Player Matchup

Raijin
Raijin
Silver IV
CursingBugle852
Raijin
Silver IV
Level 69
God Stats
8W - 10L
1,526 SR
Queue Stats
8W - 12L
1,243 MMR
Party 1
Cupid
Cupid
Silver IV
NotProper
Cupid
Silver IV
Level 39
God Stats
8W - 7L
1,584 SR
Queue Stats
8W - 11L
1,240 MMR
Party 1
Ymir
Ymir
Silver III
SlerbMat
Ymir
Silver III
Level 85
God Stats
6W - 7L
1,657 SR
Queue Stats
8W - 11L
1,298 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,589 SR
1,260 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,503 SR
1,323 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Mind_Kila
Izanami
Bronze III
Level 79
God Stats
3W - 5L
1,508 SR
Queue Stats
6W - 21L
970 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
12,199
678
13,721
11,649
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
NotProper
Cupid
18
11 / 2 / 3
13,304
739
20,421
15,042
6,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
16
1 / 3 / 12
12,252
681
10,149
25,972
37,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaFafnirMorgan Le FayTerraArtemis

VS

Bans
PoseidonSolAh PuchNoxSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 3 / 5
11,598
644
7,351
22,540
20,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
 
Discordia
14
1 / 7 / 4
10,362
576
10,623
14,626
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Mind_Kila
Izanami
17
4 / 6 / 4
12,491
694
15,894
13,159
5,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
8
8
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
5
1.83
L
Discordia
 
Discordia
1
7
4
0.43
W
4
3
10
3
L
Izanami
Mind_Kila
Izanami
4
6
4
1
W
Cupid
NotProper
Cupid
11
2
3
6.25
W
Ymir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,291
Damage
33,868
52,663
Taken
50,325
49,504
Mitigated
30,367
14,467
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,351
915
684
8,467
22,540
20,151
525
9,725
12,271
4,094
9,817
L
Discordia
 
Discordia
10,623
42
543
1,807
14,626
5,186
720
6,251
8,099
41,824
0
W
13,721
778
474
3,010
11,649
5,524
739
3,652
7,829
59,302
0
L
Izanami
Mind_Kila
Izanami
15,894
12,908
666
1,410
13,159
5,030
0
6,798
6,085
0
55,645
W
Cupid
NotProper
Cupid
20,421
10,060
540
7,703
15,042
6,734
2,375
2,807
11,967
0
71,223
W
Ymir
10,149
249
0
2,740
25,972
37,246
0
5,236
20,032
36,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
34,451
215
Minions Killed
155
0
Camps Cleared
0
940,013
Distance Traveled
888,413
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,598
644
14
1
0
348,423
9
L
Discordia
10,362
576
68
4
0
273,825
0
W
Raijin
12,199
678
99
6
0
310,042
4
L
Izanami
12,491
694
73
4
0
266,165
3
W
Cupid
13,304
739
80
4
0
314,423
2
W
Ymir
12,252
681
36
2
0
315,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role