,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Milkshire
Sun Wukong
16
7 / 4 / 2
11,235
535
9,467
13,375
14,795
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 4 / 6
11,988
571
20,629
14,140
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 11 / 2
11,340
540
9,459
12,536
3,750
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baba Yaga
WarldGorilla
Baba Yaga
16
7 / 7 / 4
11,556
550
13,329
14,396
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
12 / 3 / 1
12,845
612
12,213
18,838
8,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Larxue
Izanami
13
3 / 8 / 5
9,011
429
9,536
12,052
3,797
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 3
8,293
395
4,339
17,480
11,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
imzemix938
Thanatos
15
2 / 11 / 5
9,447
450
8,586
19,143
6,530
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
12 / 5 / 5
11,614
553
16,314
22,673
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
48
37
Kills
29
30
Deaths
37
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
12
3
1
4.17
L
Izanami
Larxue
Izanami
3
8
5
0.69
W
Ymir
MeinTGL
Ymir
6
4
13
3.13
W
Sun Wukong
Milkshire
Sun Wukong
7
4
2
2
W
13
4
6
4
W
4
11
2
0.45
L
0
10
3
0.15
W
Baba Yaga
WarldGorilla
Baba Yaga
7
7
4
1.29
L
Thanatos
imzemix938
Thanatos
2
11
5
0.41
L
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,802
Damage
50,988
73,199
Taken
90,186
49,909
Mitigated
40,040
10,143
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,213
8,825
0
6,835
18,838
8,662
992
8,957
9,881
0
80,253
L
Izanami
Larxue
Izanami
9,536
7,263
0
450
12,052
3,797
865
1,975
10,059
0
51,706
W
Ymir
MeinTGL
Ymir
5,918
1,822
0
1,225
18,752
18,915
799
2,103
15,952
21,755
0
W
Sun Wukong
Milkshire
Sun Wukong
9,467
3,434
0
806
13,375
14,795
1,106
1,102
12,273
0
49,285
W
20,629
11,320
0
5,585
14,140
6,646
4,312
2,203
11,937
0
86,599
W
9,459
3,341
0
756
12,536
3,750
4,086
0
12,000
56,949
0
L
4,339
355
0
0
17,480
11,898
147
3,236
14,244
10,748
0
W
Baba Yaga
WarldGorilla
Baba Yaga
13,329
712
0
1,771
14,396
5,803
1,104
33
14,083
67,507
0
L
Thanatos
imzemix938
Thanatos
8,586
4,152
62
5,738
19,143
6,530
367
8,896
10,234
0
49,014
L
16,314
7,663
260
10,626
22,673
9,153
639
7,480
15,193
0
73,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,325
Gold Earned
51,210
443
Minions Killed
425
0
Camps Cleared
0
1,762,991
Distance Traveled
1,732,088
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,845
612
165
8
0
416,429
0
L
Izanami
9,011
429
85
4
0
303,334
0
W
Ymir
11,206
534
21
1
0
341,012
5
W
Sun Wukong
11,235
535
76
4
0
422,024
0
W
Neith
11,988
571
155
7
0
346,554
0
W
Zeus
11,340
540
93
4
0
251,397
0
L
Ares
8,293
395
6
0
0
294,358
0
W
Baba Yaga
11,556
550
98
5
0
402,004
1
L
Thanatos
9,447
450
77
4
0
336,318
1
L
Da Ji
11,614
553
92
4
0
381,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role