Player Matchup

Cthulhu
Cthulhu
BigFloatyTurd
Cthulhu
Level 26
God Stats
5W - 12L
1,329 SR
Queue Stats
33W - 42L
1,426 Elo+
Party 2
Serqet
Serqet
Coolsville
Serqet
Level 67
God Stats
8W - 17L
1,337 SR
Queue Stats
152W - 212L
1,349 Elo+
Party 2
Scylla
Scylla
MARQthemaniac
Scylla
Level 29
God Stats
2W - 3L
1,794 SR
Queue Stats
38W - 76L
1,227 Elo+
Solo
Team Averages
Level 41
1,487 SR
1,334 Elo+

VS

Team Averages
Level 65
1,387 SR
1,319 Elo+
Ah Puch
Ah Puch
Leongy
Ah Puch
Level 69
God Stats
87W - 110L
1,464 SR
Queue Stats
241W - 383L
1,371 Elo+
Solo
Mulan
Mulan
NBG Angel
Mulan
Level 16
God Stats
2W - 7L
1,448 SR
Queue Stats
10W - 35L
1,224 Elo+
Party 1
Artemis
Artemis
Smaracoune
Artemis
Level 109
God Stats
1W - 3L
1,250 SR
Queue Stats
41W - 61L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 4 / 4
8,394
646
6,220
14,447
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Coolsville
Serqet
13
2 / 5 / 4
8,887
684
7,224
10,252
3,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 6 / 1
9,123
702
4,902
9,833
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Leongy
Ah Puch
14
6 / 2 / 8
10,149
781
12,596
8,208
2,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NBG Angel
Mulan
13
6 / 4 / 7
10,088
776
4,424
9,978
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Smaracoune
Artemis
14
3 / 3 / 8
9,321
717
8,272
8,855
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
15
15
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
4
1
L
Serqet
Coolsville
Serqet
2
5
4
0.8
W
Ah Puch
Leongy
Ah Puch
6
2
8
5
L
4
6
1
0.75
W
Mulan
NBG Angel
Mulan
6
4
7
2.38
W
Artemis
Smaracoune
Artemis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,346
Damage
25,292
34,532
Taken
27,041
10,184
Mitigated
12,993
866
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,220
80
0
90
14,447
4,406
0
7,509
6,905
17,797
0
L
Serqet
Coolsville
Serqet
7,224
683
298
62
10,252
3,403
0
2,366
7,774
0
18,355
W
Ah Puch
Leongy
Ah Puch
12,596
165
63
1,333
8,208
2,540
170
2,655
4,787
45,164
0
L
4,902
187
128
288
9,833
2,375
0
2,721
6,902
25,558
0
W
Mulan
NBG Angel
Mulan
4,424
281
0
758
9,978
7,527
1,529
4,626
4,836
0
14,385
W
Artemis
Smaracoune
Artemis
8,272
2,621
186
1,116
8,855
2,926
736
3,383
4,990
0
27,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
29,558
96
Minions Killed
125
0
Camps Cleared
0
652,056
Distance Traveled
647,804
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,394
646
34
3
0
222,479
0
L
Serqet
8,887
684
26
2
0
230,642
1
W
Ah Puch
10,149
781
64
5
0
193,163
4
L
Scylla
9,123
702
36
3
0
198,935
0
W
Mulan
10,088
776
25
2
0
224,818
1
W
Artemis
9,321
717
36
3
0
229,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role