Player Matchup

Geb
Geb
GuildedSpirit
Geb
Level 95
God Stats
12W - 6L
1,591 SR
Queue Stats
275W - 276L
1,445 Elo+
Party 1
Neith
Neith
SALTineKracker
Neith
Level 95
God Stats
3W - 1L
1,761 SR
Queue Stats
465W - 485L
1,446 Elo+
Party 1
Anubis
Anubis
ScrubDaddy42
Anubis
Level 8
God Stats
2W - 3L
1,309 SR
Queue Stats
5W - 13L
1,232 Elo+
Party 1
Hercules
Hercules
Silverback225
Hercules
Level 42
God Stats
15W - 16L
1,550 SR
Queue Stats
56W - 55L
1,399 Elo+
Solo
Thanatos
Thanatos
Tinnermna
Thanatos
Level 136
God Stats
9W - 6L
1,605 SR
Queue Stats
179W - 180L
1,477 Elo+
Party 1
Team Averages
Level 75
1,563 SR
1,400 Elo+

VS

Team Averages
Level 40
1,573 SR
1,472 Elo+
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Blufferino
Raijin
Level 49
God Stats
1W - 4L
1,684 SR
Queue Stats
171W - 187L
1,428 Elo+
Party 2
Bellona
Bellona
UshiSushi
Bellona
Level 33
God Stats
20W - 25L
1,304 SR
Queue Stats
300W - 377L
1,415 Elo+
Party 2
Erlang Shen
Erlang Shen
cuccubus
Erlang Shen
Level 46
God Stats
3W - 6L
1,877 SR
Queue Stats
132W - 138L
1,517 Elo+
Solo
Danzaburou
Danzaburou
oGMytics
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,433
543
1,381
5,318
2,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 0 / 0
6,042
604
4,045
3,452
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
10
0 / 0 / 3
5,334
533
1,458
3,472
1,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Silverback225
Hercules
11
0 / 0 / 0
5,880
588
2,709
5,643
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Tinnermna
Thanatos
10
3 / 2 / 1
6,356
636
3,598
7,282
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 2 / 0
4,110
411
885
4,357
1,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Blufferino
Raijin
11
1 / 3 / 0
6,319
632
3,663
5,657
1,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
UshiSushi
Bellona
10
0 / 0 / 0
5,589
559
3,339
5,643
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
cuccubus
Erlang Shen
9
1 / 0 / 1
5,497
550
1,878
4,439
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
oGMytics
Danzaburou
7
0 / 3 / 0
4,430
443
2,819
4,071
1,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Raijin
Blufferino
Raijin
1
3
0
0.33
W
0
0
4
2
W
5
0
0
5
W
Anubis
0
0
3
1.5
W
Hercules
Silverback225
Hercules
0
0
0
0
W
Thanatos
Tinnermna
Thanatos
3
2
1
1.75
L
Bellona
UshiSushi
Bellona
0
0
0
0
L
Erlang Shen
cuccubus
Erlang Shen
1
0
1
1.5
L
Danzaburou
oGMytics
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
12,584
25,167
Taken
24,167
12,030
Mitigated
10,498
15,869
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
885
166
10
154
4,357
1,485
0
364
3,993
4,840
0
L
Raijin
Blufferino
Raijin
3,663
725
0
1,061
5,657
1,683
278
1,877
3,780
40,782
0
W
1,381
310
0
968
5,318
2,368
27
1,007
4,311
17,464
0
W
4,045
2,389
0
2,720
3,452
1,020
215
259
3,193
0
37,628
W
Anubis
1,458
221
141
1,370
3,472
1,486
0
2,108
1,364
23,433
0
W
Hercules
Silverback225
Hercules
2,709
807
0
2,908
5,643
5,019
76
0
5,643
0
28,115
W
Thanatos
Tinnermna
Thanatos
3,598
1,428
0
7,762
7,282
2,137
0
1,227
6,055
0
33,163
L
Bellona
UshiSushi
Bellona
3,339
1,008
0
3,092
5,643
4,116
0
0
5,643
0
29,059
L
Erlang Shen
cuccubus
Erlang Shen
1,878
857
0
2,395
4,439
1,947
0
0
4,439
0
29,136
L
Danzaburou
oGMytics
Danzaburou
2,819
783
182
377
4,071
1,267
0
598
3,473
0
17,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
25,945
279
Minions Killed
256
0
Camps Cleared
0
977,999
Distance Traveled
917,748
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,110
411
10
1
0
152,714
1
L
Raijin
6,319
632
84
8
0
190,625
1
W
Geb
5,433
543
31
3
0
214,043
1
W
Neith
6,042
604
74
7
0
176,178
2
W
Anubis
5,334
533
45
5
0
184,408
1
W
Hercules
5,880
588
63
6
0
196,043
7
W
Thanatos
6,356
636
66
7
0
207,327
2
L
Bellona
5,589
559
70
7
0
217,584
0
L
Erlang Shen
5,497
550
61
6
0
215,212
6
L
Danzaburou
4,430
443
31
3
0
141,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role